swagattack69
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In the earliest versions of MW2 Liberation a new feature was added by agentGOD described as: "automatic game latency enhancer (greatly lowers pings)". This is overlooked by many people and i decided to do some testing to prove its usefulness. Without the program as host I'm at a stable 35 ping. As host with liberation im at a stable 9 ping. The thing is this even lowers your latency off-host. I advise everyone to do their testing aswell. But basically where i want to head with this thread is that if we could find out what agentgod did to lower the latency we could probably apply it to other games. There's also another pay2cheat with a network feature called Bullet dodging for cod4, so theres obviously something network related with the cod engine that can be abused for sure or was it somthing external like the winsock modules.
Please post your thoughts about this, i don't think people realize how important this could be if we were able to port this to other games and effectively reducing latency for most games. Or i could just be in the wrong and were talking about a game engine exploit.
Please post your thoughts about this, i don't think people realize how important this could be if we were able to port this to other games and effectively reducing latency for most games. Or i could just be in the wrong and were talking about a game engine exploit.