I'm not sure if this works but you could try to find ifCould anyone help me change the default message for winning loosing draw host ended game text I'm having a lot of trouble Im also trying to do this with infinity ops gsc injector
level.strings
has a variable for victory, draw, defeat or game_ended and try to modify that?level.strings["victory"] = "You've won!";
level.strings["defeat"] = "Better luck next time!";
level.strings["draw"] = "It's a tie!";
level.strings["game_ended"] = "The host has ended the game";