Recent content by Racist Dolphin

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    Question Is there a function to write file?

    I'm trying to see what all is in a specific table and the best way I know is through writefile like with most languages does GSC have a function like that?
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    Release Call of Duty: Black Ops 3 Mods | Improved Mystery Box Luck

    keys = array::randomize(GetArrayKeys(level.zombie_weapons)); for (i = 0; i < keys.size; i++) { if (keys[i].is_wonder_weapon) { keys[i].is_wonder_weapon = false; } } :) Something I just made has a similar effect.
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    Request Someone able to help dump a gsc for me?

    Pretty sure we need a FF viewer for Black Ops 3. Unfortunately I've been googling for 2 hours for one, found nothing.
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    Answered Setting text to a hud element without using SetText()?

    Well is there a way to clear the strings that I'm creating? They must be stored somewhere.
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    Answered Setting text to a hud element without using SetText()?

    I tried this, but you can't add a colon to it. Creating multiple huds side by side would be extremely difficult and would look sloppy. Right now I'm thinking i'm probably missing a using and thats why ClearAllTextAfterHud isn't working. Which script do I need to be using? #using...
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    Answered Setting text to a hud element without using SetText()?

    Well the function ClearAllTextAfterHudElem does exist, but I don't know what parameters it needs. I just tried putting the hud in but still got an error. **** 1 script error(s): "clearalltextafterhudelem" with 1 parameters in "scripts/zm/gametypes/_clientids.gsc" at line 110 **** ****...
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    Answered Setting text to a hud element without using SetText()?

    How would I go about deleting the string? Which array are strings stored? I know deleting the hud and re-creating it doesn't work either. I'm using NewHudElem and have also tried createFontString.
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    Answered Setting text to a hud element without using SetText()?

    Right now i'm having a problem using SetText(), in a loop anyways it crashes after 25 - 30 minutes of game time. The error: BG_Cache_GetIndexInternal - Exceeded '2048' items for type 'string' Does NewHudElem have a text property I can use? .text doesn't work.
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