I've tried and it bugs out on mego into drawText and updateScrollbar, search for the amount of options and change them to what you want.
you must be, lol.I've tried and it bugs out on me
*dups my options
*scroller doesnt stay with the options
i must be doing it wrong.
Can you show me an example?you must be, lol.
Your issue is going to be in updateScrollbar.C
Can you show me an example?
Set the width to 0 or your preferred amount, and call this on your menu open.Okay cool Ill keep trying
last question how can I make my title bar and scroller slide in from the right side like it is in this menu
hudScaleOverTime( <time>, <width>, <height> )
{
self scaleOverTime(time, width, height);
wait time;
self.width = width;
self.height = height;
}
Im not catching on can I send you my hud file? Sorry im just new to this hud effect with AIO menu baseSet the width to 0 or your preferred amount, and call this on your menu open.
Depending on where you want the slide animation to start, will be on the hud elements alignment.
The animation starting on : (center, left, right, top, bottom)
Code:hudScaleOverTime( <time>, <width>, <height> ) { self scaleOverTime(time, width, height); wait time; self.width = width; self.height = height; }
Im not catching on can I send you my hud file? Sorry im just new to this hud effect with AIO menu base
add the code anywhere in your project or just look at the base, it uses the same animation for the background. When the menu open starts, call it and fill out the time, width and height.
Looking at the AIO base, if you look where the hud is drawn, the background and backgroundouter's x alignment is left, so as you see when you open the menu, the animation starts from the left.
Ill be posting an update of what it looks like soonLooks really nice!! :3