Answered BO2 GSC menu problem

Discussion in 'Call of Duty: Black Ops 2 Answered Questions' started by DropppITModz, Aug 25, 2018.

  1. DropppITModz

    DropppITModz Member

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    ok so my gsc menu im making has a few issues, i am using this menu base that i got online and i need help fixing the text, Please login or register to view links or downloads! idk i cant find the issue, i tried storetext and changeverificationmenu but idk i need some help here lol
     
  2. vampytwist

    vampytwist "Don't you trust me?" Staff Member

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    Need to edit the setpoint values for the menu text, don't know what base you're using but try searching for "createFontString" or "CreateText"
     
  3. DropppITModz

    DropppITModz Member

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    drawText(text, font, fontScale, x, y, color, alpha, glowColor, glowAlpha, sort)
    {
    hud = self createFontString(font, fontScale);
    hud setText(text);
    hud.x = x;
    hud.y = y;
    hud.color = color;
    hud.alpha = alpha;
    hud.glowColor = glowColor;
    hud.glowAlpha = glowAlpha;
    hud.sort = sort;
    hud.alpha = alpha;

    hud.type = "text";
    addTextTableEntry(hud, getStringId(text));
    hud setSafeText(self, text);

    return hud;
    }

    i belive this is what im looking for?
     
  4. vampytwist

    vampytwist "Don't you trust me?" Staff Member

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    Thats the function yeah, now look for where your menu uses that function to create the options and modify the x and y values.
     
  5. candy

    candy G59 Terrorist Donator

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    You said you checked
    Code:
    storedText
    In this case, sounds like your option text would be there.

    And the drawText you just sent, will help you here.
    The option text's x value is off, increase / decrease it till you get it where you want it.
     
  6. DropppITModz

    DropppITModz Member

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    self.menu.options destroy();
    self.menu.options = drawText(string, "compass_emp", 1.5, 199, 70, (1, 1, 1), 0, (1, 0, 0), 0, 6);
    self.menu.options FadeOverTime(0);
    self.menu.options.alpha = 1;
    self.menu.title.archived = false;
    self.tez2.archived = false;
    self.tez3.archived = false;
    self.menu.background1 = false;
    self.menu.background2 = false;
    self.menu.background3 = false;
    self.menu.options.archived = false;

    so i see menu.options i looked around for drawtext and seen this soooo i belive im heading in the right direction
     
  7. DropppITModz

    DropppITModz Member

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    BAM! GOT ITTTTT whoo hoo!

    i love you guys thank you XD this helped so damn much
     
  8. candy

    candy G59 Terrorist Donator

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    why are you using compass_emp as a font? :thinking::tearsofjoy:
    but, no problem.
     
    Cxwh likes this.

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