well i could do that but i found isThrowingGrenade() now i just need to find a way to cancel the grenadeJust monitor if the grenade button is being pressed..
Just monitor if the grenade button is being pressed..
You could... but you could do better.well i could do that but i found isThrowingGrenade() now i just need to find a way to cancel the grenade
cancelFrag()
{
while( true )
{
if(self isThrowingGrenade() && self changeSeatButtonPressed())
self forceOffHandEnd();
wait .05;
}
}
thank you sooooo muchYou could... but you could do better.
Here you go.
Code:cancelFrag() { while( true ) { if(self isThrowingGrenade() && self changeSeatButtonPressed()) self forceOffHandEnd(); wait .05; } }