Marc Swinther
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This is after patch 11/2/17
Removes almost all foliage.
Has its pros and cons
Go to C:\Users\%USERNAME%\AppData\Local\TslGame\Saved\Co nfig\WindowsNoEditor
Open the Engine.ini file and copy and paste this
[/script/engine.renderersettings]
foliage.OnlyLOD=1
foliage.MinLOD=1
foliage.LODDistanceScaleGrass=0
foliage.CullAll=1
The last command is what gets rid everything. First 3 are for grass.
I would suggest only using this in Solo since you are going to be running into things and you can't see any trees, rocks, or most walls.
Edit: I've been told and checked that
foliage.OnlyLOD=1
foliage.MinLOD=1
Work so no need to put that into the engine
Just found new command to mess around with
foliage.MaxTrianglesToRender=10000
Having it a 10000 seemed to be the best but I don't know if there is a better option.
You can see walls and everything so this is better than CullAll.
Removes almost all foliage.
Has its pros and cons
Go to C:\Users\%USERNAME%\AppData\Local\TslGame\Saved\Co nfig\WindowsNoEditor
Open the Engine.ini file and copy and paste this
[/script/engine.renderersettings]
foliage.OnlyLOD=1
foliage.MinLOD=1
foliage.LODDistanceScaleGrass=0
foliage.CullAll=1
The last command is what gets rid everything. First 3 are for grass.
I would suggest only using this in Solo since you are going to be running into things and you can't see any trees, rocks, or most walls.
Edit: I've been told and checked that
foliage.OnlyLOD=1
foliage.MinLOD=1
Work so no need to put that into the engine
Just found new command to mess around with
foliage.MaxTrianglesToRender=10000
Having it a 10000 seemed to be the best but I don't know if there is a better option.
You can see walls and everything so this is better than CullAll.