Hey I imported the bossam base on bo1 :relaxed:
Discord : Tunurs#5025
XboxOne : Tunurs/Littof/Eau1
Credits : Bossam And iTahhr
I add the logo of bo1 in shader dm me if you have any question :handok:
I wanted to recreate the whole menu for Bo2 but after finishing the base i lost motivation :disappointed:
I dont know if its stable if not im sorry.
DOWNLOAD
Download(other link)
Could someone possibly help me out and make a [email protected] menu base patch that works in War i have tried many menus and bases and none work in war they give me a script error if someone could help me this would be great<3
What's up everyone I'm vRice/VintageRice. Some of you may already know me from YouTube or Se7ensins or wherever. I recently found this website and thought it's quite decent and it's not going to be a complete flop like a lot of other contenders, anyway I thought I would create something for you...
[UPDATED]
Hello CabConModding!
Today I release my Tiny Mod Menu Base :grinning:
It is easy to understand and has a great learning
effect!
I hope you enjoy it :wink:
And btw: I coded the TINY MENU BASE on my own!
If you say it's c + p from:
[TUT]How to create a basic Menu Base - NextGenUpdate...
1st Go To Ur Menu Source Code
2nd Add This Code Into Ur Menu
Menu Base Used For Presentation : 2much4u
Code 1:
add These 1st:
int gGlareHandle;
int scaleform;
float gGlareDir;
float GlareX = 1.10f;
float GlareY = 0.41f;
float Glarewidth = 0.71f;
float Glareheight = 0.73f;
Code 2 [Main]...
base
c++
cabconmodding
coding
glare
glare header
google
grand theft auto 5
grand theft auto 5 ps3
gta 3
gta 5
gta 6
header
how to add glare header c++/sprx
menu
nextgenupdate
programming
sprx
youtube
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