Recent content by CenterofIndiana

  1. CenterofIndiana

    Release [Infinity Loader] BOT AI Spawner in Black Ops 1 + 2

    Update to the script ************Changes******************** They uh.......act more normally. They take cover now and do call outs. They also keep space between themselves and you, so you don't have to worry about them humping your leg til you die. Video below
  2. CenterofIndiana

    Release [Infinity Loader] BOT AI Spawner in Black Ops 1 + 2

    Video footage showing the same script working in Black Ops 1
  3. CenterofIndiana

    Release [Infinity Loader] BOT AI Spawner in Black Ops 1 + 2

    Video showing that the script works. It's also a bit of a tutorial but its kind of sloppy because I didn't want to go through the pains of making a proper one. Utilize the video and the description to the best of your abilities.
  4. CenterofIndiana

    Release [Infinity Loader] BOT AI Spawner in Black Ops 1 + 2

    Another sharing, much harder than the previous. I didn't even make this one, it's once again thanks to the fine people at the Infinity Loader discord, especially @CF4_99 who was the one that fixed the script, and @Taleb, @Poggy, Brother of Boggy, and @ItsFebiven for their invaluable input. Maybe...
  5. CenterofIndiana

    Question How to make spawned AI seek cover?

    Thanks for your help thus far anyway. I will continue messing around
  6. CenterofIndiana

    Release [Infinity Loader] Infinite Health + Super Accuracy for ally AI in Call of Duty games

    It's a painfully simply script (not for me, but for the people here who are probably experts) but I'll upload it anyway for the Googlers and surfers who want such a thing. This script gives all allied AI (except those scripted to die) infinite health and super accuracy. This script requires...
  7. CenterofIndiana

    Question How to make spawned AI seek cover?

    The odd thing is that if I spawn enemy characters and simply set them to ally, they do things such as seek cover and act like normal AI, even if I have playerseek set to true. It just doesn't do this for ally characters. I took your advice anyway and set playerseek to undefined. Alas it did not...
  8. CenterofIndiana

    Question GSC spawning NPC AI on single player.

    Of course. For those missions, keep the GetSpawnerArray(); and add "bot.team = "allies"; to the script
  9. CenterofIndiana

    Question How to make spawned AI seek cover?

    Unfortunately it didn't work. They just stand still.
  10. CenterofIndiana

    Question How to make spawned AI seek cover?

    So I use a NPC spawner script I found on a youtube channel and I'm trying to get the AI I spawn to seek cover in the way that the pre-spawned AI do. Heres the code I tried https://pastebin.com/ZEDMGSFY no matter what I try, the AI do not seek cover. They run toward me and they hug me very...
  11. CenterofIndiana

    Question GSC spawning NPC AI on single player.

    Don't mean to bump but this is for someone who might be searching for this To spawn only allies, replace spawners = GetSpawnerArray(); with spawners = GetSpawnerTeamArray( "allies" );
  12. CenterofIndiana

    Looking for Black Ops FF Editor?

    I've been getting into COD modding lately and I always wanted to mod Black Ops 1 to improve allied AI accuracy. Of course, it's not possible without having access to the necessary GSC's. I've been looking around and apparently MW3 does not have an FF Editor yet so does Black Ops have a FF...
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