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Battlefield
Battlefield 4 - Offhost
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<blockquote data-quote="Harry" data-source="post: 21304" data-attributes="member: 35"><p>-sniped-</p><p></p><p>Here's the source. You tell me the backdoor. There is also no R.A.T on this .exe</p><p>[spoiler]</p><p>[CODE]using JRPC_Client;</p><p>using System;</p><p>using System.ComponentModel;</p><p>using System.Drawing;</p><p>using System.Windows.Forms;</p><p>using XDevkit;</p><p></p><p>namespace Battlefield</p><p>{</p><p> public class Form1 : Form</p><p> {</p><p> public uint NRCE = 1100611648;</p><p> public uint NRCD = 1207959616;</p><p> private IContainer components = (IContainer) null;</p><p> private IXboxConsole jtag;</p><p> private bool noRecoil;</p><p> private bool aimbot;</p><p> private bool wallhack;</p><p> private bool uav;</p><p> private Button button1;</p><p> private Panel panel1;</p><p> private Panel panel2;</p><p> private Button button2;</p><p> private Panel panel3;</p><p> private Button button3;</p><p> private Panel panel4;</p><p> private Button button4;</p><p> private Button button5;</p><p> private Panel seperator;</p><p> private PictureBox pictureBox1;</p><p></p><p> public Form1()</p><p> {</p><p> this.InitializeComponent();</p><p> }</p><p></p><p> private void Form1_Load(object sender, EventArgs e)</p><p> {</p><p> }</p><p></p><p> private void button1_Click(object sender, EventArgs e)</p><p> {</p><p> if (!this.uav)</p><p> {</p><p> JRPC.WriteByte(this.jtag, 2288935484U, (byte) 64);</p><p> this.panel1.BackColor = Color.Green;</p><p> this.uav = true;</p><p> }</p><p> else</p><p> {</p><p> JRPC.WriteByte(this.jtag, 2288935484U, (byte) 65);</p><p> this.panel1.BackColor = Color.Red;</p><p> this.uav = false;</p><p> }</p><p> }</p><p></p><p> private void button2_Click(object sender, EventArgs e)</p><p> {</p><p> if (!this.wallhack)</p><p> {</p><p> JRPC.WriteByte(this.jtag, 2299582212U, (byte) 64);</p><p> this.panel2.BackColor = Color.Green;</p><p> this.wallhack = true;</p><p> }</p><p> else</p><p> {</p><p> JRPC.WriteByte(this.jtag, 2299582212U, (byte) 65);</p><p> this.panel2.BackColor = Color.Red;</p><p> this.wallhack = false;</p><p> }</p><p> }</p><p></p><p> private void button5_Click(object sender, EventArgs e)</p><p> {</p><p> try</p><p> {</p><p> JRPC.Connect(this.jtag, ref this.jtag, "default");</p><p> if (!JRPC.Connect(this.jtag, ref this.jtag, "default"))</p><p> return;</p><p> this.button1.Enabled = true;</p><p> this.button2.Enabled = true;</p><p> this.button3.Enabled = true;</p><p> this.button4.Enabled = true;</p><p> this.panel1.BackColor = Color.Red;</p><p> this.panel2.BackColor = Color.Red;</p><p> this.panel3.BackColor = Color.Red;</p><p> this.panel4.BackColor = Color.Red;</p><p> JRPC.XNotify(this.jtag, "Battlefield 4 | Offhost - Connected");</p><p> }</p><p> catch (Exception ex)</p><p> {</p><p> int num = (int) MessageBox.Show(ex.Message, "Error", MessageBoxButtons.OK, MessageBoxIcon.Hand);</p><p> }</p><p> }</p><p></p><p> private void button3_Click(object sender, EventArgs e)</p><p> {</p><p> if (!this.aimbot)</p><p> {</p><p> byte[] numArray1 = new byte[156]</p><p> {</p><p> (byte) 125,</p><p> (byte) 136,</p><p> (byte) 2,</p><p> (byte) 166,</p><p> (byte) 145,</p><p> (byte) 129,</p><p> (byte) 0,</p><p> (byte) 8,</p><p> (byte) 148,</p><p> (byte) 33,</p><p> byte.MaxValue,</p><p> (byte) 144,</p><p> (byte) 127,</p><p> (byte) 71,</p><p> (byte) 211,</p><p> (byte) 120,</p><p> (byte) 252,</p><p> (byte) 32,</p><p> (byte) 240,</p><p> (byte) 144,</p><p> (byte) 127,</p><p> (byte) 102,</p><p> (byte) 219,</p><p> (byte) 120,</p><p> (byte) 127,</p><p> (byte) 164,</p><p> (byte) 235,</p><p> (byte) 120,</p><p> (byte) 61,</p><p> (byte) 192,</p><p> (byte) 137,</p><p> (byte) 124,</p><p> (byte) 97,</p><p> (byte) 206,</p><p> (byte) 28,</p><p> (byte) 16,</p><p> (byte) 144,</p><p> (byte) 110,</p><p> (byte) 0,</p><p> (byte) 0,</p><p> (byte) 129,</p><p> (byte) 206,</p><p> (byte) 0,</p><p> (byte) 0,</p><p> (byte) 129,</p><p> (byte) 206,</p><p> (byte) 5,</p><p> (byte) 68,</p><p> (byte) 129,</p><p> (byte) 206,</p><p> (byte) 0,</p><p> (byte) 0,</p><p> (byte) 129,</p><p> (byte) 206,</p><p> (byte) 0,</p><p> (byte) 12,</p><p> (byte) 61,</p><p> (byte) 224,</p><p> (byte) 137,</p><p> (byte) 124,</p><p> (byte) 97,</p><p> (byte) 239,</p><p> (byte) 28,</p><p> (byte) 24,</p><p> (byte) 129,</p><p> (byte) 239,</p><p> (byte) 0,</p><p> (byte) 0,</p><p> (byte) 145,</p><p> (byte) 238,</p><p> (byte) 0,</p><p> (byte) 48,</p><p> (byte) 145,</p><p> (byte) 238,</p><p> (byte) 0,</p><p> (byte) 52,</p><p> (byte) 145,</p><p> (byte) 238,</p><p> (byte) 0,</p><p> (byte) 56,</p><p> (byte) 145,</p><p> (byte) 238,</p><p> (byte) 0,</p><p> (byte) 64,</p><p> (byte) 145,</p><p> (byte) 238,</p><p> (byte) 0,</p><p> (byte) 68,</p><p> (byte) 145,</p><p> (byte) 238,</p><p> (byte) 0,</p><p> (byte) 72,</p><p> (byte) 61,</p><p> (byte) 224,</p><p> (byte) 137,</p><p> (byte) 124,</p><p> (byte) 97,</p><p> (byte) 239,</p><p> (byte) 28,</p><p> (byte) 28,</p><p> (byte) 129,</p><p> (byte) 239,</p><p> (byte) 0,</p><p> (byte) 0,</p><p> (byte) 145,</p><p> (byte) 238,</p><p> (byte) 0,</p><p> (byte) 244,</p><p> (byte) 145,</p><p> (byte) 238,</p><p> (byte) 0,</p><p> (byte) 248,</p><p> (byte) 145,</p><p> (byte) 238,</p><p> (byte) 0,</p><p> (byte) 252,</p><p> (byte) 61,</p><p> (byte) 224,</p><p> (byte) 137,</p><p> (byte) 124,</p><p> (byte) 97,</p><p> (byte) 239,</p><p> (byte) 28,</p><p> (byte) 32,</p><p> (byte) 129,</p><p> (byte) 239,</p><p> (byte) 0,</p><p> (byte) 0,</p><p> (byte) 145,</p><p> (byte) 238,</p><p> (byte) 0,</p><p> (byte) 212,</p><p> (byte) 57,</p><p> (byte) 224,</p><p> (byte) 0,</p><p> (byte) 0,</p><p> (byte) 57,</p><p> (byte) 192,</p><p> (byte) 0,</p><p> (byte) 0,</p><p> (byte) 56,</p><p> (byte) 33,</p><p> (byte) 0,</p><p> (byte) 112,</p><p> (byte) 129,</p><p> (byte) 129,</p><p> (byte) 0,</p><p> (byte) 8,</p><p> (byte) 125,</p><p> (byte) 136,</p><p> (byte) 3,</p><p> (byte) 166,</p><p> (byte) 78,</p><p> (byte) 128,</p><p> (byte) 0,</p><p> (byte) 32</p><p> };</p><p> byte[] numArray2 = new byte[16]</p><p> {</p><p> (byte) 61,</p><p> (byte) 192,</p><p> (byte) 137,</p><p> (byte) 124,</p><p> (byte) 97,</p><p> (byte) 206,</p><p> (byte) 26,</p><p> (byte) 16,</p><p> (byte) 125,</p><p> (byte) 201,</p><p> (byte) 3,</p><p> (byte) 166,</p><p> (byte) 78,</p><p> (byte) 128,</p><p> (byte) 4,</p><p> (byte) 33</p><p> };</p><p> JRPC.WriteUInt32(this.jtag, 2306612248U, 1167654912U);</p><p> JRPC.WriteUInt32(this.jtag, 2306612252U, 1202702336U);</p><p> JRPC.WriteUInt32(this.jtag, 2306612256U, 896636807U);</p><p> JRPC.SetMemory(this.jtag, 2306611728U, numArray1);</p><p> JRPC.SetMemory(this.jtag, 2299541616U, numArray2);</p><p> this.panel3.BackColor = Color.Green;</p><p> this.aimbot = true;</p><p> }</p><p> else</p><p> {</p><p> this.panel3.BackColor = Color.Red;</p><p> this.aimbot = false;</p><p> }</p><p> }</p><p></p><p> private void button4_Click(object sender, EventArgs e)</p><p> {</p><p> if (!this.noRecoil)</p><p> {</p><p> JRPC.WriteUInt32(this.jtag, 2294311764U, this.NRCE);</p><p> this.panel4.BackColor = Color.Green;</p><p> this.noRecoil = true;</p><p> }</p><p> else</p><p> {</p><p> JRPC.WriteUInt32(this.jtag, 2294311764U, this.NRCD);</p><p> this.panel4.BackColor = Color.Red;</p><p> this.noRecoil = false;</p><p> }</p><p> }</p><p></p><p> private void pictureBox1_Click(object sender, EventArgs e)</p><p> {</p><p> new customMessage().Show();</p><p> }</p><p></p><p> protected override void Dispose(bool disposing)</p><p> {</p><p> if (disposing && this.components != null)</p><p> this.components.Dispose();</p><p> base.Dispose(disposing);</p><p> }</p><p></p><p> private void InitializeComponent()</p><p> {</p><p> ComponentResourceManager componentResourceManager = new ComponentResourceManager(typeof (Form1));</p><p> this.button1 = new Button();</p><p> this.panel1 = new Panel();</p><p> this.panel2 = new Panel();</p><p> this.button2 = new Button();</p><p> this.panel3 = new Panel();</p><p> this.button3 = new Button();</p><p> this.panel4 = new Panel();</p><p> this.button4 = new Button();</p><p> this.button5 = new Button();</p><p> this.seperator = new Panel();</p><p> this.pictureBox1 = new PictureBox();</p><p> ((ISupportInitialize) this.pictureBox1).BeginInit();</p><p> this.SuspendLayout();</p><p> this.button1.Enabled = false;</p><p> this.button1.Location = new Point(12, 70);</p><p> this.button1.Name = "button1";</p><p> this.button1.Size = new Size(113, 22);</p><p> this.button1.TabIndex = 0;</p><p> this.button1.Text = "UAV";</p><p> this.button1.UseVisualStyleBackColor = true;</p><p> this.button1.Click += new EventHandler(this.button1_Click);</p><p> this.panel1.BackColor = Color.Gray;</p><p> this.panel1.Location = new Point(131, 70);</p><p> this.panel1.Name = "panel1";</p><p> this.panel1.Size = new Size(22, 22);</p><p> this.panel1.TabIndex = 1;</p><p> this.panel2.BackColor = Color.Gray;</p><p> this.panel2.Location = new Point(131, 126);</p><p> this.panel2.Name = "panel2";</p><p> this.panel2.Size = new Size(22, 22);</p><p> this.panel2.TabIndex = 3;</p><p> this.button2.Enabled = false;</p><p> this.button2.Location = new Point(12, 126);</p><p> this.button2.Name = "button2";</p><p> this.button2.Size = new Size(113, 22);</p><p> this.button2.TabIndex = 2;</p><p> this.button2.Text = "Wallhack";</p><p> this.button2.UseVisualStyleBackColor = true;</p><p> this.button2.Click += new EventHandler(this.button2_Click);</p><p> this.panel3.BackColor = Color.Gray;</p><p> this.panel3.Location = new Point(131, 98);</p><p> this.panel3.Name = "panel3";</p><p> this.panel3.Size = new Size(22, 22);</p><p> this.panel3.TabIndex = 5;</p><p> this.button3.Enabled = false;</p><p> this.button3.Location = new Point(12, 98);</p><p> this.button3.Name = "button3";</p><p> this.button3.Size = new Size(113, 22);</p><p> this.button3.TabIndex = 4;</p><p> this.button3.Text = "Aimbot";</p><p> this.button3.UseVisualStyleBackColor = true;</p><p> this.button3.Click += new EventHandler(this.button3_Click);</p><p> this.panel4.BackColor = Color.Gray;</p><p> this.panel4.Location = new Point(131, 154);</p><p> this.panel4.Name = "panel4";</p><p> this.panel4.Size = new Size(22, 22);</p><p> this.panel4.TabIndex = 7;</p><p> this.button4.Enabled = false;</p><p> this.button4.Location = new Point(12, 154);</p><p> this.button4.Name = "button4";</p><p> this.button4.Size = new Size(113, 22);</p><p> this.button4.TabIndex = 6;</p><p> this.button4.Text = "No Recoil";</p><p> this.button4.UseVisualStyleBackColor = true;</p><p> this.button4.Click += new EventHandler(this.button4_Click);</p><p> this.button5.Location = new Point(12, 12);</p><p> this.button5.Name = "button5";</p><p> this.button5.Size = new Size(141, 30);</p><p> this.button5.TabIndex = 8;</p><p> this.button5.Text = "Connect";</p><p> this.button5.UseVisualStyleBackColor = true;</p><p> this.button5.Click += new EventHandler(this.button5_Click);</p><p> this.seperator.BackColor = SystemColors.ControlDarkDark;</p><p> this.seperator.Location = new Point(1, 48);</p><p> this.seperator.Name = "seperator";</p><p> this.seperator.Size = new Size(200, 1);</p><p> this.seperator.TabIndex = 9;</p><p> this.pictureBox1.Cursor = Cursors.Hand;</p><p> this.pictureBox1.Image = (Image) componentResourceManager.GetObject("pictureBox1.Image");</p><p> this.pictureBox1.Location = new Point(159, 12);</p><p> this.pictureBox1.Name = "pictureBox1";</p><p> this.pictureBox1.Size = new Size(34, 30);</p><p> this.pictureBox1.SizeMode = PictureBoxSizeMode.Zoom;</p><p> this.pictureBox1.TabIndex = 10;</p><p> this.pictureBox1.TabStop = false;</p><p> this.pictureBox1.Click += new EventHandler(this.pictureBox1_Click);</p><p> this.AutoScaleDimensions = new SizeF(6f, 13f);</p><p> this.AutoScaleMode = AutoScaleMode.Font;</p><p> this.BackColor = Color.White;</p><p> this.ClientSize = new Size(200, 184);</p><p> this.Controls.Add((Control) this.pictureBox1);</p><p> this.Controls.Add((Control) this.seperator);</p><p> this.Controls.Add((Control) this.button5);</p><p> this.Controls.Add((Control) this.panel4);</p><p> this.Controls.Add((Control) this.button4);</p><p> this.Controls.Add((Control) this.panel3);</p><p> this.Controls.Add((Control) this.button3);</p><p> this.Controls.Add((Control) this.panel2);</p><p> this.Controls.Add((Control) this.button2);</p><p> this.Controls.Add((Control) this.panel1);</p><p> this.Controls.Add((Control) this.button1);</p><p> this.DoubleBuffered = true;</p><p> this.ForeColor = Color.Black;</p><p> this.FormBorderStyle = FormBorderStyle.FixedSingle;</p><p> this.Icon = (Icon) componentResourceManager.GetObject("$this.Icon");</p><p> this.MaximizeBox = false;</p><p> this.MinimizeBox = false;</p><p> this.Name = "Form1";</p><p> this.StartPosition = FormStartPosition.CenterScreen;</p><p> this.Text = "Battlefield 4 | Offhost";</p><p> this.Load += new EventHandler(this.Form1_Load);</p><p> ((ISupportInitialize) this.pictureBox1).EndInit();</p><p> this.ResumeLayout(false);</p><p> }</p><p> }</p><p>}</p><p>[/CODE]</p><p>[/spoiler]</p></blockquote><p></p>
[QUOTE="Harry, post: 21304, member: 35"] -sniped- Here's the source. You tell me the backdoor. There is also no R.A.T on this .exe [spoiler] [CODE]using JRPC_Client; using System; using System.ComponentModel; using System.Drawing; using System.Windows.Forms; using XDevkit; namespace Battlefield { public class Form1 : Form { public uint NRCE = 1100611648; public uint NRCD = 1207959616; private IContainer components = (IContainer) null; private IXboxConsole jtag; private bool noRecoil; private bool aimbot; private bool wallhack; private bool uav; private Button button1; private Panel panel1; private Panel panel2; private Button button2; private Panel panel3; private Button button3; private Panel panel4; private Button button4; private Button button5; private Panel seperator; private PictureBox pictureBox1; public Form1() { this.InitializeComponent(); } private void Form1_Load(object sender, EventArgs e) { } private void button1_Click(object sender, EventArgs e) { if (!this.uav) { JRPC.WriteByte(this.jtag, 2288935484U, (byte) 64); this.panel1.BackColor = Color.Green; this.uav = true; } else { JRPC.WriteByte(this.jtag, 2288935484U, (byte) 65); this.panel1.BackColor = Color.Red; this.uav = false; } } private void button2_Click(object sender, EventArgs e) { if (!this.wallhack) { JRPC.WriteByte(this.jtag, 2299582212U, (byte) 64); this.panel2.BackColor = Color.Green; this.wallhack = true; } else { JRPC.WriteByte(this.jtag, 2299582212U, (byte) 65); this.panel2.BackColor = Color.Red; this.wallhack = false; } } private void button5_Click(object sender, EventArgs e) { try { JRPC.Connect(this.jtag, ref this.jtag, "default"); if (!JRPC.Connect(this.jtag, ref this.jtag, "default")) return; this.button1.Enabled = true; this.button2.Enabled = true; this.button3.Enabled = true; this.button4.Enabled = true; this.panel1.BackColor = Color.Red; this.panel2.BackColor = Color.Red; this.panel3.BackColor = Color.Red; this.panel4.BackColor = Color.Red; JRPC.XNotify(this.jtag, "Battlefield 4 | Offhost - Connected"); } catch (Exception ex) { int num = (int) MessageBox.Show(ex.Message, "Error", MessageBoxButtons.OK, MessageBoxIcon.Hand); } } private void button3_Click(object sender, EventArgs e) { if (!this.aimbot) { byte[] numArray1 = new byte[156] { (byte) 125, (byte) 136, (byte) 2, (byte) 166, (byte) 145, (byte) 129, (byte) 0, (byte) 8, (byte) 148, (byte) 33, byte.MaxValue, (byte) 144, (byte) 127, (byte) 71, (byte) 211, (byte) 120, (byte) 252, (byte) 32, (byte) 240, (byte) 144, (byte) 127, (byte) 102, (byte) 219, (byte) 120, (byte) 127, (byte) 164, (byte) 235, (byte) 120, (byte) 61, (byte) 192, (byte) 137, (byte) 124, (byte) 97, (byte) 206, (byte) 28, (byte) 16, (byte) 144, (byte) 110, (byte) 0, (byte) 0, (byte) 129, (byte) 206, (byte) 0, (byte) 0, (byte) 129, (byte) 206, (byte) 5, (byte) 68, (byte) 129, (byte) 206, (byte) 0, (byte) 0, (byte) 129, (byte) 206, (byte) 0, (byte) 12, (byte) 61, (byte) 224, (byte) 137, (byte) 124, (byte) 97, (byte) 239, (byte) 28, (byte) 24, (byte) 129, (byte) 239, (byte) 0, (byte) 0, (byte) 145, (byte) 238, (byte) 0, (byte) 48, (byte) 145, (byte) 238, (byte) 0, (byte) 52, (byte) 145, (byte) 238, (byte) 0, (byte) 56, (byte) 145, (byte) 238, (byte) 0, (byte) 64, (byte) 145, (byte) 238, (byte) 0, (byte) 68, (byte) 145, (byte) 238, (byte) 0, (byte) 72, (byte) 61, (byte) 224, (byte) 137, (byte) 124, (byte) 97, (byte) 239, (byte) 28, (byte) 28, (byte) 129, (byte) 239, (byte) 0, (byte) 0, (byte) 145, (byte) 238, (byte) 0, (byte) 244, (byte) 145, (byte) 238, (byte) 0, (byte) 248, (byte) 145, (byte) 238, (byte) 0, (byte) 252, (byte) 61, (byte) 224, (byte) 137, (byte) 124, (byte) 97, (byte) 239, (byte) 28, (byte) 32, (byte) 129, (byte) 239, (byte) 0, (byte) 0, (byte) 145, (byte) 238, (byte) 0, (byte) 212, (byte) 57, (byte) 224, (byte) 0, (byte) 0, (byte) 57, (byte) 192, (byte) 0, (byte) 0, (byte) 56, (byte) 33, (byte) 0, (byte) 112, (byte) 129, (byte) 129, (byte) 0, (byte) 8, (byte) 125, (byte) 136, (byte) 3, (byte) 166, (byte) 78, (byte) 128, (byte) 0, (byte) 32 }; byte[] numArray2 = new byte[16] { (byte) 61, (byte) 192, (byte) 137, (byte) 124, (byte) 97, (byte) 206, (byte) 26, (byte) 16, (byte) 125, (byte) 201, (byte) 3, (byte) 166, (byte) 78, (byte) 128, (byte) 4, (byte) 33 }; JRPC.WriteUInt32(this.jtag, 2306612248U, 1167654912U); JRPC.WriteUInt32(this.jtag, 2306612252U, 1202702336U); JRPC.WriteUInt32(this.jtag, 2306612256U, 896636807U); JRPC.SetMemory(this.jtag, 2306611728U, numArray1); JRPC.SetMemory(this.jtag, 2299541616U, numArray2); this.panel3.BackColor = Color.Green; this.aimbot = true; } else { this.panel3.BackColor = Color.Red; this.aimbot = false; } } private void button4_Click(object sender, EventArgs e) { if (!this.noRecoil) { JRPC.WriteUInt32(this.jtag, 2294311764U, this.NRCE); this.panel4.BackColor = Color.Green; this.noRecoil = true; } else { JRPC.WriteUInt32(this.jtag, 2294311764U, this.NRCD); this.panel4.BackColor = Color.Red; this.noRecoil = false; } } private void pictureBox1_Click(object sender, EventArgs e) { new customMessage().Show(); } protected override void Dispose(bool disposing) { if (disposing && this.components != null) this.components.Dispose(); base.Dispose(disposing); } private void InitializeComponent() { ComponentResourceManager componentResourceManager = new ComponentResourceManager(typeof (Form1)); this.button1 = new Button(); this.panel1 = new Panel(); this.panel2 = new Panel(); this.button2 = new Button(); this.panel3 = new Panel(); this.button3 = new Button(); this.panel4 = new Panel(); this.button4 = new Button(); this.button5 = new Button(); this.seperator = new Panel(); this.pictureBox1 = new PictureBox(); ((ISupportInitialize) this.pictureBox1).BeginInit(); this.SuspendLayout(); this.button1.Enabled = false; this.button1.Location = new Point(12, 70); this.button1.Name = "button1"; this.button1.Size = new Size(113, 22); this.button1.TabIndex = 0; this.button1.Text = "UAV"; this.button1.UseVisualStyleBackColor = true; this.button1.Click += new EventHandler(this.button1_Click); this.panel1.BackColor = Color.Gray; this.panel1.Location = new Point(131, 70); this.panel1.Name = "panel1"; this.panel1.Size = new Size(22, 22); this.panel1.TabIndex = 1; this.panel2.BackColor = Color.Gray; this.panel2.Location = new Point(131, 126); this.panel2.Name = "panel2"; this.panel2.Size = new Size(22, 22); this.panel2.TabIndex = 3; this.button2.Enabled = false; this.button2.Location = new Point(12, 126); this.button2.Name = "button2"; this.button2.Size = new Size(113, 22); this.button2.TabIndex = 2; this.button2.Text = "Wallhack"; this.button2.UseVisualStyleBackColor = true; this.button2.Click += new EventHandler(this.button2_Click); this.panel3.BackColor = Color.Gray; this.panel3.Location = new Point(131, 98); this.panel3.Name = "panel3"; this.panel3.Size = new Size(22, 22); this.panel3.TabIndex = 5; this.button3.Enabled = false; this.button3.Location = new Point(12, 98); this.button3.Name = "button3"; this.button3.Size = new Size(113, 22); this.button3.TabIndex = 4; this.button3.Text = "Aimbot"; this.button3.UseVisualStyleBackColor = true; this.button3.Click += new EventHandler(this.button3_Click); this.panel4.BackColor = Color.Gray; this.panel4.Location = new Point(131, 154); this.panel4.Name = "panel4"; this.panel4.Size = new Size(22, 22); this.panel4.TabIndex = 7; this.button4.Enabled = false; this.button4.Location = new Point(12, 154); this.button4.Name = "button4"; this.button4.Size = new Size(113, 22); this.button4.TabIndex = 6; this.button4.Text = "No Recoil"; this.button4.UseVisualStyleBackColor = true; this.button4.Click += new EventHandler(this.button4_Click); this.button5.Location = new Point(12, 12); this.button5.Name = "button5"; this.button5.Size = new Size(141, 30); this.button5.TabIndex = 8; this.button5.Text = "Connect"; this.button5.UseVisualStyleBackColor = true; this.button5.Click += new EventHandler(this.button5_Click); this.seperator.BackColor = SystemColors.ControlDarkDark; this.seperator.Location = new Point(1, 48); this.seperator.Name = "seperator"; this.seperator.Size = new Size(200, 1); this.seperator.TabIndex = 9; this.pictureBox1.Cursor = Cursors.Hand; this.pictureBox1.Image = (Image) componentResourceManager.GetObject("pictureBox1.Image"); this.pictureBox1.Location = new Point(159, 12); this.pictureBox1.Name = "pictureBox1"; this.pictureBox1.Size = new Size(34, 30); this.pictureBox1.SizeMode = PictureBoxSizeMode.Zoom; this.pictureBox1.TabIndex = 10; this.pictureBox1.TabStop = false; this.pictureBox1.Click += new EventHandler(this.pictureBox1_Click); this.AutoScaleDimensions = new SizeF(6f, 13f); this.AutoScaleMode = AutoScaleMode.Font; this.BackColor = Color.White; this.ClientSize = new Size(200, 184); this.Controls.Add((Control) this.pictureBox1); this.Controls.Add((Control) this.seperator); this.Controls.Add((Control) this.button5); this.Controls.Add((Control) this.panel4); this.Controls.Add((Control) this.button4); this.Controls.Add((Control) this.panel3); this.Controls.Add((Control) this.button3); this.Controls.Add((Control) this.panel2); this.Controls.Add((Control) this.button2); this.Controls.Add((Control) this.panel1); this.Controls.Add((Control) this.button1); this.DoubleBuffered = true; this.ForeColor = Color.Black; this.FormBorderStyle = FormBorderStyle.FixedSingle; this.Icon = (Icon) componentResourceManager.GetObject("$this.Icon"); this.MaximizeBox = false; this.MinimizeBox = false; this.Name = "Form1"; this.StartPosition = FormStartPosition.CenterScreen; this.Text = "Battlefield 4 | Offhost"; this.Load += new EventHandler(this.Form1_Load); ((ISupportInitialize) this.pictureBox1).EndInit(); this.ResumeLayout(false); } } } [/CODE] [/spoiler] [/QUOTE]
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Battlefield 4 - Offhost
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