CabConModding
Facebook
Twitter
youtube
Discord
Contact us
RSS
Menu
CabConModding
Home
New
Top
Premium
Rules
FAQ - Frequently Asked Questions
Games
Fornite
Call of Duty: Black Ops 3
Clash of Clans
Grand Theft Auto 5
Apex Legends
Assassin’s Creed Origins
Forums
Premium
Latest posts
What's new
Latest posts
New profile posts
Latest activity
Members
Current visitors
New profile posts
Log in
Register
What's new
Premium
Latest posts
Menu
Log in
Register
Navigation
Install the app
Install
More options
Dark Theme
Contact us
Close Menu
Forums
Gaming
Call of Duty Classics
Call of Duty: Black Ops 2
bo2 zombie script
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="n3m3sis28" data-source="post: 28819" data-attributes="member: 10513"><p>hello im making a bo2 zombie menu but on my origins EquipmentsMenu my menu does not show up or crashed this is the script im using </p><p></p><p></p><p> self add_menu("StaffsMenu", self.menuname, "VIP");</p><p> if(level.script == "zm_tomb")</p><p> </p><p> { </p><p> </p><p> </p><p> self add_option("StaffsMenu", "Wind Staff", ::doWeapon, "staff_air_zm");</p><p> self add_option("StaffsMenu", "lightning Staff", ::doWeapon, "staff_lightning_zm");</p><p> self add_option("StaffsMenu", "Ice Staff", ::doWeapon, "staff_water_zm");</p><p> self add_option("StaffsMenu", "Fire Staff", ::doWeapon, "staff_fire_zm");</p><p> self add_option("StaffsMenu", "Equipments Menu", ::submenu, "EquipmentsMenu3", "Equipments Menu");</p><p></p><p></p><p>-------------------------------------------------------------------------------------------------------</p><p></p><p> self add_menu("EquipmentsMenu3", self.menuname, "VIP");</p><p> if(level.script == "zm_tomb")</p><p> </p><p> </p><p> self add_option("EquipmentsMenu3", "Shield", ::doWeapon5, "tomb_shield_zm");</p><p> self add_option("EquipmentsMenu3", "Beacon", ::doWeapon5, "beacon_zm");</p><p> self add_option("EquipmentsMenu3", "Monkey Bomb", ::doWeapon5, "cymbal_monkey_zm");</p><p> self add_option("EquipmentsMenu3", "Claymore", ::doWeapon5, "claymore_zm");</p><p> self add_option("EquipmentsMenu3", "Sticky Grenade", ::doWeapon5, "sticky_grenade_zm");</p><p> self add_option("EquipmentsMenu3", "Frag Grenade", ::doWeapon5, "frag_grenade_zm");</p></blockquote><p></p>
[QUOTE="n3m3sis28, post: 28819, member: 10513"] hello im making a bo2 zombie menu but on my origins EquipmentsMenu my menu does not show up or crashed this is the script im using self add_menu("StaffsMenu", self.menuname, "VIP"); if(level.script == "zm_tomb") { self add_option("StaffsMenu", "Wind Staff", ::doWeapon, "staff_air_zm"); self add_option("StaffsMenu", "lightning Staff", ::doWeapon, "staff_lightning_zm"); self add_option("StaffsMenu", "Ice Staff", ::doWeapon, "staff_water_zm"); self add_option("StaffsMenu", "Fire Staff", ::doWeapon, "staff_fire_zm"); self add_option("StaffsMenu", "Equipments Menu", ::submenu, "EquipmentsMenu3", "Equipments Menu"); ------------------------------------------------------------------------------------------------------- self add_menu("EquipmentsMenu3", self.menuname, "VIP"); if(level.script == "zm_tomb") self add_option("EquipmentsMenu3", "Shield", ::doWeapon5, "tomb_shield_zm"); self add_option("EquipmentsMenu3", "Beacon", ::doWeapon5, "beacon_zm"); self add_option("EquipmentsMenu3", "Monkey Bomb", ::doWeapon5, "cymbal_monkey_zm"); self add_option("EquipmentsMenu3", "Claymore", ::doWeapon5, "claymore_zm"); self add_option("EquipmentsMenu3", "Sticky Grenade", ::doWeapon5, "sticky_grenade_zm"); self add_option("EquipmentsMenu3", "Frag Grenade", ::doWeapon5, "frag_grenade_zm"); [/QUOTE]
Verification
Post reply
Forums
Gaming
Call of Duty Classics
Call of Duty: Black Ops 2
bo2 zombie script
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.
Accept
Learn more…
Top