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EVANESCENC3 - Black Ops III Menu Base (Expert)
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<blockquote data-quote="SeriousHD-" data-source="post: 13263"><p>Yo, havent released **** in a while and people always ask for this base for BO2, so i said **** it and made it on BO3.</p><p>I wouldnt recommend you use this base if you are new to GSC or programming, as it uses a very complex inner structure.</p><p>However, as an experienced coder, you should enjoy the structure much more than the traditional shark'esque backend because the new system I have engineered allows a client server relationship with the level, and furthermore, keeps variables to a numerical array to reduce string usage and give access to easy functions.</p><p>I have also included various functions to make the GUI as easy as possible.</p><p></p><p>Some of the features:</p><ol> <li data-xf-list-type="ol"><strong>Automatically makes pages when too many options are added</strong></li> <li data-xf-list-type="ol"><strong>Sliders make toggles easy and clean</strong></li> <li data-xf-list-type="ol"><strong>Text Sliders make option toggles easy and clean</strong></li> <li data-xf-list-type="ol"><strong>Numeric sliders give the user the ability to select many ranges of values easily</strong></li> <li data-xf-list-type="ol"><strong>Client data isn't created until needed</strong></li> <li data-xf-list-type="ol"><strong>HUD Elements are pooled, meaning you wont worry about invisible elements later</strong></li> <li data-xf-list-type="ol"><strong>Client preferences are DVAR saved, meaning they are persistent through games</strong></li> <li data-xf-list-type="ol"><strong>String usage is discouraged in the base, meaning zombies menus can become much larger than previously</strong></li> </ol><p>Hopefully you enjoy this base, or at least, are impressed. Anyhow, this is not what I want you to expect from me in the near future, as I feel mod menus are quite out of date at this point. This is a direct port from BO2, so the total time spent fixing this up was around 2 hours.</p><p>If you enjoy my content, keep an eye out for my maps and gamemodes coming up soon.</p><p></p><p>That's it for me. If this thread feels half ass, believe me, it is, and as always, enjoy.</p><p></p><p>Video: [MEDIA=youtube]nO8TWgn0pdg[/MEDIA]</p><p></p><p>Download: <a href="https://www.mediafire.com/?lg28tnmbjndwltp" target="_blank">shared_evanescence</a></p></blockquote><p></p>
[QUOTE="SeriousHD-, post: 13263"] Yo, havent released **** in a while and people always ask for this base for BO2, so i said **** it and made it on BO3. I wouldnt recommend you use this base if you are new to GSC or programming, as it uses a very complex inner structure. However, as an experienced coder, you should enjoy the structure much more than the traditional shark'esque backend because the new system I have engineered allows a client server relationship with the level, and furthermore, keeps variables to a numerical array to reduce string usage and give access to easy functions. I have also included various functions to make the GUI as easy as possible. Some of the features: [LIST=1] [*][B]Automatically makes pages when too many options are added[/B] [*][B]Sliders make toggles easy and clean[/B] [*][B]Text Sliders make option toggles easy and clean[/B] [*][B]Numeric sliders give the user the ability to select many ranges of values easily[/B] [*][B]Client data isn't created until needed[/B] [*][B]HUD Elements are pooled, meaning you wont worry about invisible elements later[/B] [*][B]Client preferences are DVAR saved, meaning they are persistent through games[/B] [*][B]String usage is discouraged in the base, meaning zombies menus can become much larger than previously[/B] [/LIST] Hopefully you enjoy this base, or at least, are impressed. Anyhow, this is not what I want you to expect from me in the near future, as I feel mod menus are quite out of date at this point. This is a direct port from BO2, so the total time spent fixing this up was around 2 hours. If you enjoy my content, keep an eye out for my maps and gamemodes coming up soon. That's it for me. If this thread feels half ass, believe me, it is, and as always, enjoy. Video: [MEDIA=youtube]nO8TWgn0pdg[/MEDIA] Download: [url="https://www.mediafire.com/?lg28tnmbjndwltp"]shared_evanescence[/url] [/QUOTE]
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Call of Duty: Black Ops 3 Scripts
EVANESCENC3 - Black Ops III Menu Base (Expert)
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