Normal
I went around and collected some Adresses...so here they are:[Sidenote: This is an exact copy of a private File for IW Adresses. If something is unclear i'm ready to help.)XP: 145EC3EC6 (4 Bytes)Prestige: 145EC3ECA (Byte) [Max. 30]Wins: 145EC373D (4 Bytes)Losses: 145EC5069 (4 Bytes)Kills: 145EC3969 (4 Bytes)Deaths: 145EC5051 (4 Bytes)Time Played: 145EC48DE (4 Bytes)Class 1 Camo: 145EC5E5D (Byte) (Value 96 for Dark Matter, Value 95 for Diamond, Value 94 for Solar) [Sidenote: Unreleased Camos work aswell.] (Primary ONLY)Wolverines Level (Mission Team): 145EC5C7A (Byte)Announcer: 145EC2004 (4 Bytes) [Sidenote: Available Values: 0-5; Only Visual, Won't Save]JTF Level: 145EC5C7A (4 Bytes) ("Value"+1=Level ingame*)Orion Level: 145EC5C98 (4 Bytes) ("Value"+1=Level ingame*)Sabre Level: 145EC5CB6 (4 Bytes) ("Value"+1=Level ingame*)Wraith Level: 145EC5CD4 (4 Bytes) ("Value"+1=Level ingame*)Blood Anvil: 145EC5CF2 (4 Bytes) ("Value"+1=Level ingame*)Contract (reset): 145EC5BDD (byte) (Set Value to 0 to reset Contract; It will reset to 3 shortly after, that's normal)Right Contract (change): 145EC5BD7 (byte) (Value must be between 1 and 40)*Example: Value = 49; Ingame Level = 50[Tested & Working 26/4/19]
I went around and collected some Adresses...
so here they are:
[Sidenote: This is an exact copy of a private File for IW Adresses. If something is unclear i'm ready to help.)
XP: 145EC3EC6 (4 Bytes)
Prestige: 145EC3ECA (Byte) [Max. 30]
Wins: 145EC373D (4 Bytes)
Losses: 145EC5069 (4 Bytes)
Kills: 145EC3969 (4 Bytes)
Deaths: 145EC5051 (4 Bytes)
Time Played: 145EC48DE (4 Bytes)
Class 1 Camo: 145EC5E5D (Byte) (Value 96 for Dark Matter, Value 95 for Diamond, Value 94 for Solar) [Sidenote: Unreleased Camos work aswell.] (Primary ONLY)
Wolverines Level (Mission Team): 145EC5C7A (Byte)
Announcer: 145EC2004 (4 Bytes) [Sidenote: Available Values: 0-5; Only Visual, Won't Save]
JTF Level: 145EC5C7A (4 Bytes) ("Value"+1=Level ingame*)
Orion Level: 145EC5C98 (4 Bytes) ("Value"+1=Level ingame*)
Sabre Level: 145EC5CB6 (4 Bytes) ("Value"+1=Level ingame*)
Wraith Level: 145EC5CD4 (4 Bytes) ("Value"+1=Level ingame*)
Blood Anvil: 145EC5CF2 (4 Bytes) ("Value"+1=Level ingame*)
Contract (reset): 145EC5BDD (byte) (Set Value to 0 to reset Contract; It will reset to 3 shortly after, that's normal)
Right Contract (change): 145EC5BD7 (byte) (Value must be between 1 and 40)
*Example: Value = 49; Ingame Level = 50
[Tested & Working 26/4/19]