base

  1. Littof

    GSC GSC Base Menu BO1 With Theme Loader Ported By Me

    Hi i ported this base on bo1 with theme loader :smile: Use Infinity Loader for create your menu . Discord : Tunurs#5025 XboxOne : Tunurs/Littof/Eau1
  2. Littof

    Release Black Ops 1 GSC Bossam Menu Base Ported by Tunurs

    Hey I imported the bossam base on bo1 :relaxed: Discord : Tunurs#5025 XboxOne : Tunurs/Littof/Eau1 Credits : Bossam And iTahhr I add the logo of bo1 in shader dm me if you have any question :handok:
  3. P!X

    Release [GSC/Menu Base]xePixTvx V18

    I wanted to recreate the whole menu for Bo2 but after finishing the base i lost motivation :disappointed: I dont know if its stable if not im sorry. DOWNLOAD Download(other link)
  4. Lucifer

    Request W@W Menu Base for War Gamemode?

    Could someone possibly help me out and make a w@w menu base patch that works in War i have tried many menus and bases and none work in war they give me a script error if someone could help me this would be great<3
  5. vRice

    Release [GSC] Windows Style Menu Base (v2)

    What's up everyone I'm vRice/VintageRice. Some of you may already know me from YouTube or Se7ensins or wherever. I recently found this website and thought it's quite decent and it's not going to be a complete flop like a lot of other contenders, anyway I thought I would create something for you...
  6. REEILYMods

    Release [GSC] TINY MENU BASE

    [UPDATED] Hello CabConModding! Today I release my Tiny Mod Menu Base :grinning: It is easy to understand and has a great learning effect! I hope you enjoy it :wink: And btw: I coded the TINY MENU BASE on my own! If you say it's c + p from: [TUT]How to create a basic Menu Base - NextGenUpdate...
  7. NexusDev

    Tutorial How To Add Glare Header To Menu Base

    1st Go To Ur Menu Source Code 2nd Add This Code Into Ur Menu Menu Base Used For Presentation : 2much4u Code 1: add These 1st: int gGlareHandle; int scaleform; float gGlareDir; float GlareX = 1.10f; float GlareY = 0.41f; float Glarewidth = 0.71f; float Glareheight = 0.73f; Code 2 [Main]...
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