This is what i was referring to, GSC has limits, not saying its not impossible but you'll be using a fair few HUD's to make a menu look like that, so in this case if it's possible, you won't be able to add functions that use HUD's whilst having the menu open, that's my friendly advice anyway.
My bad for not being specific, don't know how you'd explain it, i'm not making one of those"mod menu's" with "mods"and nothing else to it, it was more of a store but havent bothered with it, been busy, my apologies anyways b0ss
All I'm saying is, I've done it.
It's better than what i had in mind because i did it myself, therefore your "statement" is a false allegation & side note, I never stated that I was making a "mod menu", I said it's a project, I can assure you, I know what I'm doing. Just wait until I release it...
Well considering I just spent the past few hours messing around with the HUD's of radiant I wouldn't say I'm not good with making a menu, if you're thinking i'm like the rest of these kids posting their C&P'd so said "menus" but for the past 2 years I've been more into coding functions...
Not EXACTLY what I was looking for but I guess that's as close as I could get to it without having to mess with hud's, thanks, only really after the infomation box at the bottom which shows a description of the selected option, guess alot of people think "do that yourself its simple", sadly I've...
Can somebody give me a download link for this SPECIFIC base, not similar ones, i want this one in particular, i realized it probably isn't publicly released but clearly people have it, so hopefully someone can share it around, thanks.
Why make a thread on GSC studio if all you're covering is how to inject? What about everything else? Button binds? What "//", "/* code */", etc. is used for? I know what it's used for and that it's more about GSC it's self but how are noobs going to find out the little things like that? :P
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