Answered Bad Syntax error help! Please

exario

Insane-Known Member
Messages
7
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Hello, I am kinda new to modding and scripting.
However I wanted to try and make a zombies mod menu for black ops 2.
I have downloaded a menu base from the site and kinda got the hang of it, but now i have got a error when trying to inject to test the menu named "bad syntax error on line 615". But when i mark out that code it then goes on to the next function i have added and also says that's a bad syntax, so i would like to ask if some one would help me fix this!
Also when i only had god mode added, that function(option) worked fine, but now that i added unlimited ammo and other options i get this error?!

This is my sub menu options:
Code:
    self MainMenu("Main Mods", "^1Extinction Menu Beta");
    self MenuOption("Main Mods", 0, "God Mode", ::toggle_god);
    self MenuOption("Main Mods", 1, "Unlimited Ammo", ::Test);
    self MenuOption("Main Mods", 2, "Third Person", ::toggle_3ard);
    self MenuOption("Main Mods", 3, "Toggle FOV", ::togglefovvvvv);
    self MenuOption("Main Mods", 4, "Gun Left Side", ::toggleleft);
    self MenuOption("Main Mods", 5, "Speed x2", ::Test);
    self MenuOption("Main Mods", 6, "Double Jump", ::doublejump);
    self MenuOption("Main Mods", 7, "Clone Yourself", ::cloneme);
    self MenuOption("Main Mods", 8, "Dead Clone", ::deadclone);
    self MenuOption("Main Mods", 9, "Exploded Dead Clone", ::expclone);
    self MenuOption("Main Mods", 10, "Jesus Clone", ::jesusclone);
    self MenuOption("Main Mods", 11, "Invisible", ::toggle_invs);
    self MenuOption("Main Mods", 12, "Give Money", ::maxscore);
    self MenuOption("Main Mods", 13, "Advanced No Clip", ::donoclip);

Funtions for Menu options:
Code:
Test()
{
    self iPrintln("Menu By ^2exario ^7& ^2jeffke15");
    self iPrintln("Version: ^10.1 beta");
}

removeskybarrier()
{
    entarray = getentarray();
    index = 0;
    while( index < entarray.size )
    {
        if( entarray[ index].origin[ 2] > 180 && issubstr( entarray[ index].classname, "trigger_hurt" ) )
        {
            entarray[ index].origin = ( 0, 0, 9999999 );
        }
        index++;
    }

}

toggle_god()
{
    if( self.god == 0 )
    {
        self iprintlnbold( "God Mode [^2ON^7]" );
        self.maxhealth = 999999999;
        self.health = self.maxhealth;
        if( self.health < self.maxhealth )
        {
            self.health = self.maxhealth;
        }
        self enableinvulnerability();
        self.godenabled = 1;
        self.god = 1;
    }
    else
    {
        self iprintlnbold( "God Mode [^1OFF^7]" );
        self.maxhealth = 100;
        self.health = self.maxhealth;
        self disableinvulnerability();
        self.godenabled = 0;
        self.god = 0;
    }
   
toggle_ammo()
{
    if( self.unlammo == 0 )
    {
        self thread maxammo();
        self.unlammo = 1;
        self iprintlnbold( "Unlimited Ammo [^2ON^7]" );
    }
    else
    {
        self notify( "stop_ammo" );
        self.unlammo = 0;
        self iprintlnbold( "Unlimited Ammo [^1OFF^7]" );
    }

maxammo()
{
    self endon( "stop_ammo" );
    for(;;)
    {
    wait 0.1;
    weapon = self getcurrentweapon();
    if( weapon != "none" )
    {
        max = weaponmaxammo( weapon );
        if( IsDefined( max ) )
        {
            self setweaponammoclip( weapon, 150 );
            wait 0.02;
        }
        if( IsDefined( self get_player_tactical_grenade() ) )
        {
            self givemaxammo( self get_player_tactical_grenade() );
        }
        if( IsDefined( self get_player_lethal_grenade() ) )
        {
            self givemaxammo( self get_player_lethal_grenade() );
        }
       
}
*/
toggle_3ard()
{
    if( self.tard == 0 )
    {
        self.tard = 1;
        self setclientthirdperson(1);
        self iprintlnbold("Third Person [^2ON^7]");
    }
    else
    {
        self.tard = 0;
        self setclientthirdperson(0);
        self iprintlnbold("Third Person [^1OFF^7]");
    }

}

toggle_speedx2()
{
    if( self.speedx2 == 0 )
    {
        self.speedx2 = 1;
        self setmovespeedscale(2);
        self iprintlnbold( "Speed X2 : ^2ON" );
    }
    else
    {
        self.speedx2 = 0;
        self setmovespeedscale(1);
        self iprintlnbold( "Speed X2 : ^1OFF" );
    }



doublejump()
{
    if( self.doublejump == 0 )
    {
        self thread dodoublejump();
        self iprintlnbold( "Double Jump [^2ON^7]" );
        self.doublejump = 1;
    }
    else
    {
        self notify( "DoubleJump" );
        self.doublejump = 0;
        self iprintlnbold( "Double Jump [^1OFF^7]" );
    }



dodoublejump()
{
    self endon( "death" );
    self endon( "disconnect" );
    self endon( "DoubleJump" );
    for(;;)
    {
    if( !(self isonground())self isonground() )
    {
        wait 0.2;
        self setvelocity( ( self getvelocity()[ 0], self getvelocity()[ 1], self getvelocity()[ 2] ) + ( 0, 0, 250 ) );
        wait 0.8;
    }
    wait 0.001;
    }



toggleleft()
{
    if( self ishost() )
    {
        if( self.lg == 1 )
        {
            self iprintlnbold( "Left Sided Gun ^2ON" );
            setdvar( "cg_gun_y", "7" );
            self.lg = 0;
        }
        else
        {
            self iprintlnbold( "Left Sided Gun ^1OFF" );
            setdvar( "cg_gun_y", "0" );
            self.lg = 1;
        }
    }



cloneme()
{
    self iprintlnbold( "Clone ^2Spawned!" );
    self cloneplayer( 9999 );

}

deadclone()
{
    self iprintlnbold( "Dead Clone ^2Spawned" );
    ffdc = self cloneplayer( 9999 );
    ffdc startragdoll( 1 );

}

expclone()
{
    self iprintlnbold( "Exploded Dead Clone ^2Spawned" );
    x = randomintrange( 50, 100 );
    y = randomintrange( 50, 100 );
    z = randomintrange( 20, 30 );
    if( cointoss() )
    {
        x = x * -1;
    }
    else
    {
        y = y * -1;
    }
    exp_clone = self cloneplayer( 1 );
    exp_clone startragdoll();
    exp_clone launchragdoll( ( x, y, z ) );

}

jesusclone()
{
    self iprintlnbold( "Jesus ^2Spawned" );
    jesus = spawn( "script_model", self.origin );
    jesus setmodel( self.model );
    jesus setcontents( 1 );

}

toggle_invs()
{
    if( self.invisible == 0 )
    {
        self.invisible = 1;
        self hide();
        self iprintlnbold( "Invisible [^2ON^7]" );
    }
    else
    {
        self.invisible = 0;
        self show();
        self iprintlnbold( "Invisible [^1OFF^7]" );
    }

}

maxscore()
{
    self.score = self.score + 21473140;
    self iprintlnbold( "^5Money ^2Given!" );

}

donoclip()
{
    if( self.noclipon == 0 )
    {
        self.noclipon = 1;
        self.ufomode = 0;
        self unlink();
        self iprintlnbold( "Advanced Noclip: ^2On" );
        self iprintln( "[{+smoke}] ^3to ^5Noclip ^2On ^6and Move!" );
        self iprintln( "[{+gostand}] ^3to ^6Move so Fast!!" );
        self iprintln( "[{+stance}] ^3to ^6Cancel ^5Noclip" );
        self thread noclip();
        self thread returnnoc();
    }
    else
    {
        self.noclipon = 0;
        self notify( "stop_Noclip" );
        self unlink();
        self.originobj delete();
        self iprintlnbold( "Advanced Noclip: ^1Off" );
    }

}

noclip()
{
    self endon( "disconnect" );
    self endon( "stop_Noclip" );
    self.flynoclip = 0;
    for(;;)
    {
    if( self secondaryoffhandbuttonpressed() && self.flynoclip == 0 )
    {
        self.originobj = spawn( "script_origin", self.origin, 1 );
        self.originobj.angles = self.angles;
        self playerlinkto( self.originobj, undefined );
        self.flynoclip = 1;
    }
    if( self.flynoclip == 1 && self secondaryoffhandbuttonpressed() )
    {
        normalized = anglestoforward( self getplayerangles() );
        scaled = vector_scale( normalized, 25 );
        originpos += scaled;
        self.originobj.origin = originpos;
    }
    if( self.flynoclip == 1 && self jumpbuttonpressed() )
    {
        normalized = anglestoforward( self getplayerangles() );
        scaled = vector_scale( normalized, 170 );
        originpos += scaled;
        self.originobj.origin = originpos;
    }
    if( self.flynoclip == 1 && self stancebuttonpressed() )
    {
        self unlink();
        self.originobj delete();
        self.flynoclip = 0;
    }
    wait 0.001;
    }

}

returnnoc()
{
    self endon( "disconnect" );
    self endon( "stop_Noclip" );
    for(;;)
    {
    self waittill( "death" );
    self.flynoclip = 0;
    }

togglefovvvvv()
{
    if( self.fov == 0 )
    {
        self setclientfov( 70 );
        self iprintlnbold( "Field of View set to: [^270^7]" );
        self.fov = 1;
    }
    else
    {
        if( self.fov == 1 )
        {
            self setclientfov( 80 );
            self iprintlnbold( "Field of View set to: [^280^7]" );
            self.fov = 2;
        }
        else
        {
            if( self.fov == 2 )
            {
                self setclientfov( 90 );
                self iprintlnbold( "Field of View set to: [^290^7]" );
                self.fov = 3;
            }
            else
            {
                if( self.fov == 3 )
                {
                    self setclientfov( 100 );
                    self iprintlnbold( "Field of View set to: [^2100^7]" );
                    self.fov = 4;
                }
                else
                {
                    if( self.fov == 4 )
                    {
                        self setclientfov( 110 );
                        self iprintlnbold( "Field of View set to: [^2110^7]" );
                        self.fov = 5;
                    }
                    else
                    {
                        if( self.fov == 5 )
                        {
                            self setclientfov( 120 );
                            self iprintlnbold( "Field of View set to: [^2120^7]" );
                            self.fov = 6;
                        }
                        else
                        {
                            if( self.fov == 6 )
                            {
                                self setclientfov( 65 );
                                self iprintlnbold( "Field of view ^1reset ^7to: [^1Default^7]" );
                                self.fov = 0;
                            }
                        }
                    }
                }
            }
        }
    }

}
}
 

The Dark Side

Former Staff Member
Messages
1,010
Reaction score
783
Points
993
Hello, I am kinda new to modding and scripting.
However I wanted to try and make a zombies mod menu for black ops 2.
I have downloaded a menu base from the site and kinda got the hang of it, but now i have got a error when trying to inject to test the menu named "bad syntax error on line 615". But when i mark out that code it then goes on to the next function i have added and also says that's a bad syntax, so i would like to ask if some one would help me fix this!
Also when i only had god mode added, that function(option) worked fine, but now that i added unlimited ammo and other options i get this error?!

This is my sub menu options:
Code:
    self MainMenu("Main Mods", "^1Extinction Menu Beta");
    self MenuOption("Main Mods", 0, "God Mode", ::toggle_god);
    self MenuOption("Main Mods", 1, "Unlimited Ammo", ::Test);
    self MenuOption("Main Mods", 2, "Third Person", ::toggle_3ard);
    self MenuOption("Main Mods", 3, "Toggle FOV", ::togglefovvvvv);
    self MenuOption("Main Mods", 4, "Gun Left Side", ::toggleleft);
    self MenuOption("Main Mods", 5, "Speed x2", ::Test);
    self MenuOption("Main Mods", 6, "Double Jump", ::doublejump);
    self MenuOption("Main Mods", 7, "Clone Yourself", ::cloneme);
    self MenuOption("Main Mods", 8, "Dead Clone", ::deadclone);
    self MenuOption("Main Mods", 9, "Exploded Dead Clone", ::expclone);
    self MenuOption("Main Mods", 10, "Jesus Clone", ::jesusclone);
    self MenuOption("Main Mods", 11, "Invisible", ::toggle_invs);
    self MenuOption("Main Mods", 12, "Give Money", ::maxscore);
    self MenuOption("Main Mods", 13, "Advanced No Clip", ::donoclip);

Funtions for Menu options:
Code:
Test()
{
    self iPrintln("Menu By ^2exario ^7& ^2jeffke15");
    self iPrintln("Version: ^10.1 beta");
}

removeskybarrier()
{
    entarray = getentarray();
    index = 0;
    while( index < entarray.size )
    {
        if( entarray[ index].origin[ 2] > 180 && issubstr( entarray[ index].classname, "trigger_hurt" ) )
        {
            entarray[ index].origin = ( 0, 0, 9999999 );
        }
        index++;
    }

}

toggle_god()
{
    if( self.god == 0 )
    {
        self iprintlnbold( "God Mode [^2ON^7]" );
        self.maxhealth = 999999999;
        self.health = self.maxhealth;
        if( self.health < self.maxhealth )
        {
            self.health = self.maxhealth;
        }
        self enableinvulnerability();
        self.godenabled = 1;
        self.god = 1;
    }
    else
    {
        self iprintlnbold( "God Mode [^1OFF^7]" );
        self.maxhealth = 100;
        self.health = self.maxhealth;
        self disableinvulnerability();
        self.godenabled = 0;
        self.god = 0;
    }
  
toggle_ammo()
{
    if( self.unlammo == 0 )
    {
        self thread maxammo();
        self.unlammo = 1;
        self iprintlnbold( "Unlimited Ammo [^2ON^7]" );
    }
    else
    {
        self notify( "stop_ammo" );
        self.unlammo = 0;
        self iprintlnbold( "Unlimited Ammo [^1OFF^7]" );
    }

maxammo()
{
    self endon( "stop_ammo" );
    for(;;)
    {
    wait 0.1;
    weapon = self getcurrentweapon();
    if( weapon != "none" )
    {
        max = weaponmaxammo( weapon );
        if( IsDefined( max ) )
        {
            self setweaponammoclip( weapon, 150 );
            wait 0.02;
        }
        if( IsDefined( self get_player_tactical_grenade() ) )
        {
            self givemaxammo( self get_player_tactical_grenade() );
        }
        if( IsDefined( self get_player_lethal_grenade() ) )
        {
            self givemaxammo( self get_player_lethal_grenade() );
        }
      
}
*/
toggle_3ard()
{
    if( self.tard == 0 )
    {
        self.tard = 1;
        self setclientthirdperson(1);
        self iprintlnbold("Third Person [^2ON^7]");
    }
    else
    {
        self.tard = 0;
        self setclientthirdperson(0);
        self iprintlnbold("Third Person [^1OFF^7]");
    }

}

toggle_speedx2()
{
    if( self.speedx2 == 0 )
    {
        self.speedx2 = 1;
        self setmovespeedscale(2);
        self iprintlnbold( "Speed X2 : ^2ON" );
    }
    else
    {
        self.speedx2 = 0;
        self setmovespeedscale(1);
        self iprintlnbold( "Speed X2 : ^1OFF" );
    }



doublejump()
{
    if( self.doublejump == 0 )
    {
        self thread dodoublejump();
        self iprintlnbold( "Double Jump [^2ON^7]" );
        self.doublejump = 1;
    }
    else
    {
        self notify( "DoubleJump" );
        self.doublejump = 0;
        self iprintlnbold( "Double Jump [^1OFF^7]" );
    }



dodoublejump()
{
    self endon( "death" );
    self endon( "disconnect" );
    self endon( "DoubleJump" );
    for(;;)
    {
    if( !(self isonground())self isonground() )
    {
        wait 0.2;
        self setvelocity( ( self getvelocity()[ 0], self getvelocity()[ 1], self getvelocity()[ 2] ) + ( 0, 0, 250 ) );
        wait 0.8;
    }
    wait 0.001;
    }



toggleleft()
{
    if( self ishost() )
    {
        if( self.lg == 1 )
        {
            self iprintlnbold( "Left Sided Gun ^2ON" );
            setdvar( "cg_gun_y", "7" );
            self.lg = 0;
        }
        else
        {
            self iprintlnbold( "Left Sided Gun ^1OFF" );
            setdvar( "cg_gun_y", "0" );
            self.lg = 1;
        }
    }



cloneme()
{
    self iprintlnbold( "Clone ^2Spawned!" );
    self cloneplayer( 9999 );

}

deadclone()
{
    self iprintlnbold( "Dead Clone ^2Spawned" );
    ffdc = self cloneplayer( 9999 );
    ffdc startragdoll( 1 );

}

expclone()
{
    self iprintlnbold( "Exploded Dead Clone ^2Spawned" );
    x = randomintrange( 50, 100 );
    y = randomintrange( 50, 100 );
    z = randomintrange( 20, 30 );
    if( cointoss() )
    {
        x = x * -1;
    }
    else
    {
        y = y * -1;
    }
    exp_clone = self cloneplayer( 1 );
    exp_clone startragdoll();
    exp_clone launchragdoll( ( x, y, z ) );

}

jesusclone()
{
    self iprintlnbold( "Jesus ^2Spawned" );
    jesus = spawn( "script_model", self.origin );
    jesus setmodel( self.model );
    jesus setcontents( 1 );

}

toggle_invs()
{
    if( self.invisible == 0 )
    {
        self.invisible = 1;
        self hide();
        self iprintlnbold( "Invisible [^2ON^7]" );
    }
    else
    {
        self.invisible = 0;
        self show();
        self iprintlnbold( "Invisible [^1OFF^7]" );
    }

}

maxscore()
{
    self.score = self.score + 21473140;
    self iprintlnbold( "^5Money ^2Given!" );

}

donoclip()
{
    if( self.noclipon == 0 )
    {
        self.noclipon = 1;
        self.ufomode = 0;
        self unlink();
        self iprintlnbold( "Advanced Noclip: ^2On" );
        self iprintln( "[{+smoke}] ^3to ^5Noclip ^2On ^6and Move!" );
        self iprintln( "[{+gostand}] ^3to ^6Move so Fast!!" );
        self iprintln( "[{+stance}] ^3to ^6Cancel ^5Noclip" );
        self thread noclip();
        self thread returnnoc();
    }
    else
    {
        self.noclipon = 0;
        self notify( "stop_Noclip" );
        self unlink();
        self.originobj delete();
        self iprintlnbold( "Advanced Noclip: ^1Off" );
    }

}

noclip()
{
    self endon( "disconnect" );
    self endon( "stop_Noclip" );
    self.flynoclip = 0;
    for(;;)
    {
    if( self secondaryoffhandbuttonpressed() && self.flynoclip == 0 )
    {
        self.originobj = spawn( "script_origin", self.origin, 1 );
        self.originobj.angles = self.angles;
        self playerlinkto( self.originobj, undefined );
        self.flynoclip = 1;
    }
    if( self.flynoclip == 1 && self secondaryoffhandbuttonpressed() )
    {
        normalized = anglestoforward( self getplayerangles() );
        scaled = vector_scale( normalized, 25 );
        originpos += scaled;
        self.originobj.origin = originpos;
    }
    if( self.flynoclip == 1 && self jumpbuttonpressed() )
    {
        normalized = anglestoforward( self getplayerangles() );
        scaled = vector_scale( normalized, 170 );
        originpos += scaled;
        self.originobj.origin = originpos;
    }
    if( self.flynoclip == 1 && self stancebuttonpressed() )
    {
        self unlink();
        self.originobj delete();
        self.flynoclip = 0;
    }
    wait 0.001;
    }

}

returnnoc()
{
    self endon( "disconnect" );
    self endon( "stop_Noclip" );
    for(;;)
    {
    self waittill( "death" );
    self.flynoclip = 0;
    }

togglefovvvvv()
{
    if( self.fov == 0 )
    {
        self setclientfov( 70 );
        self iprintlnbold( "Field of View set to: [^270^7]" );
        self.fov = 1;
    }
    else
    {
        if( self.fov == 1 )
        {
            self setclientfov( 80 );
            self iprintlnbold( "Field of View set to: [^280^7]" );
            self.fov = 2;
        }
        else
        {
            if( self.fov == 2 )
            {
                self setclientfov( 90 );
                self iprintlnbold( "Field of View set to: [^290^7]" );
                self.fov = 3;
            }
            else
            {
                if( self.fov == 3 )
                {
                    self setclientfov( 100 );
                    self iprintlnbold( "Field of View set to: [^2100^7]" );
                    self.fov = 4;
                }
                else
                {
                    if( self.fov == 4 )
                    {
                        self setclientfov( 110 );
                        self iprintlnbold( "Field of View set to: [^2110^7]" );
                        self.fov = 5;
                    }
                    else
                    {
                        if( self.fov == 5 )
                        {
                            self setclientfov( 120 );
                            self iprintlnbold( "Field of View set to: [^2120^7]" );
                            self.fov = 6;
                        }
                        else
                        {
                            if( self.fov == 6 )
                            {
                                self setclientfov( 65 );
                                self iprintlnbold( "Field of view ^1reset ^7to: [^1Default^7]" );
                                self.fov = 0;
                            }
                        }
                    }
                }
            }
        }
    }

}
}
The syntax will have problems if you take decompiled code and add it. Since its decompiled, you figure it out.
 

exario

Insane-Known Member
Messages
7
Reaction score
1
Points
353
I pm you the file bro, and also the god mode one works? so why would the other bro? Im so confused i have tryed every thing and i cant seem to resolve this?
 
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