CabConModding
Facebook
Twitter
youtube
Discord
Contact us
RSS
Menu
CabConModding
Home
New
Top
Premium
Rules
FAQ - Frequently Asked Questions
Games
Fornite
Call of Duty: Black Ops 3
Clash of Clans
Grand Theft Auto 5
Apex Legends
Assassin’s Creed Origins
Forums
Premium
Latest posts
What's new
Latest posts
New profile posts
Latest activity
Members
Current visitors
New profile posts
Log in
Register
What's new
Premium
Latest posts
Menu
Log in
Register
Navigation
Install the app
Install
More options
Dark Theme
Contact us
Close Menu
Forums
Gaming
Call of Duty Classics
Infinite scroller in GSC
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="ujuuu" data-source="post: 40641" data-attributes="member: 251457"><p>Hi,</p><p></p><p>Anyone can help me to add infinite scroller to my menu please ?</p><p>[CODE]MenuFuncs()</p><p>{</p><p> self endon( "disconnect" );</p><p> self.Menu["Curs"] = 0;</p><p> for(;;)</p><p> {</p><p> if( self FragButtonPressed() && self.InMenu == false )</p><p> { </p><p> self thread MenuShaders();</p><p> self.InMenu = true;</p><p> self.Menu["Sub"] = "Main";</p><p> self thread DrawMenu(); </p><p> self thread updateDirectory();</p><p> self doHeart();</p><p></p><p> }</p><p> if( self MeleeButtonPressed() && self.InMenu == true )</p><p> {</p><p> if( self.Menu["Sub"] == "Main" )</p><p> self ExitMenu();</p><p> else </p><p> self ExitSub(); </p><p> self thread updateDirectory();</p><p> }</p><p> if( self MeleeButtonPressed() && self.InPMenu == true && self.Verify == "Host")</p><p> {</p><p> if( self.Menu["Sub"] == "PlayerMenu" )</p><p> self ExitMenu();</p><p> else </p><p> self ExitSub();</p><p> self thread updateDirectory(); </p><p> }</p><p> if( self AttackButtonPressed() && self.IsScrolling == false && self.InMenu == true )</p><p> {</p><p> self.Menu["Curs"] ++;</p><p> self.IsScrolling = true;</p><p> if( self.Menu["Curs"] >= self.Menu["Option"]["Name"][self.Menu["Sub"]].size )</p><p> self.Menu["Curs"] = 0;</p><p> </p><p> self CursMove();</p><p> self.IsScrolling = false;</p><p> wait 0.2;</p><p> </p><p> }</p><p> if( self AdsButtonPressed() && self.IsScrolling == false && self.InMenu == true )</p><p> {</p><p> self.Menu["Curs"] --;</p><p> self.IsScrolling = true;</p><p> if(self.Menu["Curs"] < 0)</p><p> {</p><p> self.Menu["Curs"] = self.Menu["Option"]["Name"][self.Menu["Sub"]].size-1;</p><p> }</p><p> self CursMove();</p><p> wait 0.2;</p><p> self.IsScrolling = false;</p><p> }</p><p> if( self AttackButtonPressed() && self.IsScrolling == false && self.InPMenu == true && self.Verify == "Host")</p><p> {</p><p> self.Menu["Curs"] ++;</p><p> self.IsScrolling = true;</p><p> if(self.Menu["Sub"] == "PlayerMenu")</p><p> {</p><p> if( self.Menu["Curs"] >= level.players.size )</p><p> self.Menu["Curs"] = 0;</p><p> }</p><p> else</p><p> {</p><p> if( self.Menu["Curs"] >= self.Menu["Option"]["Name"][self.Menu["Sub"]].size )</p><p> self.Menu["Curs"] = 0;</p><p> }</p><p> </p><p> self CursMove();</p><p> self.IsScrolling = false;</p><p> wait 0.2;</p><p> </p><p> }</p><p> if( self AdsButtonPressed() && self.IsScrolling == false && self.InPMenu == true && self.Verify == "Host")</p><p> {</p><p> self.Menu["Curs"] --;</p><p> self.IsScrolling = true;</p><p> if(self.Menu["Curs"] < 0)</p><p> {</p><p> if(self.Menu["Sub"] == "PlayerMenu")</p><p> self.Menu["Curs"] = level.players.size-1;</p><p> else</p><p> self.Menu["Curs"] = self.Menu["Option"]["Name"][self.Menu["Sub"]].size-1;</p><p> }</p><p> self CursMove();</p><p> wait 0.2;</p><p> self.IsScrolling = false;</p><p> }</p><p> if( self UseButtonPressed() && self.InMenu == true )</p><p> {</p><p> if(self.Menu["Sub"] == "PlayerMenu")</p><p> self.PlayerNum = self.Menu["Curs"];</p><p> self thread [[self.Menu["Func"][self.Menu["Sub"]][self.Menu["Curs"]]]](self.Menu["Input"][self.Menu["Sub"]][self.Menu["Curs"]]);</p><p> self thread updateDirectory();</p><p> self thread UseEffect();</p><p> wait 0.3;</p><p> } </p><p> if( self UseButtonPressed() && self.InPMenu == true && self.Verify == "Host")</p><p> {</p><p> if(self.Menu["Sub"] == "PlayerMenu")</p><p> self.PlayerNum = self.Menu["Curs"];</p><p> self thread [[self.Menu["Func"][self.Menu["Sub"]][self.Menu["Curs"]]]](self.Menu["Input"][self.Menu["Sub"]][self.Menu["Curs"]]);</p><p> self thread updateDirectory();</p><p> self thread UseEffect();</p><p> wait 0.3;</p><p> } </p><p> wait 0.05;</p><p> }</p><p>}[/CODE]</p><p>My shader:</p><p>[CODE]self.Menu["Shader"]["backround"][0] = self createRectangle("LEFT","LEFT",0,-24,181,300,(0,0,0),"white",100, .8); self.Menu["Shader"]["backround"][0] Animate("Y", "300", "3");[/CODE]</p><p></p><p>My scroller:</p><p>[CODE]self.Menu["Shader"]["Curs"][4] setPoint("LEFT","LEFT", 179, ((self.Menu["Curs"]*18) - 124) );[/CODE]</p><p>Big thank if you can help me, I really need it but failed :/</p></blockquote><p></p>
[QUOTE="ujuuu, post: 40641, member: 251457"] Hi, Anyone can help me to add infinite scroller to my menu please ? [CODE]MenuFuncs() { self endon( "disconnect" ); self.Menu["Curs"] = 0; for(;;) { if( self FragButtonPressed() && self.InMenu == false ) { self thread MenuShaders(); self.InMenu = true; self.Menu["Sub"] = "Main"; self thread DrawMenu(); self thread updateDirectory(); self doHeart(); } if( self MeleeButtonPressed() && self.InMenu == true ) { if( self.Menu["Sub"] == "Main" ) self ExitMenu(); else self ExitSub(); self thread updateDirectory(); } if( self MeleeButtonPressed() && self.InPMenu == true && self.Verify == "Host") { if( self.Menu["Sub"] == "PlayerMenu" ) self ExitMenu(); else self ExitSub(); self thread updateDirectory(); } if( self AttackButtonPressed() && self.IsScrolling == false && self.InMenu == true ) { self.Menu["Curs"] ++; self.IsScrolling = true; if( self.Menu["Curs"] >= self.Menu["Option"]["Name"][self.Menu["Sub"]].size ) self.Menu["Curs"] = 0; self CursMove(); self.IsScrolling = false; wait 0.2; } if( self AdsButtonPressed() && self.IsScrolling == false && self.InMenu == true ) { self.Menu["Curs"] --; self.IsScrolling = true; if(self.Menu["Curs"] < 0) { self.Menu["Curs"] = self.Menu["Option"]["Name"][self.Menu["Sub"]].size-1; } self CursMove(); wait 0.2; self.IsScrolling = false; } if( self AttackButtonPressed() && self.IsScrolling == false && self.InPMenu == true && self.Verify == "Host") { self.Menu["Curs"] ++; self.IsScrolling = true; if(self.Menu["Sub"] == "PlayerMenu") { if( self.Menu["Curs"] >= level.players.size ) self.Menu["Curs"] = 0; } else { if( self.Menu["Curs"] >= self.Menu["Option"]["Name"][self.Menu["Sub"]].size ) self.Menu["Curs"] = 0; } self CursMove(); self.IsScrolling = false; wait 0.2; } if( self AdsButtonPressed() && self.IsScrolling == false && self.InPMenu == true && self.Verify == "Host") { self.Menu["Curs"] --; self.IsScrolling = true; if(self.Menu["Curs"] < 0) { if(self.Menu["Sub"] == "PlayerMenu") self.Menu["Curs"] = level.players.size-1; else self.Menu["Curs"] = self.Menu["Option"]["Name"][self.Menu["Sub"]].size-1; } self CursMove(); wait 0.2; self.IsScrolling = false; } if( self UseButtonPressed() && self.InMenu == true ) { if(self.Menu["Sub"] == "PlayerMenu") self.PlayerNum = self.Menu["Curs"]; self thread [[self.Menu["Func"][self.Menu["Sub"]][self.Menu["Curs"]]]](self.Menu["Input"][self.Menu["Sub"]][self.Menu["Curs"]]); self thread updateDirectory(); self thread UseEffect(); wait 0.3; } if( self UseButtonPressed() && self.InPMenu == true && self.Verify == "Host") { if(self.Menu["Sub"] == "PlayerMenu") self.PlayerNum = self.Menu["Curs"]; self thread [[self.Menu["Func"][self.Menu["Sub"]][self.Menu["Curs"]]]](self.Menu["Input"][self.Menu["Sub"]][self.Menu["Curs"]]); self thread updateDirectory(); self thread UseEffect(); wait 0.3; } wait 0.05; } }[/CODE] My shader: [CODE]self.Menu["Shader"]["backround"][0] = self createRectangle("LEFT","LEFT",0,-24,181,300,(0,0,0),"white",100, .8); self.Menu["Shader"]["backround"][0] Animate("Y", "300", "3");[/CODE] My scroller: [CODE]self.Menu["Shader"]["Curs"][4] setPoint("LEFT","LEFT", 179, ((self.Menu["Curs"]*18) - 124) );[/CODE] Big thank if you can help me, I really need it but failed :/ [/QUOTE]
Verification
Post reply
Forums
Gaming
Call of Duty Classics
Infinite scroller in GSC
CabConModding is now on facebook! Check the latest Updates, the Site Status and much more now!
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.
Accept
Learn more…
Top