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Grand Theft Auto 5 | Codes| SPRX Sources 1.26 PS3

Discussion in 'Grand Theft Auto 5 PS3' started by Syndicate, Apr 29, 2016.

Would You Like More Posted, For Codes+Sources

Poll closed May 6, 2016.
  1. Yes

    40.0%
  2. No

    20.0%
  3. Not Needed

    40.0%
  4. #ConnorForPresident

    20.0%
Multiple votes are allowed.
  1. Syndicate

    Syndicate Modder

    656
    587
    203
    Credits:
    1,912
    This Thread Will Include Codes And Sources I Have Found Across The Web, Whilst Looking Personally And I Thought I Would Share, Soon As Our GTA V Sections Seems A Little Dead Compared To Our Other Sections, Please Leave Appropriate Credits To The Original Creators / Developers.

    To Start Off Here Are Some Menu Bases;
    Creator- 2Much4You
    Key Features;
    • Use of native invoker
    • Infinite scrolling
    • Infinite options
    • Infinite submenus
    • Auto-adjusting background
    • Last submenu and option remembrance
    • Self updating
    [​IMG]
    [​IMG]

    upload_2016-4-29_2-35-1.png
    Please login or register to view links or downloads!


    Pandamonium Soure 1.26
    Creator- Sai
    [​IMG]
    upload_2016-4-29_2-39-48.png
    Please login or register to view links or downloads!



    GTA V 1.26 Codes;
    I Did not write any of these codes, as i know nothing of GTA Modding, so dont complain about shortening etc etc etc.

    Entity God Mode
    Code:
    SET_ENTITY_INVINCIBLE(EntityHandle, bool State);
    Bullet Proof Tyres
    Code:
    SET_VEHICLE_TYRES_CAN_BURST(VehicleHandle, bool State);
    Rainbow Car
    Code:
    void RainbowCar(int VehicleHandle)
    {
        int Red = GET_RANDOM_INT_IN_RANGE(0, 255),
            Green = GET_RANDOM_INT_IN_RANGE(0, 255),
            Blue = GET_RANDOM_INT_IN_RANGE(0, 255);
        SET_VEHICLE_CUSTOM_PRIMARY_COLOUR(VehHandle, Red, Green, Blue);
        SET_VEHICLE_CUSTOM_SECONDARY_COLOUR(VehHandle, Red, Green, Blue);
    } // make sure this is looped in your hook
    Stick Vehicle To Ground
    Code:
    void StickToGround(int VehicleHandle)
    {
        SET_VEHICLE_ON_GROUND_PROPERLY(VehicleHandle);
    }
    Color Changing Name
    Code:
    int name_change_tick = 0, name_change_delay = 500;
    char* colors[] = { "~p~", "~b~", "~l~", "~g~", "~y~", "~r~", "~o~", "~m~", "~w~", "~h~" };
    size_t len = sizeof(colors) / sizeof(char);
    void color_cycle()
    {
    if (GET_GAME_TIMER() - name_change_tick > name_change_delay)
    {
    char buf[32]; /* maybe allocate more? shouldn't be necessary though */
    int rng = irand(0, len);
    strcpy(buf, colors[rng]);
    strcat(buf, GET_PLAYER_NAME(PLAYER_ID()));
    strcat(buf, "\0");
    ChangeName(buf);
    name_change_tick = GET_GAME_TIMER();
    }
    }
    Create An Explosion
    Code:
    ADD_EXPLOSION(Vector3 *Pos, int Type, float Radius, bool Audible, bool Invisible, float CameraShake);
    
    //Example:
    Vector3 Position = GET_ENTITY_COORDS(PLAYER_PED_ID(), 1);
    ADD_EXPLOSION(&Position, 29, 0.5f, true, false, 5.0f);
    Apply Force To Entity
    Code:
    void APPLY_FORCE(int Entity, Vector3 Force, Vector3 Position)
    {
        APPLY_FORCE_TO_ENTITY(Entity, 1, &Force, &Position, 0, 1, 1, 1, 0, 1);
    }
    
    
    Teleport To Nearest Pedestrian
    Code:
    void TeleportToPed(int TargetPed_Handle)
    {
        Vector3 Coordinates = GET_ENTITY_COORDS(TargetPed_Handle, 1);
        Teleport(PLAYER_PED_ID(), Coordinates);
    }
    
    
    Teleport To Nearest Vehicle
    Code:
    void toNearestCar()
    {
        int VehicleHandle = GET_CLOSEST_VEHICLE(&GET_ENTITY_COORDS(PLAYER_PED_ID(), true), 100.0, 0, 71);
        SET_PED_INTO_VEHICLE(PLAYER_PED_ID(), VehicleHandle, -1);
    }
    Teleport Into Player Car
    Code:
    void TeleportIntoPlayersCar(int PlayerIndex)
    {
        int PedHandle = GET_PLAYER_PED(PlayerIndex);
        if (IS_PED_IN_ANY_VEHICLE(PedHandle))
        {
            int VehicleHandle = GET_VEHICLE_PED_IS_USING(clientHandle);
            SET_PED_INTO_VEHICLE(PLAYER_PED_ID(), VehicleHandle, GET_FREE_SEAT(VehicleHandle));
        }
    }
    Teleport To Waypoint
    Code:
    void TPtoWaypoint()
    {
        int WaypointHandle = GET_FIRST_BLIP_INFO_ID(8);                               
        if(DOES_BLIP_EXIST(WaypointHandle))                       
        {
            Vector3 WaypointPos = GET_BLIP_COORDS(WaypointHandle);   
            int Handle = PLAYER_PED_ID();   
            if (IS_PED_IN_ANY_VEHICLE(Handle, 0))   
                Handle = GET_VEHICLE_PED_IS_IN(PLAYER_PED_ID(), 0);   
            SET_ENTITY_COORDS(Handle, &WaypointPos, 0, 0, 0, 1);
        }
        else PRINT("~r~Please set a Waypoint!", 2000);
    }
    Unlock All Heist Vehicles
    Code:
    STAT_SET_INT(GET_HASH_KEY("MP0_CHAR_FM_VEHICLE_1_UNLCK"), -1, 1);
    STAT_SET_INT(GET_HASH_KEY("MP0_CHAR_FM_VEHICLE_2_UNLCK"), -1, 1)
    Remove Bad Sport
    Code:
    STAT_SET_INT(GET_HASH_KEY("MP0_BAD_SPORT_BITSET"), 0, 0);
    STAT_SET_INT(GET_HASH_KEY("MP0_MPPLY_WAS_I_BAD_SPORT"), 0, 0);
    STAT_SET_INT(GET_HASH_KEY("MP0_MPPLY_OVERALL_BADSPORT"), 0, 0);
    STAT_SET_INT(GET_HASH_KEY("MP0_MPPLY_CHAR_IS_BADSPORT"), 0, 0);
    STAT_SET_INT(GET_HASH_KEY("MP0_MPPLY_BECAME_BADSPORT_NUM"), 0, 0);
    STAT_SET_INT(GET_HASH_KEY("MP0_MPPLY_DESTROYED_PVEHICLES"), 0, 0);
    100% Skills
    Code:
    STAT_SET_INT(GET_HASH_KEY("MP0_SCRIPT_INCREASE_STAM"), 100);
    STAT_SET_INT(GET_HASH_KEY("MP0_SCRIPT_INCREASE_STRN"), 100);
    STAT_SET_INT(GET_HASH_KEY("MP0_SCRIPT_INCREASE_LUNG"), 100);
    STAT_SET_INT(GET_HASH_KEY("MP0_SCRIPT_INCREASE_DRIV"), 100);
    STAT_SET_INT(GET_HASH_KEY("MP0_SCRIPT_INCREASE_FLY"), 100);
    STAT_SET_INT(GET_HASH_KEY("MP0_SCRIPT_INCREASE_SHO"), 100);
    STAT_SET_INT(GET_HASH_KEY("MP0_SCRIPT_INCREASE_STL"), 100);
    
    
    Unlock All Tattoos
    Code:
    STAT_SET_INT(GET_HASH_KEY("MP0_AWD_FM_DM_WINS"), 50, 1);
    STAT_SET_INT(GET_HASH_KEY("MP0_AWD_FM_TDM_MVP"), 50, 1);
    STAT_SET_INT(GET_HASH_KEY("MP0_AWD_FM_DM_TOTALKILLS"), 500, 1);
    STAT_SET_BOOL(GET_HASH_KEY("MP0_AWD_FMATTGANGHQ"), 1, 1);
    STAT_SET_INT(GET_HASH_KEY("MP0_AWD_FMBBETWIN"), 50000, 1);
    STAT_SET_BOOL(GET_HASH_KEY("MP0_AWD_FMWINEVERYGAMEMODE"), 1, 1);
    STAT_SET_BOOL(GET_HASH_KEY("MP0_AWD_FMRACEWORLDRECHOLDER"), 1, 1);
    STAT_SET_BOOL(GET_HASH_KEY("MP0_AWD_FMFULLYMODDEDCAR"), 1, 1);
    STAT_SET_BOOL(GET_HASH_KEY("MP0_AWD_FMMOSTKILLSSURVIVE"), 1, 1);
    STAT_SET_BOOL(GET_HASH_KEY("MP0_AWD_FMKILL3ANDWINGTARACE"), 1, 1);
    STAT_SET_INT(GET_HASH_KEY("MP0_AWD_FMKILLBOUNTY"), 25, 1);
    STAT_SET_INT(GET_HASH_KEY("MP0_AWD_FMREVENGEKILLSDM"), 50, 1);
    STAT_SET_BOOL(GET_HASH_KEY("MP0_AWD_FMKILLSTREAKSDM"), 1, 1);
    STAT_SET_INT(GET_HASH_KEY("MP0_AWD_HOLD_UP_SHOPS"), 20, 1);
    STAT_SET_INT(GET_HASH_KEY("MP0_AWD_LAPDANCES"), 25, 1);
    STAT_SET_INT(GET_HASH_KEY("MP0_AWD_SECURITY_CARS_ROBBED"), 25, 1);
    STAT_SET_INT(GET_HASH_KEY("MP0_AWD_RACES_WON"), 50, 1);
    STAT_SET_INT(GET_HASH_KEY("MP0_AWD_CAR_BOMBS_ENEMY_KILLS"), 25, 1);
    STAT_SET_INT(GET_HASH_KEY("MP0_PLAYER_HEADSHOTS"), 500, 1);
    STAT_SET_INT(GET_HASH_KEY("MP0_DB_PLAYER_KILLS"), 1000, 1);
    2 Billion Snacks
    Code:
    STAT_SET_INT(GET_HASH_KEY("MP0_NO_BOUGHT_YUM_SNACKS"), 2000000000, 1);
    STAT_SET_INT(GET_HASH_KEY("MP0_NO_BOUGHT_HEALTH_SNACKS"), 2000000000, 1);
    STAT_SET_INT(GET_HASH_KEY("MP0_NO_BOUGHT_EPIC_SNACKS"), 2000000000, 1);
    STAT_SET_INT(GET_HASH_KEY("MP0_NUMBER_OF_ORANGE_BOUGHT"), 2000000000, 1);
    STAT_SET_INT(GET_HASH_KEY("MP0_CIGARETTES_BOUGHT"), 2000000000, 1);
    2 Billion Fireworks
    Code:
    STAT_SET_INT(GET_HASH_KEY("MP0_FIREWORK_TYPE_1_WHITE"), 2000000000, 1);
    STAT_SET_INT(GET_HASH_KEY("MP0_FIREWORK_TYPE_1_RED"), 2000000000, 1);
    STAT_SET_INT(GET_HASH_KEY("MP0_FIREWORK_TYPE_1_BLUE"), 2000000000, 1);
    STAT_SET_INT(GET_HASH_KEY("MP0_FIREWORK_TYPE_2_WHITE"), 2000000000, 1);
    STAT_SET_INT(GET_HASH_KEY("MP0_FIREWORK_TYPE_2_RED"), 2000000000, 1);
    STAT_SET_INT(GET_HASH_KEY("MP0_FIREWORK_TYPE_2_BLUE"), 2000000000, 1);
    STAT_SET_INT(GET_HASH_KEY("MP0_FIREWORK_TYPE_3_WHITE"), 2000000000, 1);
    STAT_SET_INT(GET_HASH_KEY("MP0_FIREWORK_TYPE_3_RED"), 2000000000, 1);
    STAT_SET_INT(GET_HASH_KEY("MP0_FIREWORK_TYPE_3_BLUE"), 2000000000, 1);
    STAT_SET_INT(GET_HASH_KEY("MP0_FIREWORK_TYPE_4_WHITE"), 2000000000, 1);
    STAT_SET_INT(GET_HASH_KEY("MP0_FIREWORK_TYPE_4_RED"), 2000000000, 1);
    STAT_SET_INT(GET_HASH_KEY("MP0_FIREWORK_TYPE_4_BLUE"), 2000000000, 1);
    Unlock All Camos + Parachutes
    Code:
    STAT_SET_INT(GET_HASH_KEY("MP0_CHAR_KIT_1_FM_UNLCK"), -1, 1);
    STAT_SET_INT(GET_HASH_KEY("MP0_CHAR_KIT_2_FM_UNLCK"), -1, 1);
    STAT_SET_INT(GET_HASH_KEY("MP0_CHAR_KIT_3_FM_UNLCK"), -1, 1);
    STAT_SET_INT(GET_HASH_KEY("MP0_CHAR_KIT_4_FM_UNLCK"), -1, 1);
    STAT_SET_INT(GET_HASH_KEY("MP0_CHAR_KIT_5_FM_UNLCK"), -1, 1);
    STAT_SET_INT(GET_HASH_KEY("MP0_CHAR_KIT_6_FM_UNLCK"), -1, 1);
    STAT_SET_INT(GET_HASH_KEY("MP0_CHAR_KIT_7_FM_UNLCK"), -1, 1);
    STAT_SET_INT(GET_HASH_KEY("MP0_CHAR_KIT_8_FM_UNLCK"), -1, 1);
    STAT_SET_INT(GET_HASH_KEY("MP0_CHAR_KIT_9_FM_UNLCK"), -1, 1);
    STAT_SET_INT(GET_HASH_KEY("MP0_CHAR_KIT_10_FM_UNLCK"), -1, 1);
    STAT_SET_INT(GET_HASH_KEY("MP0_CHAR_KIT_11_FM_UNLCK"), -1, 1);
    STAT_SET_INT(GET_HASH_KEY("MP0_CHAR_KIT_12_FM_UNLCK"), -1, 1);
    STAT_SET_INT(GET_HASH_KEY("MP0_CHAR_KIT_FM_PURCHASE"), -1, 1);
    STAT_SET_INT(GET_HASH_KEY("MP0_CHAR_KIT_FM_PURCHASE2"), -1, 1);
    STAT_SET_INT(GET_HASH_KEY("MP0_CHAR_KIT_FM_PURCHASE3"), -1, 1);
    STAT_SET_INT(GET_HASH_KEY("MP0_CHAR_KIT_FM_PURCHASE4"), -1, 1);
    STAT_SET_INT(GET_HASH_KEY("MP0_CHAR_KIT_FM_PURCHASE5"), -1, 1);
    STAT_SET_INT(GET_HASH_KEY("MP0_CHAR_KIT_FM_PURCHASE6"), -1, 1);
    STAT_SET_INT(GET_HASH_KEY("MP0_CHAR_KIT_FM_PURCHASE7"), -1, 1);
    STAT_SET_INT(GET_HASH_KEY("MP0_CHAR_KIT_FM_PURCHASE8"), -1, 1);
    STAT_SET_INT(GET_HASH_KEY("MP0_CHAR_KIT_FM_PURCHASE9"), -1, 1);
    STAT_SET_INT(GET_HASH_KEY("MP0_CHAR_KIT_FM_PURCHASE10"), -1, 1);
    STAT_SET_INT(GET_HASH_KEY("MP0_CHAR_KIT_FM_PURCHASE11"), -1, 1);
    STAT_SET_INT(GET_HASH_KEY("MP0_CHAR_KIT_FM_PURCHASE12"), -1, 1);
    Unlock All Free Chrome Rims
    Code:
    STAT_SET_INT(GET_HASH_KEY("MP0_AWD_WIN_CAPTURES"), 25, 1);
    STAT_SET_INT(GET_HASH_KEY("MP0_AWD_DROPOFF_CAP_PACKAGES"), 100, 1);
    STAT_SET_INT(GET_HASH_KEY("MP0_AWD_KILL_CARRIER_CAPTURE"), 100, 1);
    STAT_SET_INT(GET_HASH_KEY("MP0_AWD_FINISH_HEISTS"), 50, 1);
    STAT_SET_INT(GET_HASH_KEY("MP0_AWD_FINISH_HEIST_SETUP_JOB"), 50, 1);
    STAT_SET_INT(GET_HASH_KEY("MP0_AWD_NIGHTVISION_KILLS, 100"), 1);
    STAT_SET_INT(GET_HASH_KEY("MP0_AWD_WIN_LAST_TEAM_STANDINGS"), 50, 1);
    STAT_SET_INT(GET_HASH_KEY("MP0_AWD_ONLY_PLAYER_ALIVE_LTS"), 50, 1);
    Unlock All Vehicle Mods
    Code:
    STAT_SET_INT(GET_HASH_KEY("MP0_RACES_WON, 50, 1);
    STAT_SET_INT(GET_HASH_KEY("MP0_CHAR_FM_CARMOD_1_UNLCK"), -1, 1);
    STAT_SET_INT(GET_HASH_KEY("MP0_CHAR_FM_CARMOD_2_UNLCK"), -1, 1);
    STAT_SET_INT(GET_HASH_KEY("MP0_CHAR_FM_CARMOD_3_UNLCK"), -1, 1);
    STAT_SET_INT(GET_HASH_KEY("MP0_CHAR_FM_CARMOD_4_UNLCK"), -1, 1);
    STAT_SET_INT(GET_HASH_KEY("MP0_CHAR_FM_CARMOD_5_UNLCK"), -1, 1);
    STAT_SET_INT(GET_HASH_KEY("MP0_CHAR_FM_CARMOD_6_UNLCK"), -1, 1);
    STAT_SET_INT(GET_HASH_KEY("MP0_CHAR_FM_CARMOD_7_UNLCK"), -1, 1);
    STAT_SET_INT(GET_HASH_KEY("MP0_AWD_FMRALLYWONDRIVE"), 1, 1);
    STAT_SET_INT(GET_HASH_KEY("MP0_AWD_FMRALLYWONNAV"), 1, 1);
    STAT_SET_INT(GET_HASH_KEY("MP0_AWD_FMWINSEARACE"), 1, 1);
    STAT_SET_INT(GET_HASH_KEY("MP0_AWD_FMWINAIRRACE"), 1, 1);
    STAT_SET_INT(GET_HASH_KEY("MP0_NUMBER_TURBO_STARTS_IN_RACE"), 50, 1);
    STAT_SET_INT(GET_HASH_KEY("MP0_USJS_COMPLETED"), 50, 1);
    STAT_SET_INT(GET_HASH_KEY("MP0_AWD_FM_RACES_FASTEST_LAP"), 50, 1);
    STAT_SET_INT(GET_HASH_KEY("MP0_NUMBER_SLIPSTREAMS_IN_RACE"), 100, 1);
    Skip Tutorial
    Code:
    STAT_SET_BOOL(GET_HASH_KEY("MP0_NO_MORE_TUTORIALS"), 1, 1);
    Unlock All Trophies And Awards
    Code:
    STAT_SET_INT(GET_HASH_KEY("MP0_PLAYER_HEADSHOTS"), 500, 1);
    STAT_SET_INT(GET_HASH_KEY("MP0_PISTOL_ENEMY_KILLS"), 500, 1);
    STAT_SET_INT(GET_HASH_KEY("MP0_SAWNOFF_ENEMY_KILLS"), 500, 1);
    STAT_SET_INT(GET_HASH_KEY("MP0_MICROSMG_ENEMY_KILLS"), 500, 1);
    STAT_SET_INT(GET_HASH_KEY("MP0_SNIPERRFL_ENEMY_KILLS"), 100, 1);
    STAT_SET_INT(GET_HASH_KEY("MP0_UNARMED_ENEMY_KILLS"), 50, 1);
    STAT_SET_INT(GET_HASH_KEY("MP0_STKYBMB_ENEMY_KILLS"), 50, 1);
    STAT_SET_INT(GET_HASH_KEY("MP0_GRENADE_ENEMY_KILLS"), 50, 1);
    STAT_SET_INT(GET_HASH_KEY("MP0_RPG_ENEMY_KILLS"), 50, 1);
    STAT_SET_INT(GET_HASH_KEY("MP0_CARS_EXPLODED"), 500, 1);
    STAT_SET_INT(GET_HASH_KEY("MP0_AWD_5STAR_WANTED_AVOIDANCE"), 50, 1);
    STAT_SET_INT(GET_HASH_KEY("MP0_AWD_CAR_BOMBS_ENEMY_KILLS"), 25, 1);
    STAT_SET_INT(GET_HASH_KEY("MP0_AWD_CARS_EXPORTED"), 50, 1);
    STAT_SET_INT(GET_HASH_KEY("MP0_PASS_DB_PLAYER_KILLS"), 100, 1);
    STAT_SET_INT(GET_HASH_KEY("MP0_AWD_FM_DM_WINS"), 50, 1);
    STAT_SET_INT(GET_HASH_KEY("MP0_AWD_FM_GOLF_WON"), 25, 1);
    STAT_SET_INT(GET_HASH_KEY("MP0_AWD_FM_GTA_RACES_WON"), 50, 1);
    STAT_SET_INT(GET_HASH_KEY("MP0_AWD_FM_SHOOTRANG_CT_WON"), 25, 1);
    STAT_SET_INT(GET_HASH_KEY("MP0_AWD_FM_SHOOTRANG_RT_WON"), 25, 1);
    STAT_SET_INT(GET_HASH_KEY("MP0_AWD_FM_SHOOTRANG_TG_WON"), 25, 1);
    STAT_SET_INT(GET_HASH_KEY("MP0_AWD_FM_TDM_WINS"), 50, 1);
    STAT_SET_INT(GET_HASH_KEY("MP0_AWD_FM_TENNIS_WON"), 25, 1);
    STAT_SET_INT(GET_HASH_KEY("MP0_MOST_SPINS_IN_ONE_JUMP"), 5, 1);
    STAT_SET_INT(GET_HASH_KEY("MPPLY_AWD_FM_CR_DM_MADE"), 25, 1);
    STAT_SET_INT(GET_HASH_KEY("MP0_AWD_FMHORDWAVESSURVIVE"), 10, 1);
    STAT_SET_INT(GET_HASH_KEY("MP0_AWD_HOLD_UP_SHOPS"), 20, 1);
    STAT_SET_INT(GET_HASH_KEY("MP0_ASLTRIFLE_ENEMY_KILLS"), 500, 1);
    STAT_SET_INT(GET_HASH_KEY("MP0_MG_ENEMY_KILLS"), 500, 1);
    STAT_SET_INT(GET_HASH_KEY("MP0_AWD_LAPDANCES"), 25, 1);
    STAT_SET_INT(GET_HASH_KEY("MP0_MOST_ARM_WRESTLING_WINS"), 25, 1);
    STAT_SET_INT(GET_HASH_KEY("MP0_AWD_NO_HAIRCUTS"), 25, 1);
    STAT_SET_INT(GET_HASH_KEY("MP0_AWD_RACES_WON"), 50, 1);
    STAT_SET_INT(GET_HASH_KEY("MP0_AWD_SECURITY_CARS_ROBBED"), 25, 1);
    STAT_SET_INT(GET_HASH_KEY("MP0_AWD_VEHICLES_JACKEDR"), 500, 1);
    STAT_SET_INT(GET_HASH_KEY("MP0_MOST_FLIPS_IN_ONE_JUMP"), 5, 1);
    STAT_SET_INT(GET_HASH_KEY("MP0_AWD_WIN_AT_DARTS"), 25, 1);
    STAT_SET_INT(GET_HASH_KEY("MP0_AWD_PASSENGERTIME"), 4, 1);
    STAT_SET_INT(GET_HASH_KEY("MP0_AWD_TIME_IN_HELICOPTER"), 4, 1);
    STAT_SET_INT(GET_HASH_KEY("MP0_AWD_FM_DM_3KILLSAMEGUY"), 50, 1);
    STAT_SET_INT(GET_HASH_KEY("MP0_AWD_FM_DM_KILLSTREAK"), 100, 1);
    STAT_SET_INT(GET_HASH_KEY("MP0_AWD_FM_DM_STOLENKILL"), 50, 1);
    STAT_SET_INT(GET_HASH_KEY("MP0_AWD_FM_DM_TOTALKILLS"), 500, 1);
    STAT_SET_INT(GET_HASH_KEY("MP0_AWD_FM_GOLF_BIRDIES"), 25, 1);
    STAT_SET_BOOL(GET_HASH_KEY("MP0_AWD_FM_GOLF_HOLE_IN_1"), 1, 1);
    STAT_SET_INT(GET_HASH_KEY("MP0_AWD_FM_RACE_LAST_FIRST, 25"), 1);
    STAT_SET_INT(GET_HASH_KEY("MP0_AWD_FM_RACES_FASTEST_LAP, 25"), 1);
    STAT_SET_BOOL(GET_HASH_KEY("MP0_AWD_FM_SHOOTRANG_GRAN_WON"), 1, 1);
    STAT_SET_INT(GET_HASH_KEY("MP0_AWD_FM_TDM_MVP"), 50, 1);
    STAT_SET_INT(GET_HASH_KEY("MP0_AWD_FM_TENNIS_ACE"), 25, 1);
    STAT_SET_BOOL(GET_HASH_KEY("MP0_AWD_FM_TENNIS_STASETWIN"), 1, 1);
    STAT_SET_BOOL(GET_HASH_KEY("MP0_AWD_FM6DARTCHKOUT"), 1, 1);
    STAT_SET_BOOL(GET_HASH_KEY("MP0_AWD_FMATTGANGHQ"), 1, 1);
    STAT_SET_INT(GET_HASH_KEY("MP0_AWD_PARACHUTE_JUMPS_20M"), 25, 1);
    STAT_SET_INT(GET_HASH_KEY("MP0_AWD_PARACHUTE_JUMPS_50M"), 25, 1);
    STAT_SET_INT(GET_HASH_KEY("MP0_AIR_LAUNCHES_OVER_40M"), 25, 1);
    STAT_SET_BOOL(GET_HASH_KEY("MP0_AWD_BUY_EVERY_GUN"), 1, 1);
    STAT_SET_BOOL(GET_HASH_KEY("MP0_AWD_FMWINEVERYGAMEMODE"), 1, 1);
    STAT_SET_INT(GET_HASH_KEY("MP0_AWD_FMDRIVEWITHOUTCRASH"), 255, 1);
    STAT_SET_INT(GET_HASH_KEY("MP0_AWD_FMCRATEDROPS"), 25, 1);
    STAT_SET_BOOL(GET_HASH_KEY("MP0_AWD_FM25DIFFERENTDM"), 1, 1);
    STAT_SET_BOOL(GET_HASH_KEY("MP0_AWD_FM_TENNIS_5_SET_WINS"), 1, 1);
    STAT_SET_INT(GET_HASH_KEY("MPPLY_AWD_FM_CR_PLAYED_BY_PEEP"), 100, 1);
    STAT_SET_INT(GET_HASH_KEY("MPPLY_AWD_FM_CR_RACES_MADE"), 25, 1);
    STAT_SET_BOOL(GET_HASH_KEY("MP0_AWD_FM25DIFFERENTRACES"), 1, 1);
    STAT_SET_BOOL(GET_HASH_KEY("MP0_AWD_FM25DIFITEMSCLOTHES"), 1, 1);
    STAT_SET_BOOL(GET_HASH_KEY("MP0_AWD_FMFULLYMODDEDCAR"), 1, 1);
    STAT_SET_INT(GET_HASH_KEY("MP0_AWD_FMKILLBOUNTY"), 25, 1);
    STAT_SET_INT(GET_HASH_KEY("MP0_KILLS_PLAYERS"), 1000, 1);
    STAT_SET_BOOL(GET_HASH_KEY("MP0_AWD_FMPICKUPDLCCRATE1ST"), 1, 1);
    STAT_SET_INT(GET_HASH_KEY("MP0_AWD_FMSHOOTDOWNCOPHELI"), 25, 1);
    STAT_SET_BOOL(GET_HASH_KEY("MP0_AWD_FMKILL3ANDWINGTARACE"), 1, 1);
    STAT_SET_BOOL(GET_HASH_KEY("MP0_AWD_FMKILLSTREAKSDM"), 1, 1);
    STAT_SET_BOOL(GET_HASH_KEY("MP0_AWD_FMMOSTKILLSGANGHIDE"), 1, 1);
    STAT_SET_BOOL(GET_HASH_KEY("MP0_AWD_FMMOSTKILLSSURVIVE"), 1, 1);
    STAT_SET_BOOL(GET_HASH_KEY("MP0_AWD_FMRACEWORLDRECHOLDER"), 1, 1);
    STAT_SET_INT(GET_HASH_KEY("MP0_AWD_FMRALLYWONDRIVE"), 25, 1);
    STAT_SET_INT(GET_HASH_KEY("MP0_AWD_FMRALLYWONNAV"), 25, 1);
    STAT_SET_INT(GET_HASH_KEY("MP0_AWD_FMREVENGEKILLSDM"), 50, 1);
    STAT_SET_INT(GET_HASH_KEY("MP0_AWD_FMWINAIRRACE"), 25, 1);
    STAT_SET_BOOL(GET_HASH_KEY("MP0_AWD_FMWINCUSTOMRACE"), 1, 1);
    STAT_SET_INT(GET_HASH_KEY("MP0_AWD_FMWINRACETOPOINTS"), 25, 1);
    STAT_SET_INT(GET_HASH_KEY("MP0_AWD_FMWINSEARACE"), 25, 1);
    STAT_SET_INT(GET_HASH_KEY("MP0_AWD_FMBASEJMP"), 25, 1);
    STAT_SET_BOOL(GET_HASH_KEY("MP0_MP0_AWD_FMWINALLRACEMODES"), 1, 1);
    STAT_SET_BOOL(GET_HASH_KEY("MP0_AWD_FMTATTOOALLBODYPARTS"), 1, 1);
    STAT_SET_INT(GET_HASH_KEY("MP0_CHAR_WANTED_LEVEL_TIME5STAR"), 2147483647, 1);
    STAT_SET_FLOAT(GET_HASH_KEY("MP0_LONGEST_WHEELIE_DIST"), 1000, 1);
    Dumps;
    NPC- Please login or register to view links or downloads!
    Objects- Please login or register to view links or downloads!
    Vehicle Lists- Please login or register to view links or downloads!
    Weapons List- Please login or register to view links or downloads!


    Keyboard Strings:
    Please login or register to view links or downloads!
    Trigonometic Functions:
    Please login or register to view links or downloads!
    Bone Indices:
    Please login or register to view links or downloads!
    Particle FX's:
    Please login or register to view links or downloads!
    HUD Colors:
    Please login or register to view links or downloads!
    Sprites:
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    IPLs + Coords:
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    Sounds:
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    Scenarios:
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    Screen Effects:
    Please login or register to view links or downloads!
     
    london-modz, Sai, Cyber and 2 others like this.
  2. Candy

    Candy NOSTALGIC Premium Member Donator

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    if these bases were for 360. That'd be sick
     
    Syndicate likes this.
  3. Candy

    Candy NOSTALGIC Premium Member Donator

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    I know you can port these from ps3 to 360 and vise versa. But I just started getting into gtav, so im very new just trying to mess around and take a break from GSC.
     
  4. Syndicate

    Syndicate Modder

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    yh pretty much same for me, if i cant find the rgh bases, ill try and get some rgh menus and possibly sources
     
    TaylorMods likes this.
  5. Venox

    Venox Moderator Staff Member

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    ~sticked~
     
    CabCon and thahitcrew like this.
  6. Syndicate

    Syndicate Modder

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    thank you. i see the GTA section not as popular as other sectons like BO2, so thought some content was needed :grinning:

    thank you :grinning: i guess ill have to keep it updated now :grinning:
     
    Cyber, TaylorMods and Venox like this.
  7. TaylorMods

    TaylorMods New Member

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    Thank You
     
  8. Cyber

    Cyber New Member

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    Bonjour :grinning:
     
  9. Sai

    Sai Modder

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    Aye my menu :smile: great thread fam
     
    Syndicate likes this.
  10. Syndicate

    Syndicate Modder

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    which 1 is yours xD and thanks!, maybe some day ill mess around with SPRX
     
  11. Sai

    Sai Modder

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    pandemonium
     
    Syndicate likes this.
  12. 無法者

    無法者 Known Member

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    if only there was the definitons in here
     
  13. VerTical

    VerTical Head Member Donator

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    Nice Post :grinning:
     
    Syndicate likes this.
  14. tetuya2016

    tetuya2016 New Member

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    Can you bring Particle FX into the sight of the player of the circumference?
     

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