Question Help for my project (BO2 Gsc)

WaRoxYtb02

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Hello,

I need a system in TDM so that the dead players can not respawn by choosing a class before the end of an event. If anybody has something to propose to me, I am ready :wink:
 

Pyrex BLJ

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can you modify the respawn delay value to something that last the rest of the match?

I'm not too good with gsc but just an idea...
 

TheHiddenHour

Well-Known Member
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Hello,

I need a system in TDM so that the dead players can not respawn by choosing a class before the end of an event. If anybody has something to propose to me, I am ready :wink:
registernumlives( minvalue, maxvalue ) //patch_mp\maps\mp\_utility.gsc
You could try setting this in init() and then setting it at the end of your event. I know for a fact that it will work in init() as I used it for many gamemodes, but I'm unsure whether it will elsewhere.

What exactly are you trying to do? There might be alternative solutions.
 
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