@CabCon yes it is absolutely possible! I just pushed an update to github that fixed a few bugs that were in. There are still some player monitoring i have to implement, but yes. Just make sure the game mode is TDM and the map is Underpass or Rust. Users must be on the same team (this will...
This is a mod made possile from http://infinityloader.com , a PAID gsc compiler ussed to compile GSC scripts for the IW Engine.
This mod is in an early alpha state. This is for me to get feedback on my mod.
Thank you guys for viewing, and i look forward to your feedback.
Link is in Video...
This project is open source, and availabe at Ai Zombies Click View on Github and Download as Zip! Make sure to read this!
You are required to use InfinityLoader from http://infinityloader.com to use this mod.
This mod gets updates as i make them, and can be forked at any time. I'd like to see...
The entire point was to bring those menu's to gsc.
This is simply a menu base, none of which will be my flagship menu (Which hasyet to be shown anyways)
Infinity loader is a very good tool, whether you like it or not. I did not c+p, i know exactly what i'm doing and the sad fact that you have...
This menu is designed by me, ive been working on it for quite some time. There hasn't been much releases or videos on infinity loader other than mine.
I wanted to point out that most menu's wont be released until the IL team finishes their store.
This menu is a preview and has 4 designs...
I noticed jay coder had added a custom shader and font for his family guy menu. I was wondering how this is done, is it just using APE and adding a texture to the game? then calling it like createRectangle(0,0,0,0, "shader", 0, 0);
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