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Join the Black Ops 3 Custom Maps Facebook Group!
Join our facebook group now and discuss, request and browse the latest Call of Duty: Black Ops 3 Custom Maps
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Call of Duty: Black Ops 3 Mapping Q & Requests
Cannot Run "zm_giant", Lighting issues (Please Help)
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<blockquote data-quote="Victor Koulikov" data-source="post: 37291" data-attributes="member: 160654"><p>I can't seem to play the "zm_giant" map that is provided in the mod tools. I had made a copy of it by "Save As" and naming it an existing mod map, so I could easily mod it. After trying to compile, I would get an error after rendering the lighting, and when I tried running the map, it would say that it couldn't read the fastfile. When I tried rendering the lighting (and altering nothing else) on the clean version of "zm_giant" and compiling, I would get the same error. </p><p></p><p>"Probe at -618.01 -1258.81 127.58 out of range. Color 3.35 0.40 0.00 exposure 0.01"</p><p></p><p>I wasn't able to run that map either. This is the clean base of the zombie map that 3arch provided, and I can't get it to work, but I've been able to get a test map I created to work no problem. I also got this error for probes #0 through #143:</p><p></p><p>"#0: -105.54, 408.50, 139.00 Lightstate 1 Probe #0: -1179.00, -646.50, 709.50(Global) Reflection cube maps missing from probe!</p><p>Volume #0: -105.54, 408.50, 139.00 Lightstate 1 Probe #0: -1179.00, -646.50, 709.50(Global) Probe missing X GI data.</p><p>Volume #0: -105.54, 408.50, 139.00 Lightstate 1 Probe #0: -1179.00, -646.50, 709.50(Global) Probe missing Y GI data.</p><p>Volume #0: -105.54, 408.50, 139.00 Lightstate 1 Probe #0: -1179.00, -646.50, 709.50(Global) Probe missing Z GI data.</p><p>Volume #0: -105.54, 408.50, 139.00 Lightstate 1 Probe #1: 255.56, -2085.81, 350.42 Reflection cube maps missing from probe!</p><p>Volume #0: -105.54, 408.50, 139.00 Lightstate 1 Probe #1: 255.56, -2085.81, 350.42 Probe missing X GI data.</p><p>Volume #0: -105.54, 408.50, 139.00 Lightstate 1 Probe #1: 255.56, -2085.81, 350.42 Probe missing Y GI data.</p><p>Volume #0: -105.54, 408.50, 139.00 Lightstate 1 Probe #1: 255.56, -2085.81, 350.42 Probe missing Z GI data."</p><p></p><p>This is strange, and pissing me off. Any help would be greatly appreciated.</p></blockquote><p></p>
[QUOTE="Victor Koulikov, post: 37291, member: 160654"] I can't seem to play the "zm_giant" map that is provided in the mod tools. I had made a copy of it by "Save As" and naming it an existing mod map, so I could easily mod it. After trying to compile, I would get an error after rendering the lighting, and when I tried running the map, it would say that it couldn't read the fastfile. When I tried rendering the lighting (and altering nothing else) on the clean version of "zm_giant" and compiling, I would get the same error. "Probe at -618.01 -1258.81 127.58 out of range. Color 3.35 0.40 0.00 exposure 0.01" I wasn't able to run that map either. This is the clean base of the zombie map that 3arch provided, and I can't get it to work, but I've been able to get a test map I created to work no problem. I also got this error for probes #0 through #143: "#0: -105.54, 408.50, 139.00 Lightstate 1 Probe #0: -1179.00, -646.50, 709.50(Global) Reflection cube maps missing from probe! Volume #0: -105.54, 408.50, 139.00 Lightstate 1 Probe #0: -1179.00, -646.50, 709.50(Global) Probe missing X GI data. Volume #0: -105.54, 408.50, 139.00 Lightstate 1 Probe #0: -1179.00, -646.50, 709.50(Global) Probe missing Y GI data. Volume #0: -105.54, 408.50, 139.00 Lightstate 1 Probe #0: -1179.00, -646.50, 709.50(Global) Probe missing Z GI data. Volume #0: -105.54, 408.50, 139.00 Lightstate 1 Probe #1: 255.56, -2085.81, 350.42 Reflection cube maps missing from probe! Volume #0: -105.54, 408.50, 139.00 Lightstate 1 Probe #1: 255.56, -2085.81, 350.42 Probe missing X GI data. Volume #0: -105.54, 408.50, 139.00 Lightstate 1 Probe #1: 255.56, -2085.81, 350.42 Probe missing Y GI data. Volume #0: -105.54, 408.50, 139.00 Lightstate 1 Probe #1: 255.56, -2085.81, 350.42 Probe missing Z GI data." This is strange, and pissing me off. Any help would be greatly appreciated. [/QUOTE]
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Call of Duty: Black Ops 3 Mapping Q & Requests
Cannot Run "zm_giant", Lighting issues (Please Help)
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