Recent content by keatongregg

  1. K

    GSC Black Ops 3 GSC Weapon Names with Game Name - List

    How do I find the codes for all the new dlc weapons? For example the origins staffs, or the kino thundergun.
  2. K

    Answered How do you bind functions to buttons?

    Thanks for the quick response. I'll test this when I get home. :)
  3. K

    Answered How do you bind functions to buttons?

    When I try to bind functions to buttons they don't seem to do anything in game. Example: function Test() { if(self actionslottwobuttonpressed()) self iPrintln("Test"); } Then if I try a loop it just freezes the game. Example: function Test() { for(;;) { if(self...
  4. K

    Answered Multiplayer Movement in Shadows of Evil

    I don't know if this is useful or not but I found that the multiplayer movement works on der eisendrache in the anti gravity room when the gravity is turned down. By that I mean that any changes made to the dvars will work while the gravity is off in that room. Example: SetDvar(...
  5. K

    Answered Multiplayer Movement in Shadows of Evil

    I literally love you!!! Please let me know what you find.
  6. K

    Answered Multiplayer Movement in Shadows of Evil

    As I've said before I am very very new to this and though I am looking into this, I'm just not too sure what I'm doing or even really looking for.
  7. K

    Answered Multiplayer Movement in Shadows of Evil

    I asked for help with this yesterday and I was told that I need to put the code in a loop, but I did that and still can't seem to make it work. Anybody know what I'm doing wrong? Here's the code in case I'm just an idiot :tonguewink: function func_newMovementOn() { self endon...
  8. K

    Request Multiplayer Movement In Zombies

    Okay I guess I'm just not understanding exactly what I should loop. I looped the whole function and it still doesn't seem to work on shadows of evil.
  9. K

    Request Multiplayer Movement In Zombies

    I found this function here on the forums and it only seems to work on the giant and zetsubo anybody have any insight as to why it doesnt work on other maps? function newMovment() { SetDvar( "doublejump_enabled", 1 ); SetDvar( "juke_enabled", 1 ); SetDvar( "playerEnergy_enabled", 1...
  10. K

    GSC Black Ops 3 GSC Managed Code List

    Just tested, it works perfectly on giant.
  11. K

    GSC Black Ops 3 GSC Managed Code List

    Oh, well that sucks lol. Well thanks for the help :D.
  12. K

    GSC Black Ops 3 GSC Managed Code List

    I'm trying to run it on shadows of evil and I compiled it with the mod tools properly. I know because the level.player_out_of_playable_area_monitor = false; works just fine.
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