Tool ⚡ReaperRTM 2.0 ⚡ The Best Bo3 RTM Tool With 100% Unlockall and IP Grabber

MenneMoDDinq

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⚡ReaperRTM 2.0⚡
by MenneMoDDinq

functions:
-:-Main-:-
-CCAPI functions
+Webman Window
+CCAPI Notify Window
+CCAPI Controls

-RPC
-Antiban (ZM/MP)

-Update Checker
-Report system


-:-Recovery-:-
-Prestige Selecotr (with Images)

-100% Unlockall
-Huge Medal Editor
-Class name Changer
-Specialists Changer
-etc.

-:-Name Changer-:-
-Name changer with Presets
-Clan changer with Presets

-:-NonHost-:-
-Nonhost endgame
-force host

-IP Grabber
-Nonhost Visions

-:-Host-:-
-Client Options
-Ingame Messanger (Center Screen / Kill Feed)
-Restart Match

-Crash Lobby

-:-Zombie-:-
-Prestige Selecotr (with Images)

-100% Unlockall
-All Gobblegum Recovery
-Gobblegum Name changer (next Update)
-Weapon Stat editor
-Client Options
-Nonhost Options

⚡A Little Gift from me⚡
-:-Zombie Round Changer-:-
PS3.SetMemory(0x174A2AF,BitConverter.GetBytes((int)MenneUpDown1.Value));

⚡Download ReaperRTM v2⚡
(no virus its only good Protected)

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⚡Pass:
123
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⚡Video⚡



 
Last edited:

mousemallow

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This doesn't work for me. I always get the error "Unable to load DLL 'PS3TMAPl.dll': The specified module could not be found. (Exception from HRESULT: 0x8007007E)" when trying to use the gobblegum menu. What am I doing wrong?

Edit: It turns out I just had a missing dll file. I installed that and the error is gone, just nothing happens. The game is uneffected by this menu.
 
Last edited:

zarckousse

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When ever i try to use it I get this error. any help ?

Unhandled exception has occurred in your application. if you click Continue. the application will ignore this error and attenmpt to continue. if you click Quite. the application will close immediately.
Object reference not set to an instance of an object.

See the end of this message for details on invoking
just-in-time (JIT) debugging instead of this dialog box.

************** Exception Text **************
System.NullReferenceException: Object reference not set to an instance of an object.
at _______z0DukezMoDz2018z0FuckYouz0_______z0UnpackMe._______hhDukezMoDz2018hhFuckYouhh_______hhUnpackMe(UInt32 , Byte[] )
at _______FJDukezMoDz2018FJFuckYouFJ_______FJUnpackMe._______aaADukezMoDz2018aaAFuckYouaaA_______aaAUnpackMe(Object , UInt32 , Byte[] )
at _______FJDukezMoDz2018FJFuckYouFJ_______FJUnpackMe._______hhDukezMoDz2018hhFuckYouhh_______hhUnpackMe(UInt32 , Byte[] )
at _______dVDukezMoDz2018dVFuckYoudV_______dVUnpackMe._______HdADukezMoDz2018HdAFuckYouHdA_______HdAUnpackMe(Object , UInt32 , Byte[] )
at _______dVDukezMoDz2018dVFuckYoudV_______dVUnpackMe._______YtDukezMoDz2018YtFuckYouYt_______YtUnpackMe(Object , EventArgs )
at System.Windows.Forms.Control.OnClick(EventArgs e)
at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)
at System.Windows.Forms.Control.WndProc(Message& m)
at System.Windows.Forms.ScrollableControl.WndProc(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)


************** Loaded Assemblies **************
mscorlib
Assembly Version: 4.0.0.0
Win32 Version: 4.8.4220.0 built by: NET48REL1LAST_C
CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v4.0.30319/mscorlib.dll
----------------------------------------
505139677436474833749964900
Assembly Version: 1.0.0.0
Win32 Version: 1.0.0.0
CodeBase: file:///C:/Users/Hp/Downloads/ReaperRTM%20v2/Reaper%20Bo3%20Tool%20Protected.exe
----------------------------------------
System.Windows.Forms
Assembly Version: 4.0.0.0
Win32 Version: 4.8.4200.0 built by: NET48REL1LAST_C
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms/v4.0_4.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
----------------------------------------
System
Assembly Version: 4.0.0.0
Win32 Version: 4.8.4200.0 built by: NET48REL1LAST_C
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System/v4.0_4.0.0.0__b77a5c561934e089/System.dll
----------------------------------------
System.Drawing
Assembly Version: 4.0.0.0
Win32 Version: 4.8.3752.0 built by: NET48REL1
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Drawing/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
----------------------------------------
System.Configuration
Assembly Version: 4.0.0.0
Win32 Version: 4.8.4190.0 built by: NET48REL1LAST_B
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Configuration/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll
----------------------------------------
System.Core
Assembly Version: 4.0.0.0
Win32 Version: 4.8.4220.0 built by: NET48REL1LAST_C
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Core/v4.0_4.0.0.0__b77a5c561934e089/System.Core.dll
----------------------------------------
System.Xml
Assembly Version: 4.0.0.0
Win32 Version: 4.8.3752.0 built by: NET48REL1
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll
----------------------------------------

************** JIT Debugging **************
To enable just-in-time (JIT) debugging, the .config file for this
application or computer (machine.config) must have the
jitDebugging value set in the system.windows.forms section.
The application must also be compiled with debugging
enabled.

For example:

<configuration>
<system.windows.forms jitDebugging="true" />
</configuration>

When JIT debugging is enabled, any unhandled exception
will be sent to the JIT debugger registered on the computer
rather than be handled by this dialog box.
 
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