Kyle Parkin

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So I am trying to create a simple code to get my feel around GSC coding. I followed the tutorial for creating a mod that will just print a line on the bottom left of the players screen. I compile and link the mod and then when I run the mod and open it in a random zombies map. I get no error or anything. It just doesnt do anything. Its like my game isnt calling the mod, or even trying to run it. I need help.
 

Syndicate

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most likely your putting your script out of play so it is not being called from anywhere, show where your putting the code
 

Kyle Parkin

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most likely your putting your script out of play so it is not being called from anywhere, show where your putting the code
Thanks for getting back to me! So I have a zone file that is calling it. The folder is outlined the same way that cabcon did in his modding tutorial. scripts\zm\gametypes\_clientids.gsc. The zone file is located in zone_source.
 

vampytwist

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If you're putting the print in on player spawned, more than likely it's getting displayed but during the time you have a black screen, try adding this first then the println

Code:
#using scripts\shared\flag_shared;//add to the top of the gsc you are using 

level flag::wait_till( "initial_blackscreen_passed" );//add before print
 

CabCon

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If you're putting the print in on player spawned, more than likely it's getting displayed but during the time you have a black screen, try adding this first then the println

Code:
#using scripts\shared\flag_shared;//add to the top of the gsc you are using

level flag::wait_till( "initial_blackscreen_passed" );//add before print
I can confirm that, this method is working! :smile: I'm using this too.

Thank you for answering @vampytwist ! :y:
 
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