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Menu Crashing On Loading Screen
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<blockquote data-quote="ConsoleGods" data-source="post: 5481" data-attributes="member: 4218"><p>Hi, </p><p></p><p>So I've been adding code and call outs to my menu 1 at a time then injecting it and seeing if it works... No issues what so ever! Loaded fine and was great. </p><p></p><p>After I did about 5-6 and had no issues I decided to add about 4-5 without testing it thinking I'd got the hang of it. </p><p></p><p>Now... Their is no line errors in the syntax and the client ids.gsc file works, however when I press start game on a zombies map it starts loading, gets to about 65% of the way and says "Awaiting connection" then boom... It crashes. </p><p></p><p>From my understand it's because the menu is calling out to something that apparently isn't their? </p><p></p><p>I've checked the menu about 10-15x at the minimum and have no idea where the issue stands. </p><p></p><p>Could someone check my file and correct or inform me where the issue is? </p><p></p><p>Thanks</p></blockquote><p></p>
[QUOTE="ConsoleGods, post: 5481, member: 4218"] Hi, So I've been adding code and call outs to my menu 1 at a time then injecting it and seeing if it works... No issues what so ever! Loaded fine and was great. After I did about 5-6 and had no issues I decided to add about 4-5 without testing it thinking I'd got the hang of it. Now... Their is no line errors in the syntax and the client ids.gsc file works, however when I press start game on a zombies map it starts loading, gets to about 65% of the way and says "Awaiting connection" then boom... It crashes. From my understand it's because the menu is calling out to something that apparently isn't their? I've checked the menu about 10-15x at the minimum and have no idea where the issue stands. Could someone check my file and correct or inform me where the issue is? Thanks [/QUOTE]
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