Hey, so have just realised how to do this, so on creating the menu item the function is bound using this syntax "::FunctionName", this is passed as a parameter of the add_option function. The function is then defined else where in the script.
self add_option("MainMods", "God Mode",::GodMode)...
Hello, this is a good start thanks for writing it. however it seems to load of screen and is not positioned correctly on my Xbox and is off screen ... any ideas? Also how do I bind new menu items to the functions onclick? Once again thanks for writing this ...big help.
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