Answered How do you bind functions to buttons?

keatongregg

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When I try to bind functions to buttons they don't seem to do anything in game.
Example:
function Test()
{
if(self actionslottwobuttonpressed()) self iPrintln("Test");
}
Then if I try a loop it just freezes the game.
Example:
function Test()
{
for(;:wink:
{
if(self actionslottwobuttonpressed()) self iPrintln("Test");
}
}

Can anybody help me please?
 

VerTical

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function Test()
{

for(;:wink:
{
if(self actionslottwobuttonpressed()) self iPrintln("Test");
wait .2;
}

}
 
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