Question Need help with iw4x botwarfare mod on custom maps

SaikoM98

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Hi i hope someone has any idea, i downloaded the rush(paintball) map from here
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inside the botwarfare default folder(mods\bots\scriptdata\waypoints) there is already a waypoint file for mp_bo2paintball,
But if i use the default one an error popup when i add bots.
Captura de pantalla (55).png


So i though maybe its a problem with the existing waypoint, i created a new one with the waypoint editor but now the characters are corrupted or missing here its a video

also in the bot folder a file its generated=missingasset.csv
Code:
xmodel,mp_body_army_sniper
xmodel,head_allies_us_army_sniper
xmodel,viewhands_sniper_us_army
xmodel,mp_body_us_army_lmg
xmodel,head_us_army_a
xmodel,head_us_army_b
xmodel,head_us_army_c
xmodel,head_us_army_d
xmodel,head_us_army_f
xmodel,viewhands_us_army
xmodel,mp_body_us_army_lmg_b
xmodel,mp_body_us_army_lmg_c
xmodel,mp_body_us_army_assault_a
xmodel,mp_body_us_army_assault_b
xmodel,mp_body_us_army_assault_c
xmodel,mp_body_us_army_shotgun
xmodel,mp_body_us_army_shotgun_b
xmodel,mp_body_us_army_shotgun_c
xmodel,mp_body_us_army_smg
xmodel,mp_body_us_army_smg_b
xmodel,mp_body_us_army_smg_c
xmodel,mp_body_us_army_riot
xmodel,head_us_army_e
xmodel,mp_body_opforce_arab_assault_a
xmodel,head_opforce_arab_a
xmodel,head_opforce_arab_b
xmodel,head_opforce_arab_c
xmodel,head_opforce_arab_d_hat
xmodel,head_opforce_arab_e
xmodel,viewhands_militia
xmodel,mp_body_opforce_arab_lmg_a
xmodel,mp_body_opforce_arab_shotgun_a
xmodel,mp_body_opforce_arab_smg_a
xmodel,mp_body_op_arab_sniper
xmodel,head_op_arab_sniper
xmodel,viewhands_sniper_op_arab
xmodel,mp_body_riot_op_arab
xmodel,head_riot_op_arab
xmodel,com_plasticcase_rangers
xmodel,com_plasticcase_arab
material,animbg_blur_front
material,popup_button_selection_bar_flipped
material,logo_cod2
material,headicon_rangers
material,headicon_arab
material,faction_128_rangers_fade
material,faction_128_arab_fade
material,faction_128_rangers
material,faction_128_arab

in any case thanks.
 
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