Release AIO Re-Constructed

JayCoder

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Red_bar_plain.png

Red_bar_plain.png

This base is unfinished and will not be released for another hour or 2
depends on how things go but the progress is going great!
Red_bar_plain.png

if u like make sure to say so if u want more menu with infinite scroller just say xD
i'll reconstruct some and fix some up with it lol xD :heart:
Red_bar_plain.png

Credits: Agreedbog381 , JayCoder, Extinct , xePixTvx
xePixTvx - the reason we have an infinite scroller , and this menu
AgreedBog381 - Script Help
Me - i added some hud and fix the number of options to 10 instead of 7 or 4
Extinct - giving me the fixed source of 7 option's witch helped compair and made it hella easier to understand
Red_bar_plain.png

Please Like :smile: release in a few hours idk?
Red_bar_plain.png

Download Below xD
Red_bar_plain.png

To Lazy to add anything else for the moment but have fun!
Red_bar_plain.png

.Fixed and compressed some code
.Added InfoBox
.Changed AddMenu to > AM
.Changed AddOption to > AO
.Changed The Init Up
PHP:
init()
{
    level.result = 1;
    level.firstHostSpawned = false;
    level thread onMenuConnect();
    foreach( Items in strTok( "level.fx_smokegrenade_single", ",") )
    precacheitem( Items );
    foreach( Models in strTok( "mp_flag_red,mp_flag_green,map_mortar_selector,t6_wpn_supply_drop_axis,t6_wpn_supply_drop_ally,t6_wpn_tablet_view,german_shepherd,defaultactor,", ",") )
    level.H4x = "M"+"e"+"n"+"u"+"B"+"a"+"s"+"e";
    precacheModel( Models );
    foreach( shades in strTok( "ui_sliderbutt_1,emblem_bg_prestige05,emblem_bg_movie_star,rank_prestige05,hud_remote_missile_target,headicon_dead,progress_bar_bg,compass_emp,menu_camo_tiger_blue_pattern,em_bg_flag_united_states,lui_loader_no_offset,overlay_low_health,hud_infinity,em_bg_ani_octane,hud_remote_missile_target,headicon_dead,em_bg_ani_w115,hud_team_emp,em_bg_ani_anarchy,menu_camo_diamond_pattern,script_model,compass_static,rank_prestige12,rank_prestige13,rank_prestige14,rank_prestige11,rank_prestige15,line_horizontal,gradient,gradient_center,ui_scrollbar_arrow_right,headicon_dead,emblem_bg_ghost,emblem_bg_roxann_soldier,emblem_bg_graf,emblem_bg_dayofdead,emblem_bg_kawaii,emblem_bg_partyrock,emblem_bg_ben,emblem_bg_snake,emblem_bg_zombies,emblem_bg_aqua,emblem_bg_breach,emblem_bg_dcoyote,emblem_bg_zulu,emblem_bg_massacre,emblem_bg_pap,em_bg_prestige_9,em_bg_prestige_10,em_bg_prestige_11", ",") )
    precacheShader( shades );
}
.Removed Outbox Of Hud
.Changed Color From Blue To Red
.Moved Around The Structure To Be easier to use
.Add on to the 7 options, to make it 10
.Fix some math in the UpdateScrollbar
.Anything else yall need fix or updated just ask!
Red_bar_plain.png
 

Attachments

  • Reconstructing Menu Base.rar
    7.3 KB · Views: 178
Last edited:

DF_AUS

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Post an update log to whats new with this reconstructed base? looks the same to me besides color change,increase menu opts and the info box!
 

DF_AUS

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i dont really understand whats reconstructed?
I think it's another word for " edited " i dunno...i asked for an update log but was ignored in the sb and on the thread,anyways...
 

CabCon

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Red_bar_plain.png

Red_bar_plain.png

This base is unfinished and will not be released for another hour or 2
depends on how things go but the progress is going great!
Red_bar_plain.png

if u like make sure to say so if u want more menu with infinite scroller just say xD
i'll reconstruct some and fix some up with it lol xD :heart:
Red_bar_plain.png

Credits: Agreedbog381 , JayCoder, Extinct
Agreedbog381 - the reason we have an infinite scroller , and this menu
Me - i added some hud and fix the number of options to 10 instead of 7 or 4
Extinct - giving me the fixed source of 7 option's witch helped compair and made it hella easier to understand
Red_bar_plain.png

Please Like :smile: release in a few hours idk?
Red_bar_plain.png

Download Below xD
Red_bar_plain.png

To Lazy to add anything else for the moment but have fun!
Could you add a download link? :grinning:
 
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