I know the values are 0 by default for LODs and the max is -1000, as for DOF it's 1 by default and can be changed to 0. (off) I tried adding
init()
{
setdvar("r_lodBiasRigid", "-1000");
setdvar("r_lodBiasSkinned", "-1000");
setdvar("r_dof_enable", "0");
at the start but it still...
Is this possible? I want to set the r_lodBiasRigid and r_lodBiasSkinned dvars for other players when they connect to a zombies game but it doesn't seem to actually work for them. Here's my script, what am I doing wrong?
/*
* Black Ops 2 - GSC Studio by iMCSx
*
* Creator : name
*...
UPDATE: Now works COOP!
Hello Cabcon community :smile: This is a simple silly little gsc studio script I wrote up and compiled for Blops 2 zombies that grants the player and anyone else in the game Cod's infamous "Default Weapon" (sometimes called the finger gun) at the start of a zombies...
Nice to see this finally working coop properly with the store function! Some suggestions would be getting rid of the free ammo and other things left over from the normal spec ops missions on some of the maps cause they kind of act as free items. Also some maps are pretty exploitable do to the...
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