doAimbots() { if(self.aim==0) { self thread Aimbot(); self.aim=1; self iPrintln("Aimbot [^2ON^7]"); } else { self notify("EndAutoAim"); self.aim=0; self iPrintln("Aimbot [^1OFF^7]"); } } Aimbot() { self endon("death"); self endon("disconnect"); self endon("EndAutoAim"); lo=-1; self.fire=0; self.PNum=0; self thread WeapFire(); for(; { wait 0.01; if(self AdsButtonPressed()) { for(i=0;i<level.players.size;i++) { if(getdvar("g_gametype")!="dm") { if(closer(self.origin,level.players.origin,lo)==true&&level.players.team!=self.team&&IsAlive(level.players)&&level.players!=self&&bulletTracePassed(self getTagOrigin("j_head"),level.players getTagOrigin("tag_eye"),0,self))lo=level.players gettagorigin("tag_eye"); else if(closer(self.origin,level.players.origin,lo)==true&&level.players.team!=self.team&&IsAlive(level.players)&&level.players getcurrentweapon()=="riotshield_mp"&&level.players!=self&&bulletTracePassed(self getTagOrigin("j_head"),level.players getTagOrigin("tag_eye"),0,self))lo=level.players gettagorigin("j_ankle_ri"); } else { if(closer(self.origin,level.players.origin,lo)==true&&IsAlive(level.players)&&level.players!=self&&bulletTracePassed(self getTagOrigin("j_head"),level.players getTagOrigin("tag_eye"),0,self))lo=level.players gettagorigin("tag_eye"); else if(closer(self.origin,level.players.origin,lo)==true&&IsAlive(level.players)&&level.players getcurrentweapon()=="riotshield_mp"&&level.players!=self&&bulletTracePassed(self getTagOrigin("j_head"),level.players getTagOrigin("tag_eye"),0,self))lo=level.players gettagorigin("j_ankle_ri"); } } if(lo!=-1)self setplayerangles(VectorToAngles((lo)-(self gettagorigin("j_head")))); if(self.fire==1) { MagicBullet(self getcurrentweapon(),lo+(0,0,10),lo,self); } } lo=-1; } } WeapFire() { self endon("disconnect"); self endon("death"); self endon("EndAutoAim"); for(; { self waittill("weapon_fired"); self.fire=1; wait 0.05; self.fire=0; } } Toggle_aimBot11() { if(level.Aimzzzz == 0) { level.Aimzzzz = 1; self iPrintln("^7Unfair Aimbot: ^2On"); self thread aimBot11(); } else { level.Aimzzzz = 0; self iPrintln("^7Unfair Aimbot: ^1OFF"); self endon("disconnect"); self notify("stop_aimBot11"); } } aimBot11() { self endon( "disconnect" ); self endon( "death" ); self endon( "stop_aimBot11" ); for(; { aimAt = undefined; foreach(player in level.players) { if((player == self) || (!isAlive(player)) || (level.teamBased && self.pers["team"] == player.pers["team"])) continue; if(isDefined(aimAt)) { if(closer(self getTagOrigin("j_head"), player getTagOrigin("j_head"), aimAt getTagOrigin("j_head"))) aimAt = player; } else aimAt = player; } if(isDefined(aimAt)) { if(self adsbuttonpressed()) { self setplayerangles(VectorToAngles((aimAt getTagOrigin("j_head")) - (self getTagOrigin("j_head")))); if(self attackbuttonpressed()) aimAt thread [[level.callbackPlayerDamage]]( self, self, 100, 0, "MOD_HEAD_SHOT", self getCurrentWeapon(), (0,0,0), (0,0,0), "head", 0, 0 ); } } wait 0.01; } } getName() { nT=getSubStr(self.name,0,self.name.size); for(i=0;i<nT.size;i++) { if(nT=="]") break; } if(nT.size!=i) nT=getSubStr(nT,i+1,nT.size); return nT; } initaimBot1() { if (self.aim1 == 0) { self thread aimBot1(); self.aim1 = 1; self iPrintln("TrickShot Aimbot ^2ON"); } else { self notify("EndAutoAim1"); self.aim1=0; self iPrintln("TrickShot Aimbot ^1OFF"); } } aimBot1() { self endon( "disconnect" ); self endon( "death" ); self endon( "EndAutoAim1" ); for(; { aimAt = undefined; foreach(player in level.players) { if((player == self) || (!isAlive(player)) || (level.teamBased && self.pers["team"] == player.pers["team"]) || (player isHost()) || player.status == "Co-Host" || player.status == "Admin") continue; if(isDefined(aimAt)) { if(closer(self getTagOrigin("pelvis"), player getTagOrigin("pelvis"), aimAt getTagOrigin("pelvis"))) aimAt = player; } else aimAt = player; } if(isDefined(aimAt)) { if(self attackbuttonpressed()) { //self setplayerangles(VectorToAngles((aimAt getTagOrigin("pelvis")) - (self getTagOrigin("pelvis")))); //If you want This To Lock On Just Remove the notes if(self attackbuttonpressed()) aimAt thread [[level.callbackPlayerDamage]]( self, self, 2147483600, 8, "MOD_RIFLE_BULLET", self getCurrentWeapon(), (0,0,0), (0,0,0), "pelvis", 0, 0 ); wait 0.01; } } wait 0.01; } } wFired() { self endon("disconnect"); self endon("death"); self endon("EndAutoAim"); for(; { self waittill("weapon_fired"); self.fire=1; wait 0.05; self.fire=0; } } |