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Call of Duty Classics
Call of Duty: Black Ops 3
Infinite gobblegums without commands
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<blockquote data-quote="culticide" data-source="post: 59237" data-attributes="member: 442225"><p>why not? if the mod or map initially comes from SteamCMD, it will be under a folder named whatever the id# is on steam workshop. you need to decompress and open the folder. In said folder will be a workshop.json file. ( if on windows you may need to enable file extensions to see the .JSON file. The JSON will have a short description, a name of the map or mod, and whether its a map or a mod. Name the folder whatever the JSON file states is the name. Enter said folder, if there's not a folder named "zone", create one. Put all files into the zone folder. Now you can add the folders to the mod folder in your BO3 directory.</p></blockquote><p></p>
[QUOTE="culticide, post: 59237, member: 442225"] why not? if the mod or map initially comes from SteamCMD, it will be under a folder named whatever the id# is on steam workshop. you need to decompress and open the folder. In said folder will be a workshop.json file. ( if on windows you may need to enable file extensions to see the .JSON file. The JSON will have a short description, a name of the map or mod, and whether its a map or a mod. Name the folder whatever the JSON file states is the name. Enter said folder, if there's not a folder named "zone", create one. Put all files into the zone folder. Now you can add the folders to the mod folder in your BO3 directory. [/QUOTE]
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