I'm working on a translation script for my server and i want translate the triggers, but, if i use sethintstring, the trigger will be changed for everyone, and the sethintstringforplayer, don't exists on BO2.
How I can do it?
Thanks to Pyrex BLJ for helping and for converting it to C++ with me. :grinning:
Call: Notify("Notification Header", "Notification Text", "menu_camo_mtx_dragon");
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