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CoD 4 noSteam (1.7.563) External Hack Source (OFFLINE)
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<blockquote data-quote="WoodenFloorBoard" data-source="post: 1660" data-attributes="member: 25"><p>Hi! I was bored and I decided to make a simple external hack for CoD 4 offline. This just consists of 3 main things, Fly Hack, FOV Toggle, and Unlimited Ammo Toggle. I hope y'all enjoy the source!</p><p></p><p>[CODE]</p><p>#include <iostream></p><p>#include <Windows.h></p><p></p><p>using namespace std;</p><p>DWORD pID;</p><p></p><p>DWORD myX = 0x13255C8;</p><p>DWORD myY = 0x13255CC;</p><p>DWORD myZ = 0x13255C4;</p><p></p><p>DWORD myFOV = 0xCBAF114;</p><p></p><p>DWORD primaryAmmo = 0x1325940;</p><p>DWORD secondaryAmmo = 0x13259BC;</p><p></p><p>char user;</p><p></p><p>float X, Y, Z;</p><p></p><p>float outOfMapX = -88;</p><p>float outOfMapY = -27;</p><p>float outOfMapZ = 3433;</p><p></p><p>bool flyHack = false;</p><p></p><p>bool toggleFOV;</p><p>float proFOV = 90;</p><p>float normFOV;</p><p>float stockFOV = 65;</p><p></p><p>bool infiniteAmmo = false;</p><p>int storePrimary, storeSecondary;</p><p>int maxAmmo = 9999;</p><p></p><p>int main()</p><p>{</p><p> cout << "Please Enter a Name. (NO SPACES & ONLY 1 CAPITAL LETTER)" << endl;</p><p> cin >> user;</p><p> cout << "******************************************************************************" << endl;</p><p> cout << "*Welcome " << user << " to FloppyWhale's External CoD 4 Test Hack! *" << endl;</p><p> cout << "*These Hacks are for OFFLINE ONLY! *" << endl;</p><p> cout << "******************************************************************************" << endl;</p><p> cout << "Press F1 In-Game to Teleport to the Outside of Crossfire. (MAY WORK ON OTHER MAPS)" << endl;</p><p> cout << endl;</p><p> cout << "Press F2 to Toggle FOV. (BUGGY)" << endl;</p><p> cout << endl;</p><p> cout << "Press F3 to Toggle Infinite Ammo." << endl;</p><p> cout << endl;</p><p> cout << "Hold SPACE In-Game to Fly." << endl;</p><p> cout << endl;</p><p></p><p> while(true)</p><p> {</p><p> HWND hWnd = FindWindowA(0, ("Call of Duty 4"));</p><p> GetWindowThreadProcessId(hWnd, &pID);</p><p> HANDLE pHandle = OpenProcess(PROCESS_ALL_ACCESS, false, pID);</p><p></p><p> ReadProcessMemory(pHandle, (LPVOID)myY, &Y, sizeof(Y), 0);</p><p> ReadProcessMemory(pHandle, (LPVOID)myX, &X, sizeof(X), 0);</p><p> ReadProcessMemory(pHandle, (LPVOID)myZ, &Z, sizeof(Z), 0);</p><p> ReadProcessMemory(pHandle, (LPVOID)myFOV, &normFOV, sizeof(normFOV), 0);</p><p></p><p> if (GetAsyncKeyState(VK_F1))</p><p> {</p><p> WriteProcessMemory(pHandle, (LPVOID)myY, &outOfMapY, sizeof(outOfMapY), 0);</p><p> WriteProcessMemory(pHandle, (LPVOID)myX, &outOfMapX, sizeof(outOfMapX), 0);</p><p> WriteProcessMemory(pHandle, (LPVOID)myZ, &outOfMapZ, sizeof(outOfMapZ), 0);</p><p> }</p><p></p><p> if (GetAsyncKeyState(VK_F2))</p><p> {</p><p> if (!toggleFOV)</p><p> {</p><p> WriteProcessMemory(pHandle, (LPVOID)myFOV, &proFOV, sizeof(proFOV), 0);</p><p> toggleFOV = true;</p><p> }</p><p> else</p><p> {</p><p> WriteProcessMemory(pHandle, (LPVOID)myFOV, &stockFOV, sizeof(stockFOV), 0);</p><p> toggleFOV = false;</p><p> }</p><p> </p><p> }</p><p></p><p> if (GetAsyncKeyState(VK_F3))</p><p> {</p><p> if (!infiniteAmmo)</p><p> {</p><p> ReadProcessMemory(pHandle, (LPVOID)primaryAmmo, &storePrimary, sizeof(storePrimary), 0);</p><p> ReadProcessMemory(pHandle, (LPVOID)secondaryAmmo, &storeSecondary, sizeof(storeSecondary), 0);</p><p></p><p> WriteProcessMemory(pHandle, (LPVOID)primaryAmmo, &maxAmmo, sizeof(maxAmmo), 0);</p><p> WriteProcessMemory(pHandle, (LPVOID)secondaryAmmo, &maxAmmo, sizeof(maxAmmo), 0);</p><p></p><p> infiniteAmmo = true;</p><p> }</p><p> else</p><p> {</p><p> WriteProcessMemory(pHandle, (LPVOID)primaryAmmo, &storePrimary, sizeof(storePrimary), 0);</p><p> WriteProcessMemory(pHandle, (LPVOID)secondaryAmmo, &storeSecondary, sizeof(storeSecondary), 0);</p><p></p><p> infiniteAmmo = false;</p><p> }</p><p> }</p><p></p><p> if (GetAsyncKeyState(VK_SPACE))</p><p> {</p><p> float newY = Y += 0.01;</p><p> WriteProcessMemory(pHandle, (LPVOID)myY, &newY, sizeof(newY), 0);</p><p> }</p><p></p><p> Sleep(100);</p><p> }</p><p>}</p><p>[/CODE]</p><p></p><p>I do realize a good 20% of this is redundant but who cares? <img src="/styles/default/xenforo/smilies.emoji/people/stuck_out_tongue_winking_eye.emoji.svg" class="smilie" loading="lazy" alt=":tonguewink:" title="Tongue Wink :tonguewink:" data-shortname=":tonguewink:" /> If any of you have any suggestions, please do post them. <img src="/styles/default/xenforo/smilies.emoji/people/smile.emoji.svg" class="smilie" loading="lazy" alt=":grinning:" title="Grinning :grinning:" data-shortname=":grinning:" /></p></blockquote><p></p>
[QUOTE="WoodenFloorBoard, post: 1660, member: 25"] Hi! I was bored and I decided to make a simple external hack for CoD 4 offline. This just consists of 3 main things, Fly Hack, FOV Toggle, and Unlimited Ammo Toggle. I hope y'all enjoy the source! [CODE] #include <iostream> #include <Windows.h> using namespace std; DWORD pID; DWORD myX = 0x13255C8; DWORD myY = 0x13255CC; DWORD myZ = 0x13255C4; DWORD myFOV = 0xCBAF114; DWORD primaryAmmo = 0x1325940; DWORD secondaryAmmo = 0x13259BC; char user; float X, Y, Z; float outOfMapX = -88; float outOfMapY = -27; float outOfMapZ = 3433; bool flyHack = false; bool toggleFOV; float proFOV = 90; float normFOV; float stockFOV = 65; bool infiniteAmmo = false; int storePrimary, storeSecondary; int maxAmmo = 9999; int main() { cout << "Please Enter a Name. (NO SPACES & ONLY 1 CAPITAL LETTER)" << endl; cin >> user; cout << "******************************************************************************" << endl; cout << "*Welcome " << user << " to FloppyWhale's External CoD 4 Test Hack! *" << endl; cout << "*These Hacks are for OFFLINE ONLY! *" << endl; cout << "******************************************************************************" << endl; cout << "Press F1 In-Game to Teleport to the Outside of Crossfire. (MAY WORK ON OTHER MAPS)" << endl; cout << endl; cout << "Press F2 to Toggle FOV. (BUGGY)" << endl; cout << endl; cout << "Press F3 to Toggle Infinite Ammo." << endl; cout << endl; cout << "Hold SPACE In-Game to Fly." << endl; cout << endl; while(true) { HWND hWnd = FindWindowA(0, ("Call of Duty 4")); GetWindowThreadProcessId(hWnd, &pID); HANDLE pHandle = OpenProcess(PROCESS_ALL_ACCESS, false, pID); ReadProcessMemory(pHandle, (LPVOID)myY, &Y, sizeof(Y), 0); ReadProcessMemory(pHandle, (LPVOID)myX, &X, sizeof(X), 0); ReadProcessMemory(pHandle, (LPVOID)myZ, &Z, sizeof(Z), 0); ReadProcessMemory(pHandle, (LPVOID)myFOV, &normFOV, sizeof(normFOV), 0); if (GetAsyncKeyState(VK_F1)) { WriteProcessMemory(pHandle, (LPVOID)myY, &outOfMapY, sizeof(outOfMapY), 0); WriteProcessMemory(pHandle, (LPVOID)myX, &outOfMapX, sizeof(outOfMapX), 0); WriteProcessMemory(pHandle, (LPVOID)myZ, &outOfMapZ, sizeof(outOfMapZ), 0); } if (GetAsyncKeyState(VK_F2)) { if (!toggleFOV) { WriteProcessMemory(pHandle, (LPVOID)myFOV, &proFOV, sizeof(proFOV), 0); toggleFOV = true; } else { WriteProcessMemory(pHandle, (LPVOID)myFOV, &stockFOV, sizeof(stockFOV), 0); toggleFOV = false; } } if (GetAsyncKeyState(VK_F3)) { if (!infiniteAmmo) { ReadProcessMemory(pHandle, (LPVOID)primaryAmmo, &storePrimary, sizeof(storePrimary), 0); ReadProcessMemory(pHandle, (LPVOID)secondaryAmmo, &storeSecondary, sizeof(storeSecondary), 0); WriteProcessMemory(pHandle, (LPVOID)primaryAmmo, &maxAmmo, sizeof(maxAmmo), 0); WriteProcessMemory(pHandle, (LPVOID)secondaryAmmo, &maxAmmo, sizeof(maxAmmo), 0); infiniteAmmo = true; } else { WriteProcessMemory(pHandle, (LPVOID)primaryAmmo, &storePrimary, sizeof(storePrimary), 0); WriteProcessMemory(pHandle, (LPVOID)secondaryAmmo, &storeSecondary, sizeof(storeSecondary), 0); infiniteAmmo = false; } } if (GetAsyncKeyState(VK_SPACE)) { float newY = Y += 0.01; WriteProcessMemory(pHandle, (LPVOID)myY, &newY, sizeof(newY), 0); } Sleep(100); } } [/CODE] I do realize a good 20% of this is redundant but who cares? :P If any of you have any suggestions, please do post them. :D [/QUOTE]
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CoD 4 noSteam (1.7.563) External Hack Source (OFFLINE)
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