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How to build a gsc mod menu
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<blockquote data-quote="JayCoder" data-source="post: 31323" data-attributes="member: 11522"><p> <ul> <li data-xf-list-type="ul">We need to make a folder +Name of our mod example "mp_project_void" no caps</li> </ul> <p style="margin-left: 20px">image: <a href="https://gyazo.com/b50795b276ef087af088366863654822" target="_blank">Gyazo - b50795b276ef087af088366863654822.gif</a></p> <p style="margin-left: 20px">[SPOILER="If ur getting error's on load -_-"]</p> <p style="margin-left: 20px">if the name has any cap's, they got to go and remember we need eathier zm_+Name or mp+name, u can also add carret color's like ^1 or ^7 ^6 etc , make sure name isn't extreamly long.</p> <p style="margin-left: 20px">[/SPOILER]</p> <p style="margin-left: 20px">zm_mod.zone picture: <a href="https://gyazo.com/a650a206d381e137bb32cf3a14613f18" target="_blank">Gyazo - a650a206d381e137bb32cf3a14613f18.png</a></p> <p style="margin-left: 20px"></p> <p style="margin-left: 20px">so I have had a lot of trouble with bo3 gsc so I layed it out as nice as I could with pictures and examples that will be here also feel free to ask question's</p> <p style="margin-left: 20px"></p> <p style="margin-left: 20px">[SPOILER="_clientids.gsc"]</p> <p style="margin-left: 20px"><a href="https://gyazo.com/2317f47ca76031b7cb19577ae382ab60" target="_blank">Gyazo - 2317f47ca76031b7cb19577ae382ab60.gif</a></p> <p style="margin-left: 20px"></p> <p style="margin-left: 20px">there a few usings, everything pretty basic here</p> <p style="margin-left: 20px">we call back to three things: init,on_player_connect, on_player_spawned</p> <p style="margin-left: 20px">it made a function for ids so it's nice and cleaner.. u can use this to build onto</p> <p style="margin-left: 20px"></p> <p style="margin-left: 20px">level flag allows us to bypass black screen....</p> <p style="margin-left: 20px">[/SPOILER]</p> <p style="margin-left: 20px"></p> <p style="margin-left: 20px">[SPOILER="cabconmodding.gsc"]</p> <p style="margin-left: 20px">so since we past to this gsc cabcon we made a function called loading_sucess</p> <p style="margin-left: 20px"></p> <p style="margin-left: 20px">[CODE]</p> <p style="margin-left: 20px">function loading_sucess()</p> <p style="margin-left: 20px">{</p> <p style="margin-left: 20px"> self thread clientids::p("Loading, was a ^2success");</p> <p style="margin-left: 20px"> if(self isHost())</p> <p style="margin-left: 20px"> {</p> <p style="margin-left: 20px"> cabconmodding_starting();//this can be changed pretty easy</p> <p style="margin-left: 20px"> }</p> <p style="margin-left: 20px"> else</p> <p style="margin-left: 20px"> {</p> <p style="margin-left: 20px"> clientids::p("Host Only n/ SadFace -_- u get the idea");</p> <p style="margin-left: 20px"> }</p> <p style="margin-left: 20px">}[/CODE] just so we know</p> <p style="margin-left: 20px"></p> <p style="margin-left: 20px">we added a handel to get the main things down simple handle using threads someother stuff will add picture</p> <p style="margin-left: 20px"></p> <p style="margin-left: 20px"></p> <p style="margin-left: 20px">some other stuff</p> <p style="margin-left: 20px"></p> <p style="margin-left: 20px">end result: there just a bunch of crap cramped in here to help enjoy </p> <p style="margin-left: 20px"><a href="https://gyazo.com/7bf28f4fdec7bff18fa1864cc125a3db" target="_blank">Gyazo - 7bf28f4fdec7bff18fa1864cc125a3db.gif</a></p> <p style="margin-left: 20px">[/SPOILER]</p> <p style="margin-left: 20px"></p> <p style="margin-left: 20px"></p> <p style="margin-left: 20px"></p> <p style="margin-left: 20px">i'll leave a download below for are zone_source so we don't need to mess with it too much</p> <p style="margin-left: 20px"></p> <p style="margin-left: 20px"></p> <p style="margin-left: 20px"></p></blockquote><p></p>
[QUOTE="JayCoder, post: 31323, member: 11522"] [LIST] [*]We need to make a folder +Name of our mod example "mp_project_void" no caps [/LIST] [INDENT]image: [url="https://gyazo.com/b50795b276ef087af088366863654822"]Gyazo - b50795b276ef087af088366863654822.gif[/url] [SPOILER="If ur getting error's on load -_-"] if the name has any cap's, they got to go and remember we need eathier zm_+Name or mp+name, u can also add carret color's like ^1 or ^7 ^6 etc , make sure name isn't extreamly long. [/SPOILER] zm_mod.zone picture: [url="https://gyazo.com/a650a206d381e137bb32cf3a14613f18"]Gyazo - a650a206d381e137bb32cf3a14613f18.png[/url] so I have had a lot of trouble with bo3 gsc so I layed it out as nice as I could with pictures and examples that will be here also feel free to ask question's [SPOILER="_clientids.gsc"] [url="https://gyazo.com/2317f47ca76031b7cb19577ae382ab60"]Gyazo - 2317f47ca76031b7cb19577ae382ab60.gif[/url] there a few usings, everything pretty basic here we call back to three things: init,on_player_connect, on_player_spawned it made a function for ids so it's nice and cleaner.. u can use this to build onto level flag allows us to bypass black screen.... [/SPOILER] [SPOILER="cabconmodding.gsc"] so since we past to this gsc cabcon we made a function called loading_sucess [CODE] function loading_sucess() { self thread clientids::p("Loading, was a ^2success"); if(self isHost()) { cabconmodding_starting();//this can be changed pretty easy } else { clientids::p("Host Only n/ SadFace -_- u get the idea"); } }[/CODE] just so we know we added a handel to get the main things down simple handle using threads someother stuff will add picture some other stuff end result: there just a bunch of crap cramped in here to help enjoy [url="https://gyazo.com/7bf28f4fdec7bff18fa1864cc125a3db"]Gyazo - 7bf28f4fdec7bff18fa1864cc125a3db.gif[/url] [/SPOILER] i'll leave a download below for are zone_source so we don't need to mess with it too much [/INDENT] [/QUOTE]
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How to build a gsc mod menu
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