CabConModding
Facebook
Twitter
youtube
Discord
Contact us
RSS
Menu
CabConModding
Home
New
Top
Premium
Rules
FAQ - Frequently Asked Questions
Games
Fornite
Call of Duty: Black Ops 3
Clash of Clans
Grand Theft Auto 5
Apex Legends
Assassin’s Creed Origins
Forums
Premium
Latest posts
What's new
Latest posts
New profile posts
Latest activity
Members
Current visitors
New profile posts
Log in
Register
What's new
Premium
Latest posts
Menu
Log in
Register
Navigation
Install the app
Install
More options
Dark Theme
Contact us
Close Menu
Forums
Gaming
Call of Duty Classics
Call of Duty: Black Ops 2
Call of Duty: Black Ops 2 Mods and Scripts
Call of Duty: Black Ops 2 Scripts
[Release] Illusion V1 Colour Editor!
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="[nobody@CCM:]" data-source="post: 217" data-attributes="member: 33"><p style="text-align: center">Hello cabconmodding I just thought to release my Illusion V1 colour editor on this site to try and help the site grow a little more <img src="/styles/default/xenforo/smilies.emoji/people/smile.emoji.svg" class="smilie" loading="lazy" alt=":grinning:" title="Grinning :grinning:" data-shortname=":grinning:" /> enjoy.</p> <p style="text-align: center"></p> <p style="text-align: center"><img src="http://gyazo.com/89bffdd481d660dca2b02a16b5531bbe.png" alt="" class="fr-fic fr-dii fr-draggable " style="" /></p> <p style="text-align: center"></p> <p style="text-align: left">This function is for what huds you want to change, change "self.menu["ui"]["barTop"]" to one of the huds you are using.</p> <p style="text-align: left">[spoiler]</p> <p style="text-align: left">EditTopPanel()</p> <p style="text-align: left">{</p> <p style="text-align: left">self thread colorEditor(self.menu["ui"]["barTop"]);</p> <p style="text-align: left">}[/spoiler]</p> <p style="text-align: left"></p> <p style="text-align: left">This is the actual function that allows you too change the colour of your hud etc.</p> <p style="text-align: left">[spoiler]</p> <p style="text-align: left">colorEditor(hud)</p> <p style="text-align: left">{</p> <p style="text-align: left"> self endon("disconnect");</p> <p style="text-align: left"> self endon("death");</p> <p style="text-align: left"> self EnableInvulnerability();</p> <p style="text-align: left"> //Menu Close Function Here <img src="/styles/default/xenforo/smilies.emoji/people/smile.emoji.svg" class="smilie" loading="lazy" alt=":grinning:" title="Grinning :grinning:" data-shortname=":grinning:" /></p> <p style="text-align: left"> wait 0.3;</p> <p style="text-align: left"> self freezecontrols(true);</p> <p style="text-align: left"> self setBlur(4, .4);</p> <p style="text-align: left"> self setClientUiVisibilityFlag("hud_visible", 0);</p> <p style="text-align: left"> menu = [];</p> <p style="text-align: left"> menu["bg"] = self CreateShaderDesign("CENTER", "CENTER", 0, -185, 250, 105, (0,0,0), "white", 1, (1/1.7));</p> <p style="text-align: left"> posX = strTok("-15;0;15;-15;0;15;-15;0;15", ";");</p> <p style="text-align: left"> posY = strTok("-200;-200;-200;-185;-185;-185;-170;-170;-170", ";");</p> <p style="text-align: left"> menu["box"] = [];</p> <p style="text-align: left"> for(m = 0; m < 9; m++)</p> <p style="text-align: left"> menu["box"][m] = self CreateShaderDesign("CENTER", "CENTER", int(posX[m]), int(posY[m]), 10, 10, (randomInt(255)/255, randomInt(255)/255, randomInt(255)/255), "white", 3, 1);</p> <p style="text-align: left"> menu["scroller"] = self CreateShaderDesign("CENTER", "CENTER", menu["box"][0].x, menu["box"][0].y, 16, 16, (1, 1, 1), "white", 2, 1);</p> <p style="text-align: left"> self.instruct = CreateTextString("default",1.5,"CENTER","CENTER",0,0,1,5,"Press [{+attack}]/[{+speed_throw}] To Switch Color\nPress [{+activate}] To Select\nPress [{+melee}] To Cancel\n\n\n^5Illusion V1 By Extinct^7");</p> <p style="text-align: left"> menu["curs"] = 0;</p> <p style="text-align: left"> colour = (0,0,0);</p> <p style="text-align: left"> wait .4;</p> <p style="text-align: left"> for(;<img src="/styles/default/xenforo/smilies.emoji/people/wink.emoji.svg" class="smilie" loading="lazy" alt=":wink:" title="Wink :wink:" data-shortname=":wink:" /></p> <p style="text-align: left"> {</p> <p style="text-align: left"> if(self attackButtonPressed() || self adsButtonPressed())</p> <p style="text-align: left"> {</p> <p style="text-align: left"> menu["curs"]+= self attackButtonPressed();</p> <p style="text-align: left"> menu["curs"]-= self adsButtonPressed();</p> <p style="text-align: left"> if(menu["curs"] > menu["box"].size-1) menu["curs"] = 0;</p> <p style="text-align: left"> if(menu["curs"] < 0) menu["curs"] = menu["box"].size-1;</p> <p style="text-align: left"> menu["scroller"] setPoint("CENTER", "CENTER", menu["box"][menu["curs"]].x, menu["box"][menu["curs"]].y);</p> <p style="text-align: left"> wait .2;</p> <p style="text-align: left"> }</p> <p style="text-align: left"> if(self useButtonPressed())</p> <p style="text-align: left"> {</p> <p style="text-align: left"> colour = menu["box"][menu["curs"]].color;</p> <p style="text-align: left"> if(hud==self.Menu["Shader"]["Curs"]){self.customcolorpickscroller=colour;self.customcolor=true;}</p> <p style="text-align: left"> if(hud==self.Menu["Shader"]["backround"]){self.customcolorpickshader=colour;self.customcolorshader=true;}</p> <p style="text-align: left"> if(hud==self.Menu["Text"]){self.customtextcolor=true;self.customTextcolorpicked=colour;}</p> <p style="text-align: left"> break;</p> <p style="text-align: left"> }</p> <p style="text-align: left"> if(self meleeButtonPressed())</p> <p style="text-align: left"> break;</p> <p style="text-align: left"> wait .05;</p> <p style="text-align: left"> }</p> <p style="text-align: left"> self freezecontrols(false);</p> <p style="text-align: left"> self.instruct destroy();</p> <p style="text-align: left"> for(m = 0; m < menu["box"].size; m++)</p> <p style="text-align: left"> menu["box"][m] destroy();</p> <p style="text-align: left"> keys = getArrayKeys(menu);</p> <p style="text-align: left"> for(i = 0; i < keys.size; i++)</p> <p style="text-align: left"> menu[keys]<em> destroy();</em></p> <p style="text-align: left"><em> menu["box"][m] destroy();</em></p> <p style="text-align: left"><em> menu["bg"] destroy();</em></p> <p style="text-align: left"><em> menu["scroller"] destroy();</em></p> <p style="text-align: left"><em> self setBlur(0, .4);</em></p> <p style="text-align: left"><em> self DisableInvulnerability();</em></p> <p style="text-align: left"><em> self setClientUiVisibilityFlag("hud_visible", 1);</em></p> <p style="text-align: left"><em> wait .05;</em></p> <p style="text-align: left"><em> hud.color=colour;</em></p> <p style="text-align: left"><em>}</em>[/spoiler]</p> <p style="text-align: left"><em></em></p> <p style="text-align: left"><em>Hud and text spawning Functions (I recommend using your own hud and text spawning functions you have in the menu base you are using since I would save up room in your menu and will stop other issues) but either way I will give you mine.</em></p> <p style="text-align: left"><em>[spoiler]CreateTextString(font,fontscale,align,relative,x,y,alpha,sort,text)</em></p> <p style="text-align: left"><em>{</em></p> <p style="text-align: left"><em> CreateText=createFontString(font,fontscale);</em></p> <p style="text-align: left"><em> CreateText setPoint(align,relative,x,y);</em></p> <p style="text-align: left"><em> CreateText.alpha=alpha;</em></p> <p style="text-align: left"><em> CreateText.sort=sort;</em></p> <p style="text-align: left"><em> CreateText setText(text);</em></p> <p style="text-align: left"><em> return CreateText;</em></p> <p style="text-align: left"><em>}</em></p> <p style="text-align: left"><em>CreateValueString(font,fontscale,align,relative,x,y,alpha,sort,text)</em></p> <p style="text-align: left"><em>{</em></p> <p style="text-align: left"><em> self.CreateText=createFontString(font,fontscale);</em></p> <p style="text-align: left"><em> self.CreateText setPoint(align,relative,x,y);</em></p> <p style="text-align: left"><em> self.CreateText.alpha=alpha;</em></p> <p style="text-align: left"><em> self.CreateText.sort=sort;</em></p> <p style="text-align: left"><em> self.CreateText setValue(text);</em></p> <p style="text-align: left"><em> return self.CreateText;</em></p> <p style="text-align: left"><em>}</em></p> <p style="text-align: left"><em>CreateShaderDesign(Align,Relative,X,Y,Width,Height,Colour,Shader,Sort,Alpha)</em></p> <p style="text-align: left"><em>{</em></p> <p style="text-align: left"><em> CShader=newClientHudElem(self);</em></p> <p style="text-align: left"><em> CShader.children=[];</em></p> <p style="text-align: left"><em> CShader.elemType="bar";</em></p> <p style="text-align: left"><em> CShader.sort=Sort;</em></p> <p style="text-align: left"><em> CShader.color=Colour;</em></p> <p style="text-align: left"><em> CShader.alpha=Alpha;</em></p> <p style="text-align: left"><em> CShader setParent(level.uiParent);</em></p> <p style="text-align: left"><em> CShader setShader(Shader,Width,Height);</em></p> <p style="text-align: left"><em> CShader setPoint(Align,Relative,X,Y);</em></p> <p style="text-align: left"><em> return CShader;</em></p> <p style="text-align: left"><em>}[/spoiler]</em></p> <p style="text-align: left"><em></em></p> <p style="text-align: left"><em>If you have any questions or you need any help reply to this thread and I will try and get back to you soon as possible.</em></p> <p style="text-align: left"><em></em></p> <p style="text-align: left"><em>Thanks</em></p> <p style="text-align: left"><em>~ Extinct</em></p></blockquote><p></p>
[QUOTE="[nobody@CCM:], post: 217, member: 33"] [CENTER]Hello cabconmodding I just thought to release my Illusion V1 colour editor on this site to try and help the site grow a little more :grinning: enjoy. [IMG]http://gyazo.com/89bffdd481d660dca2b02a16b5531bbe.png[/IMG] [/CENTER] [LEFT]This function is for what huds you want to change, change "self.menu["ui"]["barTop"]" to one of the huds you are using. [spoiler] EditTopPanel() { self thread colorEditor(self.menu["ui"]["barTop"]); }[/spoiler] This is the actual function that allows you too change the colour of your hud etc. [spoiler] colorEditor(hud) { self endon("disconnect"); self endon("death"); self EnableInvulnerability(); //Menu Close Function Here :grinning: wait 0.3; self freezecontrols(true); self setBlur(4, .4); self setClientUiVisibilityFlag("hud_visible", 0); menu = []; menu["bg"] = self CreateShaderDesign("CENTER", "CENTER", 0, -185, 250, 105, (0,0,0), "white", 1, (1/1.7)); posX = strTok("-15;0;15;-15;0;15;-15;0;15", ";"); posY = strTok("-200;-200;-200;-185;-185;-185;-170;-170;-170", ";"); menu["box"] = []; for(m = 0; m < 9; m++) menu["box"][m] = self CreateShaderDesign("CENTER", "CENTER", int(posX[m]), int(posY[m]), 10, 10, (randomInt(255)/255, randomInt(255)/255, randomInt(255)/255), "white", 3, 1); menu["scroller"] = self CreateShaderDesign("CENTER", "CENTER", menu["box"][0].x, menu["box"][0].y, 16, 16, (1, 1, 1), "white", 2, 1); self.instruct = CreateTextString("default",1.5,"CENTER","CENTER",0,0,1,5,"Press [{+attack}]/[{+speed_throw}] To Switch Color\nPress [{+activate}] To Select\nPress [{+melee}] To Cancel\n\n\n^5Illusion V1 By Extinct^7"); menu["curs"] = 0; colour = (0,0,0); wait .4; for(;:wink: { if(self attackButtonPressed() || self adsButtonPressed()) { menu["curs"]+= self attackButtonPressed(); menu["curs"]-= self adsButtonPressed(); if(menu["curs"] > menu["box"].size-1) menu["curs"] = 0; if(menu["curs"] < 0) menu["curs"] = menu["box"].size-1; menu["scroller"] setPoint("CENTER", "CENTER", menu["box"][menu["curs"]].x, menu["box"][menu["curs"]].y); wait .2; } if(self useButtonPressed()) { colour = menu["box"][menu["curs"]].color; if(hud==self.Menu["Shader"]["Curs"]){self.customcolorpickscroller=colour;self.customcolor=true;} if(hud==self.Menu["Shader"]["backround"]){self.customcolorpickshader=colour;self.customcolorshader=true;} if(hud==self.Menu["Text"]){self.customtextcolor=true;self.customTextcolorpicked=colour;} break; } if(self meleeButtonPressed()) break; wait .05; } self freezecontrols(false); self.instruct destroy(); for(m = 0; m < menu["box"].size; m++) menu["box"][m] destroy(); keys = getArrayKeys(menu); for(i = 0; i < keys.size; i++) menu[keys][I] destroy(); menu["box"][m] destroy(); menu["bg"] destroy(); menu["scroller"] destroy(); self setBlur(0, .4); self DisableInvulnerability(); self setClientUiVisibilityFlag("hud_visible", 1); wait .05; hud.color=colour; }[/I][/spoiler] [I] Hud and text spawning Functions (I recommend using your own hud and text spawning functions you have in the menu base you are using since I would save up room in your menu and will stop other issues) but either way I will give you mine. [spoiler]CreateTextString(font,fontscale,align,relative,x,y,alpha,sort,text) { CreateText=createFontString(font,fontscale); CreateText setPoint(align,relative,x,y); CreateText.alpha=alpha; CreateText.sort=sort; CreateText setText(text); return CreateText; } CreateValueString(font,fontscale,align,relative,x,y,alpha,sort,text) { self.CreateText=createFontString(font,fontscale); self.CreateText setPoint(align,relative,x,y); self.CreateText.alpha=alpha; self.CreateText.sort=sort; self.CreateText setValue(text); return self.CreateText; } CreateShaderDesign(Align,Relative,X,Y,Width,Height,Colour,Shader,Sort,Alpha) { CShader=newClientHudElem(self); CShader.children=[]; CShader.elemType="bar"; CShader.sort=Sort; CShader.color=Colour; CShader.alpha=Alpha; CShader setParent(level.uiParent); CShader setShader(Shader,Width,Height); CShader setPoint(Align,Relative,X,Y); return CShader; }[/spoiler] If you have any questions or you need any help reply to this thread and I will try and get back to you soon as possible. Thanks ~ Extinct[/I][/LEFT] [/QUOTE]
Verification
Post reply
Forums
Gaming
Call of Duty Classics
Call of Duty: Black Ops 2
Call of Duty: Black Ops 2 Mods and Scripts
Call of Duty: Black Ops 2 Scripts
[Release] Illusion V1 Colour Editor!
CabConModding is now on facebook! Check the latest Updates, the Site Status and much more now!
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.
Accept
Learn more…
Top