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Call of Duty Classics
Call of Duty: Infinite Warfare
Call of Duty: Infinite Warfare Multiplayer Adresses (Tested & working 26/4/19)
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<blockquote data-quote="Bambus" data-source="post: 44125" data-attributes="member: 205092"><p style="text-align: center">I went around and collected some Adresses...</p> <p style="text-align: center">so here they are:</p> <p style="text-align: center">[Sidenote: This is an exact copy of a private File for IW Adresses. If something is unclear i'm ready to help.)</p> <p style="text-align: center"></p><p>XP: 145EC3EC6 (4 Bytes)</p><p>Prestige: 145EC3ECA (Byte) [Max. 30]</p><p>Wins: 145EC373D (4 Bytes)</p><p>Losses: 145EC5069 (4 Bytes)</p><p>Kills: 145EC3969 (4 Bytes)</p><p>Deaths: 145EC5051 (4 Bytes)</p><p>Time Played: 145EC48DE (4 Bytes)</p><p>Class 1 Camo: 145EC5E5D (Byte) (Value 96 for Dark Matter, Value 95 for Diamond, Value 94 for Solar) [Sidenote: Unreleased Camos work aswell.] (Primary ONLY)</p><p>Wolverines Level (Mission Team): 145EC5C7A (Byte)</p><p>Announcer: 145EC2004 (4 Bytes) [Sidenote: Available Values: 0-5; Only Visual, Won't Save]</p><p>JTF Level: 145EC5C7A (4 Bytes) ("Value"+1=Level ingame*)</p><p>Orion Level: 145EC5C98 (4 Bytes) ("Value"+1=Level ingame*)</p><p>Sabre Level: 145EC5CB6 (4 Bytes) ("Value"+1=Level ingame*)</p><p>Wraith Level: 145EC5CD4 (4 Bytes) ("Value"+1=Level ingame*)</p><p>Blood Anvil: 145EC5CF2 (4 Bytes) ("Value"+1=Level ingame*)</p><p>Contract (reset): 145EC5BDD (byte) (Set Value to 0 to reset Contract; It will reset to 3 shortly after, that's normal)</p><p>Right Contract (change): 145EC5BD7 (byte) (Value must be between 1 and 40)</p><p></p><p>*Example: Value = 49; Ingame Level = 50</p><p></p><p>[Tested & Working 26/4/19]</p></blockquote><p></p>
[QUOTE="Bambus, post: 44125, member: 205092"] [CENTER]I went around and collected some Adresses... so here they are: [Sidenote: This is an exact copy of a private File for IW Adresses. If something is unclear i'm ready to help.) [/CENTER] XP: 145EC3EC6 (4 Bytes) Prestige: 145EC3ECA (Byte) [Max. 30] Wins: 145EC373D (4 Bytes) Losses: 145EC5069 (4 Bytes) Kills: 145EC3969 (4 Bytes) Deaths: 145EC5051 (4 Bytes) Time Played: 145EC48DE (4 Bytes) Class 1 Camo: 145EC5E5D (Byte) (Value 96 for Dark Matter, Value 95 for Diamond, Value 94 for Solar) [Sidenote: Unreleased Camos work aswell.] (Primary ONLY) Wolverines Level (Mission Team): 145EC5C7A (Byte) Announcer: 145EC2004 (4 Bytes) [Sidenote: Available Values: 0-5; Only Visual, Won't Save] JTF Level: 145EC5C7A (4 Bytes) ("Value"+1=Level ingame*) Orion Level: 145EC5C98 (4 Bytes) ("Value"+1=Level ingame*) Sabre Level: 145EC5CB6 (4 Bytes) ("Value"+1=Level ingame*) Wraith Level: 145EC5CD4 (4 Bytes) ("Value"+1=Level ingame*) Blood Anvil: 145EC5CF2 (4 Bytes) ("Value"+1=Level ingame*) Contract (reset): 145EC5BDD (byte) (Set Value to 0 to reset Contract; It will reset to 3 shortly after, that's normal) Right Contract (change): 145EC5BD7 (byte) (Value must be between 1 and 40) *Example: Value = 49; Ingame Level = 50 [Tested & Working 26/4/19] [/QUOTE]
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Call of Duty: Infinite Warfare
Call of Duty: Infinite Warfare Multiplayer Adresses (Tested & working 26/4/19)
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