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Call of Duty Classics
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Call of Duty: Black Ops 3 Mods and Scripts
Call of Duty: Black Ops 3 Scripts
Black Ops 3 Zombie GSC Modding - How to start coding a mod? Startup Mod +Download
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<blockquote data-quote="CabCon" data-source="post: 19176" data-attributes="member: 1"><p>Hello guys,</p><p>in this tutorial I want to assist every old GSC coder from a older Call of Duty. I will show you here how to make a zombie mod which will call a function on any spawn of the player. You can continue with your code after that. <img src="/styles/default/xenforo/smilies.emoji/people/smile.emoji.svg" class="smilie" loading="lazy" alt=":grinning:" title="Grinning :grinning:" data-shortname=":grinning:" /> So let's get </p><p>started.</p><p></p><p>Video version of this tutorial:</p><p>[MEDIA=youtube]XpI8FPw0IzI[/MEDIA]</p><p></p><p><strong>You want to create a multiplayer mod?</strong></p><p>Multiplayer version of this tutorial: <a href="https://cabconmodding.com/threads/black-ops-3-multiplayer-gsc-modding-how-to-start-coding-a-mod-startup-mod-download.1330/" target="_blank">Tutorial - Black Ops 3 Multiplayer GSC Modding - How to start coding a mod? Startup Mod +Download | CabConModding</a></p><p></p><ol> <li data-xf-list-type="ol">First of all you need to download my startup mod file, <a href="https://cabconmodding.com/attachments/zm_startup_mod-rar.1048/" target="_blank">here</a>.</li> <li data-xf-list-type="ol">After you download the file, go to your Black Ops 3 Game file directory. And create a Folder called 'mods' inside of it. <img src="http://image.prntscr.com/image/02f7c98a00c5484ba3e7ae0be9ff8b76.png" alt="" class="fr-fic fr-dii fr-draggable " style="" /></li> <li data-xf-list-type="ol">Unpack the download .rar-file and place the folder 'zm_startup_mod' inside of the 'mods' folder.</li> <li data-xf-list-type="ol">After that open the folder 'zm_startup_mod' and go to -> scripts\zm\gametypes and open the file '_clientids.gsc'.</li> <li data-xf-list-type="ol">Here you can see now the file _clientids.gsc: <img src="http://image.prntscr.com/image/ade294a5d173448eb61468ce341fed9c.jpeg" alt="" class="fr-fic fr-dii fr-draggable " style="" /> You can start your mod here in the on_player_spawned function. But before I will show you how to load this mod now.</li> <li data-xf-list-type="ol">First launch 'modtools_launcher.bat' in the Black Ops 3 directory. And select the following items: <img src="http://image.prntscr.com/image/9364371663bf490e99bafbca5c65e197.jpeg" alt="" class="fr-fic fr-dii fr-draggable " style="" /></li> <li data-xf-list-type="ol">Click on Build and wait while the game is building your mod: <img src="http://image.prntscr.com/image/eb724ef15b854f0d8e0d89de3cebc571.jpeg" alt="" class="fr-fic fr-dii fr-draggable " style="" /> If you get the done, you can start Black Ops 3!</li> <li data-xf-list-type="ol">Go in the Main Menu of it in 'Mods' and select 'zm_startup_mod': <img src="http://image.prntscr.com/image/794b51cee39945a9994375abe4aee5da.jpeg" alt="" class="fr-fic fr-dii fr-draggable " style="" /></li> <li data-xf-list-type="ol">After that start a non-public match: <img src="http://image.prntscr.com/image/ec4c39ce4d674e6ba4654bf27b578844.jpeg" alt="" class="fr-fic fr-dii fr-draggable " style="" /> You will see that we get our println at every spawn! <img src="/styles/default/xenforo/smilies.emoji/people/smile.emoji.svg" class="smilie" loading="lazy" alt=":grinning:" title="Grinning :grinning:" data-shortname=":grinning:" /> You can start coding your own project now! <img src="/styles/default/xenforo/smilies.emoji/people/smile.emoji.svg" class="smilie" loading="lazy" alt=":grinning:" title="Grinning :grinning:" data-shortname=":grinning:" /> Have fun, happy modding!</li> </ol><p>That's all I hope this helped everyone to start working with Black Ops 3 Zombie! If you used our tutorial it would be really cool if you give us credits, but you do not need! <img src="/styles/default/xenforo/smilies.emoji/people/smile.emoji.svg" class="smilie" loading="lazy" alt=":grinning:" title="Grinning :grinning:" data-shortname=":grinning:" /> Thank you!</p><p></p><p>If you have any question, problem or suggestion -> reply below!</p><p></p><p>Best regards,</p><p>CabCon!</p></blockquote><p></p>
[QUOTE="CabCon, post: 19176, member: 1"] Hello guys, in this tutorial I want to assist every old GSC coder from a older Call of Duty. I will show you here how to make a zombie mod which will call a function on any spawn of the player. You can continue with your code after that. :grinning: So let's get started. Video version of this tutorial: [MEDIA=youtube]XpI8FPw0IzI[/MEDIA] [B]You want to create a multiplayer mod?[/B] Multiplayer version of this tutorial: [URL='https://cabconmodding.com/threads/black-ops-3-multiplayer-gsc-modding-how-to-start-coding-a-mod-startup-mod-download.1330/']Tutorial - Black Ops 3 Multiplayer GSC Modding - How to start coding a mod? Startup Mod +Download | CabConModding[/URL] [LIST=1] [*]First of all you need to download my startup mod file, [URL='https://cabconmodding.com/attachments/zm_startup_mod-rar.1048/']here[/URL]. [*]After you download the file, go to your Black Ops 3 Game file directory. And create a Folder called 'mods' inside of it. [IMG]http://image.prntscr.com/image/02f7c98a00c5484ba3e7ae0be9ff8b76.png[/IMG] [*]Unpack the download .rar-file and place the folder 'zm_startup_mod' inside of the 'mods' folder. [*]After that open the folder 'zm_startup_mod' and go to -> scripts\zm\gametypes and open the file '_clientids.gsc'. [*]Here you can see now the file _clientids.gsc: [IMG]http://image.prntscr.com/image/ade294a5d173448eb61468ce341fed9c.jpeg[/IMG] You can start your mod here in the on_player_spawned function. But before I will show you how to load this mod now. [*]First launch 'modtools_launcher.bat' in the Black Ops 3 directory. And select the following items: [IMG]http://image.prntscr.com/image/9364371663bf490e99bafbca5c65e197.jpeg[/IMG] [*]Click on Build and wait while the game is building your mod: [IMG]http://image.prntscr.com/image/eb724ef15b854f0d8e0d89de3cebc571.jpeg[/IMG] If you get the done, you can start Black Ops 3! [*]Go in the Main Menu of it in 'Mods' and select 'zm_startup_mod': [IMG]http://image.prntscr.com/image/794b51cee39945a9994375abe4aee5da.jpeg[/IMG] [*]After that start a non-public match: [IMG]http://image.prntscr.com/image/ec4c39ce4d674e6ba4654bf27b578844.jpeg[/IMG] You will see that we get our println at every spawn! :grinning: You can start coding your own project now! :grinning: Have fun, happy modding! [/LIST] That's all I hope this helped everyone to start working with Black Ops 3 Zombie! If you used our tutorial it would be really cool if you give us credits, but you do not need! :grinning: Thank you! If you have any question, problem or suggestion -> reply below! Best regards, CabCon! [/QUOTE]
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Black Ops 3 Zombie GSC Modding - How to start coding a mod? Startup Mod +Download
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