Gavin Rolls
Veteran
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I have tried multiple times to spawn a models, collision, and triggers on a map through a gsc script. However, the game crashes once the awaiting challenge portion of loading finishes. I have precached everything and made sure that the syntax is correct.
Code:
cherry = spawn("script_model", (754, -278.3, -60.43));
cherry.angles = (0, -90, 0);
cherry setModel("zombie_vending_revive_on");
cherry.targetname = ("cherry_machine");
playloopedfx(level._effect[ "poltergeist" ], cherry.origin);
clip = spawn("script_model", (754, -278, -60));
clip setModel("collision_clip_sphere_32");
clip Hide();