Recent content by Hydrex_XeX

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    Outdated Need help for my Black Ops II mod menu

    whole code looks something like that Ziplineinit() { closeMenu(); self iPrintlnBold("^test"); self waittill("weapon_fired"); pos1=self.origin; wait .1; self iPrintln("^test"); wait 1; self iPrintlnBold("^test2"); self waittill("weapon_fired"); pos2=self.origin; wait 0.05; wait .1; self...
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    Outdated Need help for my Black Ops II mod menu

    My menu works perfectly fine if i delete the zipline function. i added this line here so i can spawn it : [ Ziplineinit() { closeMenu(); self iPrintlnBold("^test"); self waittill("weapon_fired"); pos1=self.origin; wait .1; self iPrintln("^test"); wait 1; self...
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    Outdated Need help for my Black Ops II mod menu

    Just tried it, game crashes on loading screen..
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    Outdated Need help for my Black Ops II mod menu

    Okay ill look into it, thanks for the reply.
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    Outdated Need help for my Black Ops II mod menu

    actually i've made my own functions and i'm not always at home so i dont have alot of time to work on my projects, There is a few basic functions that came with the base i got like god mode unlimited ammo etc.. (my base is africanized). anyways thanks for the reply
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    Outdated Need help for my Black Ops II mod menu

    Hello guys and gals, so i've been working on my mod menu for quite a while now (about 3/4 months) and i really wanted to add ziplines in my forge menu but i dont know how to code it and when i looked up i did not find any codes for it, i know menus that have the zipline thing one of them is...
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