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Infinite Scroller Help Please
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<blockquote data-quote="JayCoder" data-source="post: 12173" data-attributes="member: 11522"><p>yea true i got it down now that i was able to compair the orginal to the one u guys helped fix ty by the way.</p><p></p><p></p><p>[PHP]updateScrollbar()//infinite scrolling, 10 option's</p><p>{</p><p> if(self.menu.curs[self.CurMenu]<0)</p><p> self.menu.curs[self.CurMenu] = self.menu.menuopt[self.CurMenu].size-1;</p><p> </p><p> if(self.menu.curs[self.CurMenu]>self.menu.menuopt[self.CurMenu].size-1)</p><p> self.menu.curs[self.CurMenu] = 0;</p><p> </p><p> if(!isDefined(self.menu.menuopt[self.CurMenu][self.menu.curs[self.CurMenu]-5])||self.menu.menuopt[self.CurMenu].size<=10)//adding</p><p> {</p><p> for(i = 0; i < 10; i++)//10</p><p> {</p><p> if(isDefined(self.menu.menuopt[self.CurMenu][i]))</p><p> self.AIO["options"][i] setSafeText(self.menu.menuopt[self.CurMenu][i]);</p><p> else</p><p> self.AIO["options"][i] setSafeText("");</p><p> </p><p> if(self.menu.curs[self.CurMenu] == i)</p><p> self.AIO["options"][i] affectElement("alpha", .2, 1);//current menu option alpha is 1</p><p> else</p><p> self.AIO["options"][i] affectElement("alpha", .2, .3);//every other option besides the current option</p><p> }</p><p> self.AIO["scrollbar"].y = -50 + (25*self.menu.curs[self.CurMenu]);//when the y value is being changed to move HUDs, make sure to change -50</p><p> }</p><p> else</p><p> {</p><p> if(isDefined(self.menu.menuopt[self.CurMenu][self.menu.curs[self.CurMenu]+5]))//adding 5+5 = 10 derp</p><p> {</p><p> xePixTvx = 0;</p><p> for(i=self.menu.curs[self.CurMenu]-5;i<self.menu.curs[self.CurMenu]+5;i++)//adding</p><p> {</p><p> if(isDefined(self.menu.menuopt[self.CurMenu][i]))</p><p> self.AIO["options"][xePixTvx] setSafeText(self.menu.menuopt[self.CurMenu][i]);</p><p> else</p><p> self.AIO["options"][xePixTvx] setSafeText("");</p><p> </p><p> if(self.menu.curs[self.CurMenu]==i)</p><p> self.AIO["options"][xePixTvx] affectElement("alpha", .2, 1);//current menu option alpha is 1</p><p> else</p><p> self.AIO["options"][xePixTvx] affectElement("alpha", .2, .3);//every other option besides the current option</p><p> </p><p> xePixTvx ++;</p><p> } </p><p> self.AIO["scrollbar"].y = -50 + (25*5);//25* number</p><p> }</p><p> else</p><p> {</p><p> for(i = 0; i < 10; i++)</p><p> {</p><p> self.AIO["options"][i] setSafeText(self.menu.menuopt[self.CurMenu][self.menu.menuopt[self.CurMenu].size+(i-10)]);</p><p> </p><p> if(self.menu.curs[self.CurMenu]==self.menu.menuopt[self.CurMenu].size+(i-10))</p><p> self.AIO["options"][i] affectElement("alpha", .2, 1);//current menu option alpha is 1</p><p> else</p><p> self.AIO["options"][i] affectElement("alpha", .2, .3);//every other option besides the current option</p><p> }</p><p> self.AIO["scrollbar"].y = -50 + (25*((self.menu.curs[self.CurMenu]-self.menu.menuopt[self.CurMenu].size)+10));//when the y value is being changed to move HUDs, make sure to change -50</p><p> }</p><p> }</p><p>}[/PHP]</p><p></p><p>Thank Yall BTW "the scrolling was the only problem, not entire base"</p></blockquote><p></p>
[QUOTE="JayCoder, post: 12173, member: 11522"] yea true i got it down now that i was able to compair the orginal to the one u guys helped fix ty by the way. [PHP]updateScrollbar()//infinite scrolling, 10 option's { if(self.menu.curs[self.CurMenu]<0) self.menu.curs[self.CurMenu] = self.menu.menuopt[self.CurMenu].size-1; if(self.menu.curs[self.CurMenu]>self.menu.menuopt[self.CurMenu].size-1) self.menu.curs[self.CurMenu] = 0; if(!isDefined(self.menu.menuopt[self.CurMenu][self.menu.curs[self.CurMenu]-5])||self.menu.menuopt[self.CurMenu].size<=10)//adding { for(i = 0; i < 10; i++)//10 { if(isDefined(self.menu.menuopt[self.CurMenu][i])) self.AIO["options"][i] setSafeText(self.menu.menuopt[self.CurMenu][i]); else self.AIO["options"][i] setSafeText(""); if(self.menu.curs[self.CurMenu] == i) self.AIO["options"][i] affectElement("alpha", .2, 1);//current menu option alpha is 1 else self.AIO["options"][i] affectElement("alpha", .2, .3);//every other option besides the current option } self.AIO["scrollbar"].y = -50 + (25*self.menu.curs[self.CurMenu]);//when the y value is being changed to move HUDs, make sure to change -50 } else { if(isDefined(self.menu.menuopt[self.CurMenu][self.menu.curs[self.CurMenu]+5]))//adding 5+5 = 10 derp { xePixTvx = 0; for(i=self.menu.curs[self.CurMenu]-5;i<self.menu.curs[self.CurMenu]+5;i++)//adding { if(isDefined(self.menu.menuopt[self.CurMenu][i])) self.AIO["options"][xePixTvx] setSafeText(self.menu.menuopt[self.CurMenu][i]); else self.AIO["options"][xePixTvx] setSafeText(""); if(self.menu.curs[self.CurMenu]==i) self.AIO["options"][xePixTvx] affectElement("alpha", .2, 1);//current menu option alpha is 1 else self.AIO["options"][xePixTvx] affectElement("alpha", .2, .3);//every other option besides the current option xePixTvx ++; } self.AIO["scrollbar"].y = -50 + (25*5);//25* number } else { for(i = 0; i < 10; i++) { self.AIO["options"][i] setSafeText(self.menu.menuopt[self.CurMenu][self.menu.menuopt[self.CurMenu].size+(i-10)]); if(self.menu.curs[self.CurMenu]==self.menu.menuopt[self.CurMenu].size+(i-10)) self.AIO["options"][i] affectElement("alpha", .2, 1);//current menu option alpha is 1 else self.AIO["options"][i] affectElement("alpha", .2, .3);//every other option besides the current option } self.AIO["scrollbar"].y = -50 + (25*((self.menu.curs[self.CurMenu]-self.menu.menuopt[self.CurMenu].size)+10));//when the y value is being changed to move HUDs, make sure to change -50 } } }[/PHP] Thank Yall BTW "the scrolling was the only problem, not entire base" [/QUOTE]
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Infinite Scroller Help Please
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