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JGSC Decompiler
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<blockquote data-quote="BullyWiiPlaza" data-source="post: 4075" data-attributes="member: 543"><p>I do for fun but I don't leak them or release their work in any way which would hurt them. One of the reasons I even made the tool was because people barely released sources and I didn't like most of their attitudes of arguing which copied and pasted menu is the best when all of them are pretty generic and barely different. If people would at least code and not just keep pasting clearly broken scripts it would be less irritating.</p><p></p><p>This is to stop people from getting ideas on how to do it themselves. I just wrote: "You know who are are" as the credits in the YouTube description because it should be relatively obvious that this wouldn't have been possible without the work of the reverse engineers Aerosoul94, Red-EyeX32, Kokole, Nukem, master131 and CraigChrist8239.</p><p></p><p>Your link is pretty good for a start but the tool is not working the way it is. I believe it works for the retail PC compiled GSC files only and not for the ones by dtx12's compiler. Besides, I redid the <u>whole</u> thing in a different programming language (Java) because it's my preferred language and fixing the old one would probably be pretty painful. No guarantees though but I doubt it makes things any easier for you guys in case you're motivated to try something <img src="/styles/default/xenforo/smilies.emoji/people/wink.emoji.svg" class="smilie" loading="lazy" alt=":wink:" title="Wink :wink:" data-shortname=":wink:" /></p><p></p><p>Well, not quite. <img src="/styles/default/xenforo/smilies.emoji/people/wink.emoji.svg" class="smilie" loading="lazy" alt=":wink:" title="Wink :wink:" data-shortname=":wink:" /> Mine can do that very well actually. I worked hard to make the detection as good as possible. Only rarely it still messes up the flow control. You can't hide, sorry. These are way too basic to not be supported fully <img src="/styles/default/xenforo/smilies.emoji/people/sunglasses.emoji.svg" class="smilie" loading="lazy" alt=":sunglasses:" title="Sunglasses :sunglasses:" data-shortname=":sunglasses:" /></p></blockquote><p></p>
[QUOTE="BullyWiiPlaza, post: 4075, member: 543"] I do for fun but I don't leak them or release their work in any way which would hurt them. One of the reasons I even made the tool was because people barely released sources and I didn't like most of their attitudes of arguing which copied and pasted menu is the best when all of them are pretty generic and barely different. If people would at least code and not just keep pasting clearly broken scripts it would be less irritating. This is to stop people from getting ideas on how to do it themselves. I just wrote: "You know who are are" as the credits in the YouTube description because it should be relatively obvious that this wouldn't have been possible without the work of the reverse engineers Aerosoul94, Red-EyeX32, Kokole, Nukem, master131 and CraigChrist8239. Your link is pretty good for a start but the tool is not working the way it is. I believe it works for the retail PC compiled GSC files only and not for the ones by dtx12's compiler. Besides, I redid the [U]whole[/U] thing in a different programming language (Java) because it's my preferred language and fixing the old one would probably be pretty painful. No guarantees though but I doubt it makes things any easier for you guys in case you're motivated to try something :wink: Well, not quite. :wink: Mine can do that very well actually. I worked hard to make the detection as good as possible. Only rarely it still messes up the flow control. You can't hide, sorry. These are way too basic to not be supported fully :sunglasses: [/QUOTE]
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Call of Duty Classics
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Call of Duty: Black Ops 2 Mods and Scripts
JGSC Decompiler
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