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Black Ops 2 Redacted T6
How do you change starting pistol in zombies?
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<blockquote data-quote="Victor Koulikov" data-source="post: 35795" data-attributes="member: 160654"><p>I do apologize, but I have an issue, with the map Mob of the Dead. The health increase doesn't work, I believe it's because the code is set to when to player spawns, when you first spawn in MotD you are in Afterlife mode. I assume the health increase is set on Afterlife mode, it didn't seem to increase time or health in afterlife mode however. </p><p></p><p>It functions on every map, 4 hits down (also playing with a friend who hasn't play zombies since the BO1 days, want something easier to get them into the grooves again.), except on Nuketown, takes 5 hits down, tested several times. I tried adding the self.health code in the OnPlayerConnected section, map loads, and no health changes whatsoever are in effect. </p><p></p><p>Is there a function you know of that will allow the health to be set after the player is revived by themselves in Afterlife? Mob of the Dead was the map I wanted the health increase the most on, if you get downed without Jugg, on a round higher than 10, if you don't have money you're done for (If you're not really experienced and really good). I hope there is a function you might know of that can work. Regardless, thank you for trying, and helping me. <img src="/styles/default/xenforo/smilies.emoji/people/slight_smile.emoji.svg" class="smilie" loading="lazy" alt=":smile:" title="Smile :smile:" data-shortname=":smile:" /></p></blockquote><p></p>
[QUOTE="Victor Koulikov, post: 35795, member: 160654"] I do apologize, but I have an issue, with the map Mob of the Dead. The health increase doesn't work, I believe it's because the code is set to when to player spawns, when you first spawn in MotD you are in Afterlife mode. I assume the health increase is set on Afterlife mode, it didn't seem to increase time or health in afterlife mode however. It functions on every map, 4 hits down (also playing with a friend who hasn't play zombies since the BO1 days, want something easier to get them into the grooves again.), except on Nuketown, takes 5 hits down, tested several times. I tried adding the self.health code in the OnPlayerConnected section, map loads, and no health changes whatsoever are in effect. Is there a function you know of that will allow the health to be set after the player is revived by themselves in Afterlife? Mob of the Dead was the map I wanted the health increase the most on, if you get downed without Jugg, on a round higher than 10, if you don't have money you're done for (If you're not really experienced and really good). I hope there is a function you might know of that can work. Regardless, thank you for trying, and helping me. :) [/QUOTE]
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Black Ops 2 Redacted T6
How do you change starting pistol in zombies?
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