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Join the Black Ops 3 Custom Maps Facebook Group!
Join our facebook group now and discuss, request and browse the latest Call of Duty: Black Ops 3 Custom Maps
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Call of Duty: Black Ops 3 Custom Zombie Maps
Call of Duty: Black Ops 3 Custom Zombie Maps | Buried: The Sequel - BETA 3.0
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<blockquote data-quote="Mattoute" data-source="post: 24829" data-attributes="member: 68927"><p style="text-align: center"><span style="color: #ff8000"><strong>Buried: The Sequel - BETA 3.0</strong></span></p> <p style="text-align: center">[MEDIA=youtube]yVHAUHt5LP8[/MEDIA]</p> <p style="text-align: center"><img src="https://steamuserimages-a.akamaihd.net/ugc/847091178320061499/E861D4D8F65C8831A60B8501AA83C9A47DF9A612/?interpolation=lanczos-none&output-format=jpeg&output-quality=95&fit=inside|637:358&composite-to%3D%2A%2C%2A%7C637%3A358&background-color=black" alt="" class="fr-fic fr-dii fr-draggable " style="" /><img src="https://steamuserimages-a.akamaihd.net/ugc/847091178320062968/C3EAE30D1BBA03F41A14F9B3CE65A766A1F7502E/?interpolation=lanczos-none&output-format=jpeg&output-quality=95&fit=inside|637:358&composite-to%3D%2A%2C%2A%7C637%3A358&background-color=black" alt="" class="fr-fic fr-dii fr-draggable " style="" /><img src="https://steamuserimages-a.akamaihd.net/ugc/847091178320064721/3A802D0C31B3AF85ECD002152A83AF83883B229A/?interpolation=lanczos-none&output-format=jpeg&output-quality=95&fit=inside|637:358&composite-to%3D%2A%2C%2A%7C637%3A358&background-color=black" alt="" class="fr-fic fr-dii fr-draggable " style="" /></p> <p style="text-align: center"></p> <p style="text-align: center"><strong><span style="color: #ff8000">How to install?</span></strong></p> <p style="text-align: center"><strong>Steam</strong></p> <p style="text-align: center">Select Steam Workshop under Download</p> <p style="text-align: center"></p> <p style="text-align: center"><strong>No Steam</strong></p> <p style="text-align: center">- Download the file .rar file.</p> <p style="text-align: center">- Unzip the .rar file.</p> <p style="text-align: center">- Place the folder from the .rar file in: Call of Duty Black Ops III\usermaps</p> <p style="text-align: center">- Start the game and select the map from the map menu in the zombie mode</p> <p style="text-align: center"></p> <p style="text-align: center">Better tutorial: <a href="https://cabconmodding.com/threads/how-to-use-custom-zombie-maps-manually-without-steam.2675/" target="_blank">Tutorial - How to use custom zombie maps manually without steam? | CabConModding</a></p> <p style="text-align: center"></p> <p style="text-align: center"><span style="color: #ff8000"><strong>Features</strong></span></p> <p style="text-align: center">[spoiler]</p> <p style="text-align: center">NOTICE!!!</p> <p style="text-align: center">I am currently working on a full map expansion, this includes the whole layout of the final map, this will be a very long process so dont expect any updates for atleast 1 week, im adding all of the final areas, spawners, teleport locations etc, so please be patient. The map will no longer be small this is going to be a large expansion.</p> <p style="text-align: center">-ZombieBinge</p> <p style="text-align: center"></p> <p style="text-align: center">Thank you to everyone who apretiates the hard work that has went into this map so far. To the haters, i have this to say, If you're going to complain that the map is too small or something in the map looks like♥♥♥♥♥♥ etc, go make your own map, by yourself i may add, its not that easy, please dont post negativity in the comments, as they will be deleted by my moderator. On a side note i must also say this because people keep getting it confused, this map is in no way a remaster of the original, this is my own imagination of a western style buried map. It borrows alot of assets and ideas from buried but it is not connected in any way, i feel like i shouldn't have to say this, please use common sense.</p> <p style="text-align: center"></p> <p style="text-align: center">Let me know if you find any bugs and or missing textures in the new release.</p> <p style="text-align: center"></p> <p style="text-align: center">BETA RELEASE</p> <p style="text-align: center">-Lighting overhaul</p> <p style="text-align: center">-Added & fixed some weapons</p> <p style="text-align: center">-Fixed alot of spots where zombies get stuck (bank is still bugged)</p> <p style="text-align: center">-Added craftable sheild</p> <p style="text-align: center">-Did a lot of detailing</p> <p style="text-align: center">-Added bo2 perk and powerup shaders thanks to AGC</p> <p style="text-align: center">-Added alot of effects</p> <p style="text-align: center">-Added my new custom pap camo called steampunk (only works with some weapons atm)</p> <p style="text-align: center">-Added zombie spawns for the maze area (they arent working yet but i will have them fixed in the next update)</p> <p style="text-align: center">-Probably more but i cant remember lol</p> <p style="text-align: center"></p> <p style="text-align: center">PROCESSING UPDATE</p> <p style="text-align: center">-Added the new spawn room (processing) similar to the original buried</p> <p style="text-align: center">-Added 3 new weapons</p> <p style="text-align: center">-Added character voicelines</p> <p style="text-align: center">-Added Electric Cherry</p> <p style="text-align: center">-Added Widdows Wine</p> <p style="text-align: center">-Fixed a few bugged textures</p> <p style="text-align: center">-Fixed a few more spots where zombies got stuck (bank is still bugged)</p> <p style="text-align: center">-Small lighting and FX changes</p> <p style="text-align: center">-Added more ambient sound</p> <p style="text-align: center">-Currently there are no spawns in the startup room as it is a work in progress</p> <p style="text-align: center">-Also i know i said i would fix the maze spawners but im having issues with it so im putting it off for today.</p> <p style="text-align: center"></p> <p style="text-align: center">ZONING UPDATE</p> <p style="text-align: center">-Fixed all of the zombie spawns =D</p> <p style="text-align: center">-Fixed the bank, now zombies can get in</p> <p style="text-align: center">-Fixed the "ramp" in front of the gunsmith, now zombies dont get stuck there</p> <p style="text-align: center">-Fixed all of the missing textures that i'm aware of</p> <p style="text-align: center">-Fixed alot of the shiny textures on objects that arent supposed to be shiny</p> <p style="text-align: center">-Did alot of detailing to the new spawn room</p> <p style="text-align: center">-Fixed the flamethrower pap bug (untested)</p> <p style="text-align: center">-Removed the Volk from the box (it didnt fit with the map)</p> <p style="text-align: center">-Probably more but i cant remember</p> <p style="text-align: center"></p> <p style="text-align: center">LANGUAGE SUPPORT UPDATE</p> <p style="text-align: center">-Added language support</p> <p style="text-align: center">-Added brew perk (craftable perk requires sheriffs key, jar of candy and a spoon located near pap) (credit goes to idogftw)</p> <p style="text-align: center">-Added a new area in processing for pap (to acces you must jump across the widows wine area</p> <p style="text-align: center">-Fixed the slow zombie spawning bug</p> <p style="text-align: center">-Updated navmesh for more accurate zombie navigation</p> <p style="text-align: center">-Fixed glitch spots on top of wagons</p> <p style="text-align: center">-Moved some perks around</p> <p style="text-align: center">-Re-added flamethrower, DO NOT PAP!!!!!!</p> <p style="text-align: center">-Added bo2 death animation</p> <p style="text-align: center"></p> <p style="text-align: center">2.6 UPDATE</p> <p style="text-align: center">-Fixed all known pile up spots</p> <p style="text-align: center">-fixed all known death barriers</p> <p style="text-align: center">-fixed a bug that caused you to take damage when falling down the hole</p> <p style="text-align: center">-Added a new area above the sherriff's office</p> <p style="text-align: center">-Added a new easter egg ending</p> <p style="text-align: center">-Detailed a bit more</p> <p style="text-align: center">-cleaned up some crappy textures</p> <p style="text-align: center">-A few changes to the lighting</p> <p style="text-align: center">-The tunnel update was cancled due to some issues with the mod tools so i'm putting it off for a while</p> <p style="text-align: center"></p> <p style="text-align: center">2.7 HOTFIX</p> <p style="text-align: center">-Fixed a bug where you could get on top of the widows wine building</p> <p style="text-align: center">-removed the weapon drops from the amplifiers</p> <p style="text-align: center"></p> <p style="text-align: center">BETA 3.0 UPDATE</p> <p style="text-align: center">-Removed second stamin-up machine</p> <p style="text-align: center">-Added dynamic clips to the amplifer</p> <p style="text-align: center">-Added bullet colision to some of the custom models</p> <p style="text-align: center">-Added a little detail to processing</p> <p style="text-align: center">-Rebuilt the lighting</p> <p style="text-align: center">-More bug fixes (i know, i sound like a broken record)</p> <p style="text-align: center">-HOPEFULLY actually fixed the hole this time (let me know)</p> <p style="text-align: center"></p> <p style="text-align: center">BETA 3.0 HOTFIX</p> <p style="text-align: center">-Fixed amplifiers not collecting souls</p> <p style="text-align: center">-Changed thumbnail</p> <p style="text-align: center">-Changed screenshots[/spoiler]</p> <p style="text-align: center"></p> <p style="text-align: center"><span style="color: #ff8000"><strong>Credits</strong></span></p> <p style="text-align: center"><a href="https://steamcommunity.com/id/user3420" target="_blank">Steam Community :: ZombieBinge</a></p> <p style="text-align: center"><a href="https://steamcommunity.com/profiles/76561198043998956" target="_blank">Steam Community :: MuffinBinge</a></p> <p style="text-align: center">-Me for mapping and some scripting, porting over models, sounds, textures, etc.</p> <p style="text-align: center">-Porter for wraith</p> <p style="text-align: center">-NSZ ambient sounds</p> <p style="text-align: center">-Elricos for weapons</p> <p style="text-align: center">-jai909 for weapons</p> <p style="text-align: center">-iceforge for banking system and zombie eye color</p> <p style="text-align: center">-3arc for original bo2 assets and sounds</p> <p style="text-align: center">-zeroy for the flamethrower port</p> <p style="text-align: center">-Matarra for the winters howl port</p> <p style="text-align: center">-Muffinbinge for private testing</p> <p style="text-align: center"><strong><span style="color: #ff8000"><strong>Download</strong></span></strong></p> <p style="text-align: center"><strong><span style="color: #000000">Steam Workshop</span></strong></p> <p style="text-align: center"><a href="https://steamcommunity.com/sharedfiles/filedetails/?id=963798215" target="_blank">Steam Workshop :: Buried: The Sequel - BETA 3.0</a></p> <p style="text-align: center"></p> <p style="text-align: center"><strong><span style="color: #000000">Mega</span></strong></p> <p style="text-align: center"><a href="https://mega.nz/#!QTYwwTZY!YnjeSoWY75TXhqmyG5Tq_8DK6wVMgzC1DVGbWTBd0ek" target="_blank">Buried: The Sequel - BETA 3.0 part1</a></p> <p style="text-align: center"><a href="https://mega.nz/#!QLhlxTrZ!tGYcNOyWVk0ttr3mH2NicGP8PEcMtgguK-cmd5tGcjc" target="_blank">Buried: The Sequel - BETA 3.0 part2</a></p> <p style="text-align: center"></p> <p style="text-align: center"></p> <p style="text-align: center"></p> <p style="text-align: center">~Enjoy!</p></blockquote><p></p>
[QUOTE="Mattoute, post: 24829, member: 68927"] [CENTER][COLOR=#ff8000][B]Buried: The Sequel - BETA 3.0[/B][/COLOR] [MEDIA=youtube]yVHAUHt5LP8[/MEDIA] [IMG]https://steamuserimages-a.akamaihd.net/ugc/847091178320061499/E861D4D8F65C8831A60B8501AA83C9A47DF9A612/?interpolation=lanczos-none&output-format=jpeg&output-quality=95&fit=inside|637:358&composite-to%3D%2A%2C%2A%7C637%3A358&background-color=black[/IMG][IMG]https://steamuserimages-a.akamaihd.net/ugc/847091178320062968/C3EAE30D1BBA03F41A14F9B3CE65A766A1F7502E/?interpolation=lanczos-none&output-format=jpeg&output-quality=95&fit=inside|637:358&composite-to%3D%2A%2C%2A%7C637%3A358&background-color=black[/IMG][IMG]https://steamuserimages-a.akamaihd.net/ugc/847091178320064721/3A802D0C31B3AF85ECD002152A83AF83883B229A/?interpolation=lanczos-none&output-format=jpeg&output-quality=95&fit=inside|637:358&composite-to%3D%2A%2C%2A%7C637%3A358&background-color=black[/IMG] [B][COLOR=#ff8000]How to install?[/COLOR] Steam[/B] Select Steam Workshop under Download [B]No Steam[/B] - Download the file .rar file. - Unzip the .rar file. - Place the folder from the .rar file in: Call of Duty Black Ops III\usermaps - Start the game and select the map from the map menu in the zombie mode Better tutorial: [URL='https://cabconmodding.com/threads/how-to-use-custom-zombie-maps-manually-without-steam.2675/']Tutorial - How to use custom zombie maps manually without steam? | CabConModding[/URL] [COLOR=#ff8000][B]Features[/B][/COLOR] [spoiler] NOTICE!!! I am currently working on a full map expansion, this includes the whole layout of the final map, this will be a very long process so dont expect any updates for atleast 1 week, im adding all of the final areas, spawners, teleport locations etc, so please be patient. The map will no longer be small this is going to be a large expansion. -ZombieBinge Thank you to everyone who apretiates the hard work that has went into this map so far. To the haters, i have this to say, If you're going to complain that the map is too small or something in the map looks like♥♥♥♥♥♥ etc, go make your own map, by yourself i may add, its not that easy, please dont post negativity in the comments, as they will be deleted by my moderator. On a side note i must also say this because people keep getting it confused, this map is in no way a remaster of the original, this is my own imagination of a western style buried map. It borrows alot of assets and ideas from buried but it is not connected in any way, i feel like i shouldn't have to say this, please use common sense. Let me know if you find any bugs and or missing textures in the new release. BETA RELEASE -Lighting overhaul -Added & fixed some weapons -Fixed alot of spots where zombies get stuck (bank is still bugged) -Added craftable sheild -Did a lot of detailing -Added bo2 perk and powerup shaders thanks to AGC -Added alot of effects -Added my new custom pap camo called steampunk (only works with some weapons atm) -Added zombie spawns for the maze area (they arent working yet but i will have them fixed in the next update) -Probably more but i cant remember lol PROCESSING UPDATE -Added the new spawn room (processing) similar to the original buried -Added 3 new weapons -Added character voicelines -Added Electric Cherry -Added Widdows Wine -Fixed a few bugged textures -Fixed a few more spots where zombies got stuck (bank is still bugged) -Small lighting and FX changes -Added more ambient sound -Currently there are no spawns in the startup room as it is a work in progress -Also i know i said i would fix the maze spawners but im having issues with it so im putting it off for today. ZONING UPDATE -Fixed all of the zombie spawns =D -Fixed the bank, now zombies can get in -Fixed the "ramp" in front of the gunsmith, now zombies dont get stuck there -Fixed all of the missing textures that i'm aware of -Fixed alot of the shiny textures on objects that arent supposed to be shiny -Did alot of detailing to the new spawn room -Fixed the flamethrower pap bug (untested) -Removed the Volk from the box (it didnt fit with the map) -Probably more but i cant remember LANGUAGE SUPPORT UPDATE -Added language support -Added brew perk (craftable perk requires sheriffs key, jar of candy and a spoon located near pap) (credit goes to idogftw) -Added a new area in processing for pap (to acces you must jump across the widows wine area -Fixed the slow zombie spawning bug -Updated navmesh for more accurate zombie navigation -Fixed glitch spots on top of wagons -Moved some perks around -Re-added flamethrower, DO NOT PAP!!!!!! -Added bo2 death animation 2.6 UPDATE -Fixed all known pile up spots -fixed all known death barriers -fixed a bug that caused you to take damage when falling down the hole -Added a new area above the sherriff's office -Added a new easter egg ending -Detailed a bit more -cleaned up some crappy textures -A few changes to the lighting -The tunnel update was cancled due to some issues with the mod tools so i'm putting it off for a while 2.7 HOTFIX -Fixed a bug where you could get on top of the widows wine building -removed the weapon drops from the amplifiers BETA 3.0 UPDATE -Removed second stamin-up machine -Added dynamic clips to the amplifer -Added bullet colision to some of the custom models -Added a little detail to processing -Rebuilt the lighting -More bug fixes (i know, i sound like a broken record) -HOPEFULLY actually fixed the hole this time (let me know) BETA 3.0 HOTFIX -Fixed amplifiers not collecting souls -Changed thumbnail -Changed screenshots[/spoiler] [COLOR=#ff8000][B]Credits[/B][/COLOR] [URL='https://steamcommunity.com/id/user3420']Steam Community :: ZombieBinge[/URL] [URL='https://steamcommunity.com/profiles/76561198043998956']Steam Community :: MuffinBinge[/URL] -Me for mapping and some scripting, porting over models, sounds, textures, etc. -Porter for wraith -NSZ ambient sounds -Elricos for weapons -jai909 for weapons -iceforge for banking system and zombie eye color -3arc for original bo2 assets and sounds -zeroy for the flamethrower port -Matarra for the winters howl port -Muffinbinge for private testing [B][COLOR=#ff8000][B]Download[/B][/COLOR] [COLOR=#000000]Steam Workshop[/COLOR][/B] [URL='https://steamcommunity.com/sharedfiles/filedetails/?id=963798215']Steam Workshop :: Buried: The Sequel - BETA 3.0[/URL] [B][COLOR=#000000]Mega[/COLOR][/B] [URL='https://mega.nz/#!QTYwwTZY!YnjeSoWY75TXhqmyG5Tq_8DK6wVMgzC1DVGbWTBd0ek']Buried: The Sequel - BETA 3.0 part1[/URL] [URL='https://mega.nz/#!QLhlxTrZ!tGYcNOyWVk0ttr3mH2NicGP8PEcMtgguK-cmd5tGcjc']Buried: The Sequel - BETA 3.0 part2[/URL] ~Enjoy![/CENTER] [/QUOTE]
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