Index
- physpreset
- physconstraints
- destructibledef
- xanim
- xmodel
- xmodelmesh
- material
- computeshaderset
- techset
- image
- sound
- sound_patch
- col_map
- com_map
- game_map
- map_ents
- gfx_map
- lightdef
- lensflaredef
- ui_map
- font
- fonticon
- localize
- weapon
- weapondef
- weaponvariant
- weaponfull
- cgmediatable
- playersoundstable
- playerfxtable
- sharedweaponsounds
- attachment
- attachmentunique
- weaponcamo
- customizationtable
- customizationtable_feimages
- customizationtablecolor
- snddriverglobals
- fx
- tagfx
- klf
- impactsfxtable
- impactsoundstable
- player_character
- aitype
- character
- xmodelalias
- rawfile
- stringtable
- structuredtable
- leaderboarddef
- ddl
- glasses
- texturelist
- scriptparsetree
- keyvaluepairs
- vehicle
- addon_map_ents
- tracer
- slug
- surfacefxtable
- surfacesounddef
- footsteptable
- entityfximpacts
- entitysoundimpacts
- zbarrier
- vehiclefxdef
- vehiclesounddef
- typeinfo
- scriptbundle
- scriptbundlelist
- rumble
- bulletpenetration
- locdmgtable
- aimtable
- animselectortable
- animmappingtable
- animstatemachine
- behaviortree
- behaviorstatemachine
- ttf
- sanim
- lightdescription
- shellshock
- xcam
- bgcache
- texturecombo
- flametable
- bitfield
- attachmentcosmeticvariant
- maptable
- maptableloadingimages
- medal
- medaltable
- objective
- objectivelist
- umbra_tome
- navmesh
- navvolume
- binaryhtml
- laser
- beam
- streamerhint
- string
- assetlist
- report
- depend
Warning! This website is currently under development! There could be issues.
Total of 106 assets in computeshaderset pool, size 2544
Listing assets in computeshaderset pool. deferred_lighting_ssr,core_patch smaa_pass4_compute,core_patch smaa_pass1_compute,core_patch create_lut2dv_compute_alt,core_patch deferred_permute_uber_resolve,core_patch fxaa_hemi_aa_pass2v_compute,core_patch clear_compute_texture_black_4,core_patch ssao_hemi_ao_blur_upsample_pre_mul_final_compute,core_patch debugfog_overlay,core_patch clear_compute_texture_red_4,core_patch light_culling_probes,core_patch ssao_hemi_ao_prepare_depth_buffers1_compute,core_patch fxaa_hemi_aa_pass2v_debug_compute,core_patch fxaa_hemi_aa_pass2h_debug_compute,core_patch motion_vector_static_with_mb_compute,core_patch ssao_hemi_ao_blur_upsample_pre_mul_compute,core_patch ssao_hemi_ao_blur_upsample_post_min_compute,core_patch volumetric_probe_cull_compute,core_patch fx_compute_sprite_cull,core_patch oit_apply_debug,core_patch fx_compute_sprite_light_lmap,core_patch oit_apply,core_patch copy_compute_subregion,core_patch smaa_resolve_morphological_work_queue_compute,core_patch copy_compute_256,core_patch ssao_hemi_ao_blur_upsample_blend_out_compute,core_patch downsample_depth_4x_compute,core_patch smaa_pass2_compute,core_patch ssao_hemi_ao_render1_compute,core_patch reflectionprobe_compute_cube,core_patch fx_compute_sprite_cull_qtree,core_patch deferred_lighting_permuted_ssr,core_patch deferred_permute_uber_resolve_gtao_and_volumetrics,core_patch deferred_permute_classify_swizzle_no_sun,core_patch light_culling_lights,core_patch fx_compute_sprite_light_shadow,core_patch ssao_hemi_ao_blur_upsample_pre_min_blend_out_compute,core_patch ssao_hemi_ao_blur_upsample_post_min_blend_out_compute,core_patch ssao_hemi_ao_blur_upsample_compute,core_patch deferred_permute_classify_no_sun,core_patch oit_apply_shadow,core_patch deferred_permute_uber_resolve_hemi_and_volumetrics,core_patch overdraw_overlay,core_patch clear_compute_texture_array_1_1,core_patch volumetric_light_vblur_compute,core_patch ssao_hemi_ao_prepare_depth_buffers2_compute,core_patch oit_apply_ship,core_patch deferred_lighting_bilateral,core_patch deferred_permute_classify,core_patch deferred_lighting,core_patch copy_rect,core_patch reflectionprobe_compute_cube_debug1,core_patch reflectionprobe_compute_cube_debug2,core_patch compute_bitwise_invert_buffer,core_patch smaa_resolve_filmic_work_queue_compute,core_patch volumetric_light_compute,core_patch deferred_permute_clear,core_patch depth_copy_in_place,core_patch volumetric_light_cull_compute,core_patch smaa_pass2v_compute,core_patch fx_compute_sprite_light,core_patch deferred_permute_classify_swizzle,core_patch depth_fill_from_sst,core_patch ssao_hemi_ao_blur_upsample_final_compute,core_patch light_culling_decals,core_patch motion_vector_static_compute,core_patch volumetric_light_scatter_compute,core_patch ssao_hemi_ao_render2_compute,core_patch ssao_hemi_ao_blur_upsample_post_min_final_compute,core_patch show_probe_blends,core_patch deferred_lighting_permuted_bilateral,core_patch deferred_pbr_check,core_patch deferred_permute_draw,core_patch volumetric_light_hblur_compute,core_patch vbloom_downsample_compute,core_patch depth_clear_cache_tile,core_patch downsample_depth_with_uv_4x_compute,core_patch create_lut2dv_compute,core_patch fx_compute_sprite_cull_clear,core_patch ssao_hemi_ao_blur_upsample_post_mul_final_compute,core_patch reflectionprobe_compute,core_patch ssao_hemi_ao_blur_upsample_pre_mul_blend_out_compute,core_patch fx_compute_sprite_cull_down,core_patch volumetric_accumulated_light_scatter_compute,core_patch ssao_hemi_ao_blur_upsample_post_mul_blend_out_compute,core_patch smaa_pass1_compute_hq,core_patch deferred_lighting_exposure_zones,core_patch exposure_compute,core_patch fxaa_hemi_aa_pass1_compute,core_patch deferred_lighting_permuted,core_patch copy_depth,core_patch ssao_hemi_ao_prepare_depth_buffers1_max_depth_compute,core_patch light_culling_base,core_patch deferred_permute_uber_resolve_volumetrics,core_patch fxaa_hemi_aa_pass2h_compute,core_patch lensflare_clear_buffers,core_patch ssao_hemi_ao_blur_upsample_post_mul_compute,core_patch ssao_hemi_ao_blur_upsample_pre_min_compute,core_patch deferred_permute_uber_resolve_hemi,core_patch ssao_hemi_ao_prepare_depth_buffers2_max_depth_compute,core_patch smaa_pass2h_compute,core_patch fxaa_hemi_aa_resolve_work_queue_compute,core_patch deferred_permute_uber_resolve_gtao_2,core_patch deferred_permute_uber_resolve_gtao,core_patch ssao_hemi_ao_blur_upsample_pre_min_final_compute,core_patch diffuseprobe_compute,core_patch Total of 106 assets in computeshaderset pool, size 2544