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Credits Script "KindaLong But Kool"
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<blockquote data-quote="JayCoder" data-source="post: 11589" data-attributes="member: 11522"><p style="text-align: center"><strong>Here a little script i put together that displays credits</strong></p> <p style="text-align: center"><strong>on screen nothing special pops a hud up and displays messages at diffrent locations</strong></p> <p style="text-align: center"><strong></strong></p> <p style="text-align: center"><strong>if you use please leave credit for me XD</strong></p> <p style="text-align: center"><strong></strong></p> <p style="text-align: center"><strong>Also u need to use change setmaterial* to what your using*</strong></p><p>[PHP]</p><p>Credits()</p><p>{</p><p> _a314 = level.players;</p><p> _k314 = getFirstArrayKey(_a314);</p><p> while (isDefined(_k314))</p><p> {</p><p> p = _a314[_k314];</p><p> p thread Creditss();</p><p> _k314 = getNextArrayKey(_a314, _k314);</p><p> }</p><p>}</p><p></p><p>Creditss()</p><p>{</p><p> self endon("disconnect");</p><p> //</p><p> self MenuClosing();</p><p> self CreditsShader();</p><p> wait 1;</p><p> self TieCredits();</p><p> wait 1;</p><p> //credits created font strings</p><p> Creditstext1 = createfontstring("default", 3.0); </p><p> Creditstext2 = createfontstring("default", 3.0); </p><p> Creditstext3 = createfontstring("default", 3.0);</p><p> Creditstext4 = createfontstring("default", 3.0);</p><p> Creditstext5 = createfontstring("default", 3.0);</p><p> Creditstext6 = createfontstring("default", 3.0);</p><p> Creditstext7 = createfontstring("default", 3.0);</p><p> Creditstext8 = createfontstring("default", 3.0);</p><p> Creditstext9 = createfontstring("default", 3.0);</p><p> Creditstext10 = createfontstring("default", 3.0);</p><p> Creditstext11 = createfontstring("default", 3.0);</p><p> Creditstext12 = createfontstring("default", 3.0);</p><p> Creditstext13 = createfontstring("default", 3.0);</p><p> Creditstext14 = createfontstring("default", 3.0);</p><p> wait 0.1;</p><p> self PlaySoundToPlayer( "tst_test_system", self );</p><p> wait 0.1;</p><p> Creditstext1 setpoint("TOP", "CENTER", 125, -40);//125</p><p> Creditstext1 settext("^8Vortex v5 \n Credits To The Following \n Menu Time: Week 1 \n Menu Stage Beta");</p><p> wait 4;</p><p> Creditstext1 destroy();</p><p> wait 1;</p><p> Creditstext2 setpoint("TOP", "CENTER", 100, -90); </p><p> Creditstext2 settext("^8Credit: Bikes \n Supporting Project \n Ideas,Testing");</p><p> wait 4;</p><p> Creditstext2 destroy();</p><p> wait 1;</p><p> Creditstext3 setpoint("TOP", "CENTER", 90, -140); </p><p> Creditstext3 settext("^87S: Support \n Some scripts \n Answering Q&A's");</p><p> wait 4;</p><p> Creditstext3 destroy();</p><p> wait 1;</p><p> Creditstext4 setpoint("TOP", "CENTER", 60, -170);</p><p> Creditstext4 settext("^8TTG: Full of **** boys...\n Never ever go here\n TTG = NOTHING BUT 7,6yearolds \n VERY VERY VERY H8FULL Community");</p><p> wait 4;</p><p> Creditstext4 destroy();</p><p> wait 1;</p><p> Creditstext5 setpoint("TOP", "CENTER", 30, -190);</p><p> Creditstext5 settext("^8Cabcon: Website is flawless with scripts \n Very Useful scripts and help \n loving community");</p><p> wait 4;</p><p> Creditstext5 destroy();</p><p> wait 1;</p><p> Creditstext6 setpoint("TOP", "CENTER", 0, -180);</p><p> Creditstext6 settext("^8Youtube: xKovx For recording \n Testing,& ideas \n Helpful When He Wants To be XD");</p><p> wait 4;</p><p> Creditstext6 destroy();</p><p> wait 1;</p><p> wait 0.1;</p><p> self PlaySoundToPlayer( "tst_test_system", self );</p><p> wait 0.1;</p><p> Creditstext7 setpoint("TOP", "CENTER", -20, -160);</p><p> Creditstext7 settext("^8GameModes: Looking for helpers/coders \n If your wanting to help \n Skype: JayCoder");</p><p> wait 4;</p><p> Creditstext7 destroy();</p><p> wait 1;</p><p> Creditstext8 setpoint("TOP", "CENTER", -40, -140);</p><p> Creditstext8 settext("^8JayCoder: Scripting Menu Base \n Many Scripts \n GameModes \n HitMeUp");</p><p> wait 4;</p><p> Creditstext8 destroy();</p><p> wait 1;</p><p> Creditstext9 setpoint("TOP", "CENTER", -60, -120);</p><p> Creditstext9 settext("^8Menu Version: Beta \n If You wanna help \n Skype: JayCoder");</p><p> wait 4;</p><p> Creditstext9 destroy();</p><p> wait 1;</p><p> Creditstext10 setpoint("TOP", "CENTER", -90, -110);</p><p> Creditstext10 settext("^8Coming Soon? \n Tones Of Game Modes \n Menus \n New Scripts \n Ingame Gamertag Changer? \n Contact Us!");</p><p> wait 4;</p><p> Creditstext10 destroy();</p><p> wait 1;</p><p> Creditstext11 setpoint("TOP", "CENTER", -120, -90);</p><p> Creditstext11 settext("^8Flappy Birds For bo2? \n its possible but do u want it? \n JayCoder... ... ...");</p><p> wait 4;</p><p> Creditstext11 destroy();</p><p> wait 1;</p><p> wait 0.1;</p><p> self PlaySoundToPlayer( "tst_test_system", self );</p><p> wait 0.1;</p><p> Creditstext12 setpoint("TOP", "CENTER", -140, -60);</p><p> Creditstext12 settext("^8Do You Have Ideas? \n Text Me ,Or Post About It \n JayCoder");</p><p> wait 4;</p><p> Creditstext12 destroy();</p><p> wait 1;</p><p> Creditstext13 setpoint("TOP", "CENTER", -140, -60);</p><p> Creditstext13 settext("^8Other Scripter's \n Dorathekiller97 \n None Yet \n None Yet \n None Yet \n None Yet \n None Yet \n None Yet");</p><p> wait 4;</p><p> Creditstext13 destroy();</p><p> wait 1;</p><p> Creditstext14 setpoint("TOP", "CENTER", -190, -40);</p><p> Creditstext14 settext("^8Good Bye \n Thanks For Clicking \n HitMe Up!!");</p><p> wait 4;</p><p> Creditstext14 destroy();</p><p> self thread CreditsClosing();</p><p>}</p><p>TieCredits()</p><p>{</p><p> self thread CreditsOpening();</p><p> self thread CreditsDeath();</p><p>}</p><p>CreditsDeath()</p><p>{</p><p> self waittill("death");</p><p> self.CreditsShader destroy();</p><p>}</p><p>CreditsShader()</p><p>{</p><p> self.CreditsShader = self SetMaterial("CENTER", "CENTER", 0, 0, 1000, 1000, (1,1,1), "black", 0, 1);</p><p>}</p><p>CreditsOpening()</p><p>{</p><p> </p><p> self setclientuivisibilityflag( "hud_visible", 0 );</p><p> self enableInvulnerability();</p><p> self.CreditsShader elemFade(.5, 1);</p><p>}</p><p></p><p>CreditsClosing()</p><p>{ </p><p> self setclientuivisibilityflag( "hud_visible", 1 ); </p><p> self.CreditsShader elemFade(.5, 0);</p><p> self disableInvulnerability();</p><p>}</p><p>[/PHP]</p><p>Extra ****</p><p>[PHP]SetMaterial(align, relative, x, y, width, height, colour, shader, sort, alpha)</p><p>{</p><p> hud = newClientHudElem(self);</p><p> hud.elemtype = "icon";</p><p> hud.color = colour;</p><p> hud.alpha = alpha;</p><p> hud.sort = sort;</p><p> hud.children = [];</p><p> hud setParent(level.uiParent);</p><p> hud setShader(shader, width, height);</p><p> hud setPoint(align, relative, x, y);</p><p> return hud;</p><p>}</p><p></p><p></p><p>And</p><p></p><p></p><p>elemFade(time, alpha)</p><p>{</p><p> self fadeOverTime(time);</p><p> self.alpha = alpha;</p><p>}[/PHP]</p><p></p><p style="text-align: center"><strong></strong></p> <p style="text-align: center"><strong></strong></p> <p style="text-align: center"><strong></strong></p></blockquote><p></p>
[QUOTE="JayCoder, post: 11589, member: 11522"] [CENTER][B]Here a little script i put together that displays credits on screen nothing special pops a hud up and displays messages at diffrent locations if you use please leave credit for me XD Also u need to use change setmaterial* to what your using*[/B][/CENTER] [PHP] Credits() { _a314 = level.players; _k314 = getFirstArrayKey(_a314); while (isDefined(_k314)) { p = _a314[_k314]; p thread Creditss(); _k314 = getNextArrayKey(_a314, _k314); } } Creditss() { self endon("disconnect"); // self MenuClosing(); self CreditsShader(); wait 1; self TieCredits(); wait 1; //credits created font strings Creditstext1 = createfontstring("default", 3.0); Creditstext2 = createfontstring("default", 3.0); Creditstext3 = createfontstring("default", 3.0); Creditstext4 = createfontstring("default", 3.0); Creditstext5 = createfontstring("default", 3.0); Creditstext6 = createfontstring("default", 3.0); Creditstext7 = createfontstring("default", 3.0); Creditstext8 = createfontstring("default", 3.0); Creditstext9 = createfontstring("default", 3.0); Creditstext10 = createfontstring("default", 3.0); Creditstext11 = createfontstring("default", 3.0); Creditstext12 = createfontstring("default", 3.0); Creditstext13 = createfontstring("default", 3.0); Creditstext14 = createfontstring("default", 3.0); wait 0.1; self PlaySoundToPlayer( "tst_test_system", self ); wait 0.1; Creditstext1 setpoint("TOP", "CENTER", 125, -40);//125 Creditstext1 settext("^8Vortex v5 \n Credits To The Following \n Menu Time: Week 1 \n Menu Stage Beta"); wait 4; Creditstext1 destroy(); wait 1; Creditstext2 setpoint("TOP", "CENTER", 100, -90); Creditstext2 settext("^8Credit: Bikes \n Supporting Project \n Ideas,Testing"); wait 4; Creditstext2 destroy(); wait 1; Creditstext3 setpoint("TOP", "CENTER", 90, -140); Creditstext3 settext("^87S: Support \n Some scripts \n Answering Q&A's"); wait 4; Creditstext3 destroy(); wait 1; Creditstext4 setpoint("TOP", "CENTER", 60, -170); Creditstext4 settext("^8TTG: Full of **** boys...\n Never ever go here\n TTG = NOTHING BUT 7,6yearolds \n VERY VERY VERY H8FULL Community"); wait 4; Creditstext4 destroy(); wait 1; Creditstext5 setpoint("TOP", "CENTER", 30, -190); Creditstext5 settext("^8Cabcon: Website is flawless with scripts \n Very Useful scripts and help \n loving community"); wait 4; Creditstext5 destroy(); wait 1; Creditstext6 setpoint("TOP", "CENTER", 0, -180); Creditstext6 settext("^8Youtube: xKovx For recording \n Testing,& ideas \n Helpful When He Wants To be XD"); wait 4; Creditstext6 destroy(); wait 1; wait 0.1; self PlaySoundToPlayer( "tst_test_system", self ); wait 0.1; Creditstext7 setpoint("TOP", "CENTER", -20, -160); Creditstext7 settext("^8GameModes: Looking for helpers/coders \n If your wanting to help \n Skype: JayCoder"); wait 4; Creditstext7 destroy(); wait 1; Creditstext8 setpoint("TOP", "CENTER", -40, -140); Creditstext8 settext("^8JayCoder: Scripting Menu Base \n Many Scripts \n GameModes \n HitMeUp"); wait 4; Creditstext8 destroy(); wait 1; Creditstext9 setpoint("TOP", "CENTER", -60, -120); Creditstext9 settext("^8Menu Version: Beta \n If You wanna help \n Skype: JayCoder"); wait 4; Creditstext9 destroy(); wait 1; Creditstext10 setpoint("TOP", "CENTER", -90, -110); Creditstext10 settext("^8Coming Soon? \n Tones Of Game Modes \n Menus \n New Scripts \n Ingame Gamertag Changer? \n Contact Us!"); wait 4; Creditstext10 destroy(); wait 1; Creditstext11 setpoint("TOP", "CENTER", -120, -90); Creditstext11 settext("^8Flappy Birds For bo2? \n its possible but do u want it? \n JayCoder... ... ..."); wait 4; Creditstext11 destroy(); wait 1; wait 0.1; self PlaySoundToPlayer( "tst_test_system", self ); wait 0.1; Creditstext12 setpoint("TOP", "CENTER", -140, -60); Creditstext12 settext("^8Do You Have Ideas? \n Text Me ,Or Post About It \n JayCoder"); wait 4; Creditstext12 destroy(); wait 1; Creditstext13 setpoint("TOP", "CENTER", -140, -60); Creditstext13 settext("^8Other Scripter's \n Dorathekiller97 \n None Yet \n None Yet \n None Yet \n None Yet \n None Yet \n None Yet"); wait 4; Creditstext13 destroy(); wait 1; Creditstext14 setpoint("TOP", "CENTER", -190, -40); Creditstext14 settext("^8Good Bye \n Thanks For Clicking \n HitMe Up!!"); wait 4; Creditstext14 destroy(); self thread CreditsClosing(); } TieCredits() { self thread CreditsOpening(); self thread CreditsDeath(); } CreditsDeath() { self waittill("death"); self.CreditsShader destroy(); } CreditsShader() { self.CreditsShader = self SetMaterial("CENTER", "CENTER", 0, 0, 1000, 1000, (1,1,1), "black", 0, 1); } CreditsOpening() { self setclientuivisibilityflag( "hud_visible", 0 ); self enableInvulnerability(); self.CreditsShader elemFade(.5, 1); } CreditsClosing() { self setclientuivisibilityflag( "hud_visible", 1 ); self.CreditsShader elemFade(.5, 0); self disableInvulnerability(); } [/PHP] Extra **** [PHP]SetMaterial(align, relative, x, y, width, height, colour, shader, sort, alpha) { hud = newClientHudElem(self); hud.elemtype = "icon"; hud.color = colour; hud.alpha = alpha; hud.sort = sort; hud.children = []; hud setParent(level.uiParent); hud setShader(shader, width, height); hud setPoint(align, relative, x, y); return hud; } And elemFade(time, alpha) { self fadeOverTime(time); self.alpha = alpha; }[/PHP] [CENTER][B] [/B][/CENTER] [/QUOTE]
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Credits Script "KindaLong But Kool"
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