Answered AIO menu base

UnsignedGlitch

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How would I go about making the AIO menu base show more options then just
Option1
Option2
Option3
Option4
Option5
 

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candy

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go into drawText and updateScrollbar, search for the amount of options and change them to what you want.
 

UnsignedGlitch

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go into drawText and updateScrollbar, search for the amount of options and change them to what you want.
I've tried and it bugs out on me
*dups my options
*scroller doesnt stay with the options

i must be doing it wrong.
 
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candy

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C

Can you show me an example?
Your issue is going to be in updateScrollbar.
Because you're changing the amount of options and not updating the cursor / option size.

Take a look at this image
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What I have underlined is what you will need to change.

Depending on how many options you want to call, will be on what these values are.
Simple math, just take a little bit of time. See how AIO works with its scrolling, mess with it a bit and you'll figure it out.
 

UnsignedGlitch

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Okay cool Ill keep trying
last question how can I make my title bar and scroller slide in from the right side like it is in this menu
 

candy

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Okay cool Ill keep trying
last question how can I make my title bar and scroller slide in from the right side like it is in this menu
Set the width to 0 or your preferred amount, and call this on your menu open.
Depending on where you want the slide animation to start, will be on the hud elements alignment.

The animation starting on : (center, left, right, top, bottom)
Code:
hudScaleOverTime( <time>, <width>, <height> )
{
    self scaleOverTime(time, width, height);
    wait time;
    self.width = width;
    self.height = height;
}
 

UnsignedGlitch

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Set the width to 0 or your preferred amount, and call this on your menu open.
Depending on where you want the slide animation to start, will be on the hud elements alignment.

The animation starting on : (center, left, right, top, bottom)
Code:
hudScaleOverTime( <time>, <width>, <height> )
{
    self scaleOverTime(time, width, height);
    wait time;
    self.width = width;
    self.height = height;
}
Im not catching on can I send you my hud file? Sorry im just new to this hud effect with AIO menu base
 

candy

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Im not catching on can I send you my hud file? Sorry im just new to this hud effect with AIO menu base
add the code anywhere in your project or just look at the base, it uses the same animation for the background. When the menu open starts, call it and fill out the time, width and height.

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Looking at the AIO base, if you look where the hud is drawn, the background and backgroundouter's x alignment is left, so as you see when you open the menu, the animation starts from the left.
 
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UnsignedGlitch

#C?
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add the code anywhere in your project or just look at the base, it uses the same animation for the background. When the menu open starts, call it and fill out the time, width and height.

You have to be logged in to view links Log in or register now.

Looking at the AIO base, if you look where the hud is drawn, the background and backgroundouter's x alignment is left, so as you see when you open the menu, the animation starts from the left.
still wasnt able to make my backroundouter
Looks really nice!! :3
Ill be posting an update of what it looks like soon :smile:
 
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