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Call of Duty: Black Ops 1 Mods and Scripts
Call of Duty: Black Ops 1 Mods
What do I use to compile bo1 GSC menus?
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<blockquote data-quote="Demon xModRx" data-source="post: 56241" data-attributes="member: 298953"><p>Well, there are ways of protecting bo2 menus so as that they cannot be decompiled. But thats nice to know thanks. as far as GSC Studio working on bo1 goes, thats what I figured, but it never hurts to ask. I think the biggest thing for me is that I dont like injecting the menu; I rather have the menu on my 'raw' folder on bo1, and it looks like thats what InfinityOps does. So is there any suggestions as to how to use that? I understand that none of the code is compiled, does this mean that I just write to the gsc file itself, or is there a software that helps with it? - Sorry for all the questions. I did try looking it up first, but there isnt much on the subject at all</p></blockquote><p></p>
[QUOTE="Demon xModRx, post: 56241, member: 298953"] Well, there are ways of protecting bo2 menus so as that they cannot be decompiled. But thats nice to know thanks. as far as GSC Studio working on bo1 goes, thats what I figured, but it never hurts to ask. I think the biggest thing for me is that I dont like injecting the menu; I rather have the menu on my 'raw' folder on bo1, and it looks like thats what InfinityOps does. So is there any suggestions as to how to use that? I understand that none of the code is compiled, does this mean that I just write to the gsc file itself, or is there a software that helps with it? - Sorry for all the questions. I did try looking it up first, but there isnt much on the subject at all [/QUOTE]
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What do I use to compile bo1 GSC menus?
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