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CCM User's 2016
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<blockquote data-quote="Harry" data-source="post: 16760" data-attributes="member: 35"><p>Hi there.</p><p>Lets chat about our 2016's.</p><p>I want to read about everyones 2016's, where they started, what they have learned, knew friends, anything else. It can be about Modding, Consoles & Gaming, Real Life, meeting new people, places you want. Lets hear about each others in a nutshell eh?</p><p></p><p>Please do not hate on each others comments. This is for fun and understanding, not a hate thread. If you have a problem with anything I said or anything anyone else said, take it to PM and include [USER=1]@CabCon[/USER] or [USER=2144]@DemonicForce_AUS[/USER]</p><p></p><p>My 2016:</p><p>I started off as a 14 year old entering year 9 at my high school. I had somewhat a intermediate understanding of c# and how it worked and how to do it. However, my knowledge of the term <strong>meanings</strong> where barely basic. I had only a few projects behind me to backup myself and I didn't have any knowledge in C++.</p><p></p><p>Half way through my year, I had a fairly decent understating of c# terms, mainly from learning it off friends. I released my menu 'Profound V1' & soon later, Version 2. After this, around September, with <strong>a lot of help </strong>from people like ThaHitCrew & Liam, I released my first C++ project, 'Trinity' SPRX, a simple non host menu for Black Ops II on PS3.</p><p>Not long after this, I also released one of my last GSC projects, Profound Version 3. I still have some scripts I want to make, but I don't think another update or menu is deemed necessary for these, as they are some what simple, but not done....</p><p></p><p>Nearing the end, I met a few people, including [USER=5197]@Starh[/USER], who is now recreating Trinity with me (as my PC was ratted and I lost every file on it)</p><p>We already have a team making it and we believe it is a worthy competitor in the SPRX market, for the prices, and things we have included, also seeming a lot of the people working on the menu are far more advanced with the language then I am.</p><p></p><p>This is of course not everything I have done this year, which includes release many C# tools, web scripts (fairly basic, releasing a stresser and a few malicious tools, which I concluded in one of my YouTube videos)</p><p>I released my tool, Stump Em, which got close to 2.5k downloads in the first few weeks, and still has a high download count in the months past (now included), although the tool is rather outdated and will only work with fairly old tools, or ones that are C+P from other sources.</p><p>I also gained close to 1k subscribers on my channel, roughly about 600 this year in total!</p><p></p><p>Now I want to hear your's.</p><p>Have a nice 2017 my friends, </p><p></p><p>~Harry</p><p></p><p>Oh, and I got banned off CCM <img src="/styles/default/xenforo/smilies.emoji/people/stuck_out_tongue_winking_eye.emoji.svg" class="smilie" loading="lazy" alt=":tonguewink:" title="Tongue Wink :tonguewink:" data-shortname=":tonguewink:" /></p></blockquote><p></p>
[QUOTE="Harry, post: 16760, member: 35"] Hi there. Lets chat about our 2016's. I want to read about everyones 2016's, where they started, what they have learned, knew friends, anything else. It can be about Modding, Consoles & Gaming, Real Life, meeting new people, places you want. Lets hear about each others in a nutshell eh? Please do not hate on each others comments. This is for fun and understanding, not a hate thread. If you have a problem with anything I said or anything anyone else said, take it to PM and include [USER=1]@CabCon[/USER] or [USER=2144]@DemonicForce_AUS[/USER] My 2016: I started off as a 14 year old entering year 9 at my high school. I had somewhat a intermediate understanding of c# and how it worked and how to do it. However, my knowledge of the term [B]meanings[/B] where barely basic. I had only a few projects behind me to backup myself and I didn't have any knowledge in C++. Half way through my year, I had a fairly decent understating of c# terms, mainly from learning it off friends. I released my menu 'Profound V1' & soon later, Version 2. After this, around September, with [B]a lot of help [/B]from people like ThaHitCrew & Liam, I released my first C++ project, 'Trinity' SPRX, a simple non host menu for Black Ops II on PS3. Not long after this, I also released one of my last GSC projects, Profound Version 3. I still have some scripts I want to make, but I don't think another update or menu is deemed necessary for these, as they are some what simple, but not done.... Nearing the end, I met a few people, including [USER=5197]@Starh[/USER], who is now recreating Trinity with me (as my PC was ratted and I lost every file on it) We already have a team making it and we believe it is a worthy competitor in the SPRX market, for the prices, and things we have included, also seeming a lot of the people working on the menu are far more advanced with the language then I am. This is of course not everything I have done this year, which includes release many C# tools, web scripts (fairly basic, releasing a stresser and a few malicious tools, which I concluded in one of my YouTube videos) I released my tool, Stump Em, which got close to 2.5k downloads in the first few weeks, and still has a high download count in the months past (now included), although the tool is rather outdated and will only work with fairly old tools, or ones that are C+P from other sources. I also gained close to 1k subscribers on my channel, roughly about 600 this year in total! Now I want to hear your's. Have a nice 2017 my friends, ~Harry Oh, and I got banned off CCM :P [/QUOTE]
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