Recent content by TommyGee

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    Outdated Environment removal - Trees, grass, stones etc...

    The thing is that some dense areas (too many building, foliage, fences etc..) will reach the cap very fast which means that all other collision obstacles are not rendered, so for example a 10k max triangles limit would be ok for lets say gatka but would be completely unusable in polyana or...
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    Outdated Environment removal - Trees, grass, stones etc...

    Signed up to thank you for your post! I found your thread by googling some UE4 command while trying to get some more fps just so I could actually play this game at 60 fps (most of the time). Is there a sweet spot between removing all foliage (which includes grass, obstacles, walls etc..) and...
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