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Sharks Zombieland
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<blockquote data-quote="Gentle" data-source="post: 8286"><p>Hello All, as many of you may know or may have heard that I was making a zombieland game mode if you ever were on MW2 at the time when the jailbreak for 3.55 went big and everyone was using GSC mods then you may have heard of this game mode if not then don't worry as I will explain it later on in this thread! </p><p></p><p>This Gamemode has taken me almost 2 weeks, as I pretty much started coding it from scratch. At the moment it is only compatible in GSC Studio by iMCSx (you can find it in the modding tools section).</p><p></p><p><strong>Information Regarding Edits</strong></p><p>I don't want to see any edits of this released unless you ask for my permission, however this does not mean you are not allowed to edit this to your liking it just means if you are going to release it then please seek my permission first and provide proof that you have actually done quite a large "edit" and not just chucked your name on it. Anyway on with the release. However I do not control other peoples decisions and if they are going to disrespect the rules I have laid out concerning these issues then there is nothing I can do about it but it will be highly disappointing and hugely disrespectful to me and anyone who helped in the making of this.</p><p></p><p><strong>Download</strong></p><p>These files are updated every time I make changes to any of them, If there is anything important that I have changed or that you should know about then I will inform you on this thread and in the replies below, you will also need to download all the gsc files.</p><p></p><p><span style="font-size: 10px"><a href="https://www.dropbox.com/sh/lct0moy5uvnrd4b/AAAlgC3E5z_KykOkQiFzHbvFa?dl=0" target="_blank">Sharks Zombieland [Game Mode]</a></span></p><p></p><p><strong>How To Make Custom Maps For Zombieland (Original Thread)</strong></p><p><a href="http://www.nextgenupdate.com/forums/call-duty-black-ops-2-gsc-mods-scripts/772602-map-edits-sharks-zombieland.html" target="_blank">[Map Edits] Sharks Zombieland</a></p><p></p><p>___________________________________________________________________________________________________</p><p></p><p><strong>Zombieland Edits</strong>[spoiler]<strong>Edit By SneakerStreet</strong></p><p><a href="http://www.mediafire.com/download/lqwjwmeeu5waede/Updated+Zombieland+by+SneakerStreet.RAR" target="_blank">Download</a> | <a href="http://pastebin.com/aJ2RgQ2m" target="_blank">Changelog</a></p><p></p><p><strong>Edit By E3FlasheR_NOR</strong></p><p><a href="http://www.nextgenupdate.com/forums/call-duty-black-ops-2-gsc-mods-scripts/830828-zombieland-edit-new-menu-design-clients-menu-w-many-options-inc-freeze-ps3-more.html" target="_blank">Zombieland Edit / New Menu Design + Clients Menu With Many Options</a></p><p></p><p><strong>Edit By coolmankiller</strong></p><p><a href="http://www.nextgenupdate.com/forums/call-duty-black-ops-2-gsc-mods-scripts/844402-major-update-ps3-xbox-pc-havocs-zombie-land-1-19-host-menu-power-ups-more.html" target="_blank">Havoc's Zombie Land [1.19], Host Menu, Power Ups, And more!</a></p><p></p><p><strong>Edit By iAmCrystal</strong></p><p><a href="http://www.nextgenupdate.com/forums/call-duty-black-ops-2-gsc-mods-scripts/836018-custom-zombieland-w-map-edits.html" target="_blank">Custom Zombieland + Map Edits</a></p><p></p><p><strong>Edit By TheHiddenHour</strong></p><p><a href="http://www.nextgenupdate.com/forums/call-duty-black-ops-2-gsc-mods-scripts/804119-redone-zombieland-hosts-edit.html" target="_blank">[Redone] Zombieland Host Edit</a></p><p></p><p><strong>Edit By TheNiceUb3r - Seems To Be Unstable</strong></p><p><a href="http://www.nextgenupdate.com/forums/call-duty-black-ops-2-gsc-mods-scripts/831247-release-project-tcm-zombieland-edit-maps.html" target="_blank">Project TCM (Zombieland Edit + Maps)</a></p><p></p><p><strong>Edit By zonicreations23</strong></p><p><a href="http://www.nextgenupdate.com/forums/call-duty-black-ops-2-gsc-mods-scripts/832588-zombieland-map-edits-ray-guns-wonder-weapons-nuke.html" target="_blank">Zombieland With Map Edits, Rayguns, Wonder Weapons & Nuke</a></p><p></p><p><strong>Edit By Skonafid</strong></p><p><a href="http://www.nextgenupdate.com/forums/call-duty-black-ops-2-gsc-mods-scripts/820722-zombieland-le-1-5-beta-map-edits.html" target="_blank">Zombieland LE [1.5 Beta] & Map Edits</a>[/spoiler]</p><p></p><p><strong>Other Map Edit Threads</strong>[spoiler]<a href="http://www.nextgenupdate.com/forums/call-duty-black-ops-2-gsc-mods-scripts/800011-tutorial-how-map-edit-zombieland.html#post6295768" target="_blank">[Tutorial] Making Custom Maps</a> - By 0zersub</p><p><a href="http://www.nextgenupdate.com/forums/call-duty-black-ops-2-gsc-mods-scripts/799590-zombieland-dlc-map-edits.html" target="_blank">DLC Map Edits</a> - By 0zersub</p><p><a href="http://www.nextgenupdate.com/forums/call-duty-black-ops-2-gsc-mods-scripts/799918-zombieland-master-map-edits-maps-8-a.html" target="_blank">Master Map Edits</a> - By UpH | Jumper</p><p><a href="http://www.nextgenupdate.com/forums/call-duty-black-ops-2-gsc-mods-scripts/816457-my-zombieland-map-edits-15-updated-05-23-15-new-hijacked.html" target="_blank">Zombieland Map Edits (17)</a> - By SneakerStreet</p><p><a href="http://www.nextgenupdate.com/forums/call-duty-black-ops-2-gsc-mods-scripts/835293-my-custom-cargo-script-bo2-updated-elevator.html" target="_blank">Custom Cargo Map Edit</a> - By MyNinjaDefuse</p><p><a href="http://www.nextgenupdate.com/forums/call-duty-black-ops-2-gsc-mods-scripts/813945-zombieland-all-my-map-edits-10-a.html" target="_blank">Zombieland Map Edits [10]</a> - By xTiibo Modz[/spoiler]</p><p></p><p><strong>Videos</strong></p><p>Credits To: <a href="https://www.youtube.com/channel/UCSXPKTcrp3Qg1dAiEmfw6Bg" target="_blank">EscapeThe4z</a> & <a href="https://www.youtube.com/channel/UC0VCMZnku-lBB9Wq2zsytHQ" target="_blank">xuuz</a> For Recording.</p><p>[spoiler][video=youtube;3IN5w5UCO4g][MEDIA=youtube]3IN5w5UCO4g[/MEDIA]</p><p>[video=youtube;fa1G8923sfs][MEDIA=youtube]fa1G8923sfs[/MEDIA][/spoiler]</p><p></p><p><strong>Change Log</strong>[spoiler]</p><p>[code]</p><p>[COLOR="#FF0000"]</p><p>15/10/2014 1:43AM</p><p>Files Edited: main.gsc</p><p>[/COLOR]</p><p>- Fixed Player Death Loop Bug</p><p>- Fixed Team Change Issues</p><p>- Split Screeners Auto Kicked As They Cause Issues</p><p></p><p>[COLOR="#FF0000"]</p><p>15/10/2014 12:38PM</p><p>Files Edited: main.gsc, functions.gsc</p><p>[/COLOR]</p><p>- Fixed Another Player Death Loop</p><p>- Added Zombie Check So People Cant Rejoin as a Human</p><p>- Most Team Setup Issues Fixed</p><p></p><p>[COLOR="#FF0000"]</p><p>15/10/2014 7:55PM</p><p>Files Edited: main.gsc, functions.gsc</p><p>[/COLOR]</p><p>- Fixed ALL Known Bugs ~ Finally!!!!</p><p>- Fixed Skorpion EVO Unknown Weapon Bug</p><p>- Team Changing Is 100% Working For All Clients Now!</p><p>- Added A Boolean To Decide If Host Can Become First Infected</p><p></p><p>[COLOR="#FF0000"]</p><p>16/10/2014 3:50PM</p><p>Files Edited: main.gsc</p><p>[/COLOR]</p><p>- Fixed An Issue Causing Game To Freeze</p><p>- Increased Zombiefication Time</p><p>- Removed Game Forfeit Time</p><p></p><p>[COLOR="#FF0000"]</p><p>16/10/2014 7:51AM</p><p>Files Edited: main.gsc, functions.gsc</p><p>[/COLOR]</p><p>- Added A Boolean Which Spawns Working Bots (level.spawnBots = true/false)</p><p>- Added Support For Split Screeners</p><p></p><p>[COLOR="#FF0000"]</p><p>16/10/2014 10:22AM</p><p>Files Edited: main.gsc</p><p>[/COLOR]</p><p>- Fixed An Issue Which Caused The Game To Randomly End Even If Humans Are Still Alive!</p><p></p><p>[COLOR="#FF0000"]</p><p>21/10/2014 11:10PM</p><p>Files Edited: main.gsc, functions.gsc, menu.gsc, forgefunctions.gsc, mapedits.gsc</p><p>[/COLOR]</p><p>- Added Map Creation Function (Explanation Thread Soon)</p><p>- Fixed Apparent "Freezing" Issue?</p><p>- Tweaked A Couple of Things</p><p></p><p>[COLOR="#FF0000"]</p><p>26/10/2014 3:04PM</p><p>Files Edited: forgefunctions.gsc</p><p>[/COLOR]</p><p>- Added Option To Make Walls, Grids and Ramps Invisible</p><p>- Message Now Shows Up When You Find A Hidden Teleport Flag</p><p>- Made Interactive Objects More Responsive</p><p>- Fixed Some Minor Bugs</p><p></p><p>[COLOR="#FF0000"]</p><p>3/1/2015 3:05PM</p><p>Files Edited: All Files</p><p>[/COLOR]</p><p>- Stability Improvements</p><p>- Added Variable To Change Turret Limit & Disable News Bar</p><p>- Tweaked Some Functions</p><p></p><p>[COLOR="#FF0000"]</p><p>3/8/2015 8:32PM</p><p>Files Edited: All Files</p><p>[/COLOR]</p><p>- More Stability Improvements</p><p>- Added Some Helpful Comments For People Wishing To Change Game Settings</p><p>- Fixed Bug With Buying 2 Mystery Boxes At Once</p><p>- Removed Entity Monitor (Believed To Be Causing Freezing, Thanks To xTurntUpLobbies For Working This Out!)</p><p>- Added New Perk & Attachment, Target Finder & Faster Reload</p><p>- Changed Door Color To Red</p><p>- Added Magma Map Detection (For Map Edits)</p><p></p><p>[COLOR="#FF0000"]</p><p>4/3/2015 6:36PM</p><p>Files Edited: main.gsc, forgefunctions.gsc</p><p>[/COLOR]</p><p>- More Stability Improvements</p><p>- Fixed Freezing Issue When Hosting Online (Finally)</p><p>- You Can Now Use R3 & R1 To Damage Doors (Zombies)</p><p>- Multiple People Can Damage A Door At Once Now (Zombies)</p><p></p><p>[COLOR="#FF0000"]</p><p>4/4/2015 9:04AM</p><p>Files Edited: forgefunctions.gsc. main.gsc, functions.gsc</p><p>[/COLOR]</p><p>- Zipline Text Is More Responsive</p><p>- Hold Square Instead Of Press To Use Mystery Box Now</p><p>- Mid-Game Freezing Issue Fixed</p><p>- More Then One Person Can Use A Zipline At Once</p><p>- Turrets Spawn In Front Of You, Not Where You Aim</p><p></p><p>[COLOR="#FF0000"]</p><p>4/5/2015 10:11PM</p><p>Files Edited: forgefunctions.gsc. main.gsc, functions.gsc</p><p>[/COLOR]</p><p>- Fixed A Problem With Map Edits Causing Freezing</p><p>- Made Teleport Flags More Responsive</p><p>- Fixed An Exploit Where Zombies Could Buy The Mystery Box</p><p>- Zombies Can No Longer Use Turrets (They Will Die & Get A Warning Message)</p><p>- Added New Attachment (ACOG Sight)</p><p>- Made Some Minor Tweaks</p><p></p><p>[COLOR="#FF0000"]</p><p>18/7/2015 6:03PM</p><p>Files Edited: forgefunctions.gsc. main.gsc</p><p>[/COLOR]</p><p>- Minor Improvements</p><p>- New Forge Function / CreateObject("model", origin, angle) [/code][/spoiler]</p><p></p><p><strong>Force Host & Bots</strong>[spoiler]</p><p>[code]- When In A Game, Go Prone And Press DPAD Right To Toggle Force Host</p><p>- The Only Way To Get Bots Working Is By Using The Boolean "level.spawnBots" Do Not Add Bots The Normal Way!</p><p>- Gametype [COLOR="#FF0000"]MUST[/COLOR] Be Team Deathmatch, If Not You May Run Into Issues![/code][/spoiler]</p><p></p><p><strong>Shop Controls</strong>[spoiler]</p><p>[code]DPAD Up - Open Menu</p><p>DPAD Up/Down - Scroll Up/Down</p><p>DPAD Left - Close Menu Anywhere</p><p>X - Select Option</p><p>Square - Go Back/Exit Menu[/code][/spoiler]</p><p></p><p><strong>How To Setup The Game Mode With GSC Studio</strong>[spoiler]</p><p>[code]Step 1: Download All The .GSC Files From The Dropbox Link!</p><p>Step 2: Make A Folder Called "Projects"</p><p>Step 3: Make A New Folder In Projects Called "Zombieland" And Place All The .GSC Files In There</p><p>Step 4: In GSC Studio, Click Editor->Open Project</p><p>Step 5: Select Change Location And Browse To The Projects Folder, Then Click Ok</p><p>Step 6: Click "Zombieland" From The Project List</p><p>Step 7: Connect To Your Device And Press Inject or Press CTRL + I[/code][/spoiler]</p><p></p><p><strong>Known Bugs</strong>[spoiler]</p><p>[CODE]- No Known Bugs</p><p>[COLOR="#FF0000"]If You Find Any Bugs, Please Report Them On The Thread![/COLOR][/CODE][/spoiler]</p><p></p><p><strong>Credits</strong>[spoiler]</p><p>[code]Hawkin - Ideas</p><p>LightModzz - Ideas</p><p>ItsLollo1000 - Code Thread</p><p>YouViolateMe - The Shop Design + Ideas</p><p>Randoms I Met In Public Games - Testing</p><p>Winter - Testing</p><p>CmKs_4_LiFe - Testing</p><p>School - Boring Me So Much That I Work On This</p><p>ScaR - Recording The Video + Testing</p><p>Obris/Bo - Finding Bugs & Testing</p><p>Source Code - Perk List</p><p>dtx12 - Making This Possible</p><p>And Anyone Else That I Missed![/code][/spoiler]</p><p></p><p>Enjoy :tiphat:</p></blockquote><p></p>
[QUOTE="Gentle, post: 8286"] Hello All, as many of you may know or may have heard that I was making a zombieland game mode if you ever were on MW2 at the time when the jailbreak for 3.55 went big and everyone was using GSC mods then you may have heard of this game mode if not then don't worry as I will explain it later on in this thread! This Gamemode has taken me almost 2 weeks, as I pretty much started coding it from scratch. At the moment it is only compatible in GSC Studio by iMCSx (you can find it in the modding tools section). [B]Information Regarding Edits[/B] I don't want to see any edits of this released unless you ask for my permission, however this does not mean you are not allowed to edit this to your liking it just means if you are going to release it then please seek my permission first and provide proof that you have actually done quite a large "edit" and not just chucked your name on it. Anyway on with the release. However I do not control other peoples decisions and if they are going to disrespect the rules I have laid out concerning these issues then there is nothing I can do about it but it will be highly disappointing and hugely disrespectful to me and anyone who helped in the making of this. [B]Download[/B] These files are updated every time I make changes to any of them, If there is anything important that I have changed or that you should know about then I will inform you on this thread and in the replies below, you will also need to download all the gsc files. [SIZE=2][URL="https://www.dropbox.com/sh/lct0moy5uvnrd4b/AAAlgC3E5z_KykOkQiFzHbvFa?dl=0"]Sharks Zombieland [Game Mode][/URL][/SIZE] [B]How To Make Custom Maps For Zombieland (Original Thread)[/B] [url="http://www.nextgenupdate.com/forums/call-duty-black-ops-2-gsc-mods-scripts/772602-map-edits-sharks-zombieland.html"][Map Edits] Sharks Zombieland[/url] ___________________________________________________________________________________________________ [B]Zombieland Edits[/B][spoiler][B]Edit By SneakerStreet[/B] [URL="http://www.mediafire.com/download/lqwjwmeeu5waede/Updated+Zombieland+by+SneakerStreet.RAR"]Download[/URL] | [URL="http://pastebin.com/aJ2RgQ2m"]Changelog[/URL] [B]Edit By E3FlasheR_NOR[/b] [URL="http://www.nextgenupdate.com/forums/call-duty-black-ops-2-gsc-mods-scripts/830828-zombieland-edit-new-menu-design-clients-menu-w-many-options-inc-freeze-ps3-more.html"]Zombieland Edit / New Menu Design + Clients Menu With Many Options[/URL] [B]Edit By coolmankiller[/B] [URL="http://www.nextgenupdate.com/forums/call-duty-black-ops-2-gsc-mods-scripts/844402-major-update-ps3-xbox-pc-havocs-zombie-land-1-19-host-menu-power-ups-more.html"]Havoc's Zombie Land [1.19], Host Menu, Power Ups, And more![/URL] [B]Edit By iAmCrystal[/B] [URL="http://www.nextgenupdate.com/forums/call-duty-black-ops-2-gsc-mods-scripts/836018-custom-zombieland-w-map-edits.html"]Custom Zombieland + Map Edits[/URL] [B]Edit By TheHiddenHour[/B] [URL="http://www.nextgenupdate.com/forums/call-duty-black-ops-2-gsc-mods-scripts/804119-redone-zombieland-hosts-edit.html"][Redone] Zombieland Host Edit[/URL] [B]Edit By TheNiceUb3r - Seems To Be Unstable[/B] [URL="http://www.nextgenupdate.com/forums/call-duty-black-ops-2-gsc-mods-scripts/831247-release-project-tcm-zombieland-edit-maps.html"]Project TCM (Zombieland Edit + Maps)[/URL] [B]Edit By zonicreations23[/B] [URL="http://www.nextgenupdate.com/forums/call-duty-black-ops-2-gsc-mods-scripts/832588-zombieland-map-edits-ray-guns-wonder-weapons-nuke.html"]Zombieland With Map Edits, Rayguns, Wonder Weapons & Nuke[/URL] [B]Edit By Skonafid[/B] [url="http://www.nextgenupdate.com/forums/call-duty-black-ops-2-gsc-mods-scripts/820722-zombieland-le-1-5-beta-map-edits.html"]Zombieland LE [1.5 Beta] & Map Edits[/url][/spoiler] [B]Other Map Edit Threads[/B][spoiler][url="http://www.nextgenupdate.com/forums/call-duty-black-ops-2-gsc-mods-scripts/800011-tutorial-how-map-edit-zombieland.html#post6295768"][Tutorial] Making Custom Maps[/url] - By 0zersub [url="http://www.nextgenupdate.com/forums/call-duty-black-ops-2-gsc-mods-scripts/799590-zombieland-dlc-map-edits.html"]DLC Map Edits[/url] - By 0zersub [url="http://www.nextgenupdate.com/forums/call-duty-black-ops-2-gsc-mods-scripts/799918-zombieland-master-map-edits-maps-8-a.html"]Master Map Edits[/url] - By UpH | Jumper [url="http://www.nextgenupdate.com/forums/call-duty-black-ops-2-gsc-mods-scripts/816457-my-zombieland-map-edits-15-updated-05-23-15-new-hijacked.html"]Zombieland Map Edits (17)[/url] - By SneakerStreet [URL="http://www.nextgenupdate.com/forums/call-duty-black-ops-2-gsc-mods-scripts/835293-my-custom-cargo-script-bo2-updated-elevator.html"]Custom Cargo Map Edit[/URL] - By MyNinjaDefuse [url="http://www.nextgenupdate.com/forums/call-duty-black-ops-2-gsc-mods-scripts/813945-zombieland-all-my-map-edits-10-a.html"]Zombieland Map Edits [10][/url] - By xTiibo Modz[/spoiler] [B]Videos[/B] Credits To: [URL="https://www.youtube.com/channel/UCSXPKTcrp3Qg1dAiEmfw6Bg"]EscapeThe4z[/URL] & [URL="https://www.youtube.com/channel/UC0VCMZnku-lBB9Wq2zsytHQ"]xuuz[/URL] For Recording. [spoiler][video=youtube;3IN5w5UCO4g][MEDIA=youtube]3IN5w5UCO4g[/MEDIA] [video=youtube;fa1G8923sfs][MEDIA=youtube]fa1G8923sfs[/MEDIA][/spoiler] [B]Change Log[/B][spoiler] [code] [COLOR="#FF0000"] 15/10/2014 1:43AM Files Edited: main.gsc [/COLOR] - Fixed Player Death Loop Bug - Fixed Team Change Issues - Split Screeners Auto Kicked As They Cause Issues [COLOR="#FF0000"] 15/10/2014 12:38PM Files Edited: main.gsc, functions.gsc [/COLOR] - Fixed Another Player Death Loop - Added Zombie Check So People Cant Rejoin as a Human - Most Team Setup Issues Fixed [COLOR="#FF0000"] 15/10/2014 7:55PM Files Edited: main.gsc, functions.gsc [/COLOR] - Fixed ALL Known Bugs ~ Finally!!!! - Fixed Skorpion EVO Unknown Weapon Bug - Team Changing Is 100% Working For All Clients Now! - Added A Boolean To Decide If Host Can Become First Infected [COLOR="#FF0000"] 16/10/2014 3:50PM Files Edited: main.gsc [/COLOR] - Fixed An Issue Causing Game To Freeze - Increased Zombiefication Time - Removed Game Forfeit Time [COLOR="#FF0000"] 16/10/2014 7:51AM Files Edited: main.gsc, functions.gsc [/COLOR] - Added A Boolean Which Spawns Working Bots (level.spawnBots = true/false) - Added Support For Split Screeners [COLOR="#FF0000"] 16/10/2014 10:22AM Files Edited: main.gsc [/COLOR] - Fixed An Issue Which Caused The Game To Randomly End Even If Humans Are Still Alive! [COLOR="#FF0000"] 21/10/2014 11:10PM Files Edited: main.gsc, functions.gsc, menu.gsc, forgefunctions.gsc, mapedits.gsc [/COLOR] - Added Map Creation Function (Explanation Thread Soon) - Fixed Apparent "Freezing" Issue? - Tweaked A Couple of Things [COLOR="#FF0000"] 26/10/2014 3:04PM Files Edited: forgefunctions.gsc [/COLOR] - Added Option To Make Walls, Grids and Ramps Invisible - Message Now Shows Up When You Find A Hidden Teleport Flag - Made Interactive Objects More Responsive - Fixed Some Minor Bugs [COLOR="#FF0000"] 3/1/2015 3:05PM Files Edited: All Files [/COLOR] - Stability Improvements - Added Variable To Change Turret Limit & Disable News Bar - Tweaked Some Functions [COLOR="#FF0000"] 3/8/2015 8:32PM Files Edited: All Files [/COLOR] - More Stability Improvements - Added Some Helpful Comments For People Wishing To Change Game Settings - Fixed Bug With Buying 2 Mystery Boxes At Once - Removed Entity Monitor (Believed To Be Causing Freezing, Thanks To xTurntUpLobbies For Working This Out!) - Added New Perk & Attachment, Target Finder & Faster Reload - Changed Door Color To Red - Added Magma Map Detection (For Map Edits) [COLOR="#FF0000"] 4/3/2015 6:36PM Files Edited: main.gsc, forgefunctions.gsc [/COLOR] - More Stability Improvements - Fixed Freezing Issue When Hosting Online (Finally) - You Can Now Use R3 & R1 To Damage Doors (Zombies) - Multiple People Can Damage A Door At Once Now (Zombies) [COLOR="#FF0000"] 4/4/2015 9:04AM Files Edited: forgefunctions.gsc. main.gsc, functions.gsc [/COLOR] - Zipline Text Is More Responsive - Hold Square Instead Of Press To Use Mystery Box Now - Mid-Game Freezing Issue Fixed - More Then One Person Can Use A Zipline At Once - Turrets Spawn In Front Of You, Not Where You Aim [COLOR="#FF0000"] 4/5/2015 10:11PM Files Edited: forgefunctions.gsc. main.gsc, functions.gsc [/COLOR] - Fixed A Problem With Map Edits Causing Freezing - Made Teleport Flags More Responsive - Fixed An Exploit Where Zombies Could Buy The Mystery Box - Zombies Can No Longer Use Turrets (They Will Die & Get A Warning Message) - Added New Attachment (ACOG Sight) - Made Some Minor Tweaks [COLOR="#FF0000"] 18/7/2015 6:03PM Files Edited: forgefunctions.gsc. main.gsc [/COLOR] - Minor Improvements - New Forge Function / CreateObject("model", origin, angle) [/code][/spoiler] [B]Force Host & Bots[/B][spoiler] [code]- When In A Game, Go Prone And Press DPAD Right To Toggle Force Host - The Only Way To Get Bots Working Is By Using The Boolean "level.spawnBots" Do Not Add Bots The Normal Way! - Gametype [COLOR="#FF0000"]MUST[/COLOR] Be Team Deathmatch, If Not You May Run Into Issues![/code][/spoiler] [B]Shop Controls[/B][spoiler] [code]DPAD Up - Open Menu DPAD Up/Down - Scroll Up/Down DPAD Left - Close Menu Anywhere X - Select Option Square - Go Back/Exit Menu[/code][/spoiler] [B]How To Setup The Game Mode With GSC Studio[/B][spoiler] [code]Step 1: Download All The .GSC Files From The Dropbox Link! Step 2: Make A Folder Called "Projects" Step 3: Make A New Folder In Projects Called "Zombieland" And Place All The .GSC Files In There Step 4: In GSC Studio, Click Editor->Open Project Step 5: Select Change Location And Browse To The Projects Folder, Then Click Ok Step 6: Click "Zombieland" From The Project List Step 7: Connect To Your Device And Press Inject or Press CTRL + I[/code][/spoiler] [B]Known Bugs[/B][spoiler] [CODE]- No Known Bugs [COLOR="#FF0000"]If You Find Any Bugs, Please Report Them On The Thread![/COLOR][/CODE][/spoiler] [B]Credits[/B][spoiler] [code]Hawkin - Ideas LightModzz - Ideas ItsLollo1000 - Code Thread YouViolateMe - The Shop Design + Ideas Randoms I Met In Public Games - Testing Winter - Testing CmKs_4_LiFe - Testing School - Boring Me So Much That I Work On This ScaR - Recording The Video + Testing Obris/Bo - Finding Bugs & Testing Source Code - Perk List dtx12 - Making This Possible And Anyone Else That I Missed![/code][/spoiler] Enjoy :tiphat: [/QUOTE]
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