Answered Black Ops 3 GSC Script - How to use SetRoundsPlayed() function?

Alexisloic21

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Hello I am trying to find out how I can set the round to the player

I have to use this function but it does not work :
SetRoundsPlayed(<value>)


thanks for reply
 

JayCoder

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Hello I am trying to find out how I can set the round to the player

I have to use this function but it does not work :
SetRoundsPlayed(<value>)


thanks for reply
I don't think this function work's but i'll have a crack at it

Code:
void SetRoundsPlayed(<value>)
[MANDATORY] <value> The number of rounds played
CATEGORY:
CLIENT/SERVER: Server
SUMMARY: Set rounds played in match state
EXAMPLE: SetRoundsPlayed( game["roundsplayed"] )

here this crap

[CODE]/* inside a function */

function Call_Round_Skip()
{
    Rounds = "64 Rounds Skipped";
    iprintln(Rounds);
    thread Rounds_Skip(64);
}

/* Use */

self thread Rounds_Skip(1);
self Rounds_Skip(1);
thread Rounds_Skip(1);
Rounds_Skip(1);


/* Function */
function Rounds_Skip(NumberToSkip)
{
    SetRoundsPlayed(NumberToSkip);
}

Code:
function zombie_goto_round( target_round )

just found that
 
Last edited:

SCP

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Hello I am trying to find out how I can set the round to the player

I have to use this function but it does not work :
SetRoundsPlayed(<value>)


thanks for reply
Unfortunately since the latest update it's not possible to change the round anymore.

Question answered.
 
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