My menu works perfectly fine if i delete the zipline function. i added this line here so i can spawn it :
[
Ziplineinit()
{
closeMenu();
self iPrintlnBold("^test");
self waittill("weapon_fired");
pos1=self.origin;
wait .1;
self iPrintln("^test");
wait 1;
self...
actually i've made my own functions and i'm not always at home so i dont have alot of time to work on my projects, There is a few basic functions that came with the base i got like god mode unlimited ammo etc.. (my base is africanized). anyways thanks for the reply
Hello guys and gals, so i've been working on my mod menu for quite a while now (about 3/4 months) and i really wanted to add ziplines in my forge menu but i dont know how to code it and when i looked up i did not find any codes for it, i know menus that have the zipline thing one of them is...
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